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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 | 9 |
10 #ifndef GrGLDefines_DEFINED | 10 #ifndef GrGLDefines_DEFINED |
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203 | 203 |
204 /* GetTextureParameter */ | 204 /* GetTextureParameter */ |
205 /* GL_TEXTURE_MAG_FILTER */ | 205 /* GL_TEXTURE_MAG_FILTER */ |
206 /* GL_TEXTURE_MIN_FILTER */ | 206 /* GL_TEXTURE_MIN_FILTER */ |
207 /* GL_TEXTURE_WRAP_S */ | 207 /* GL_TEXTURE_WRAP_S */ |
208 /* GL_TEXTURE_WRAP_T */ | 208 /* GL_TEXTURE_WRAP_T */ |
209 | 209 |
210 #define GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | 210 #define GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
211 #define GR_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | 211 #define GR_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
212 | 212 |
| 213 /* Compressed Texture Formats */ |
| 214 #define GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
| 215 #define GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
| 216 #define GR_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
| 217 #define GR_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
| 218 |
| 219 #define GR_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
| 220 #define GR_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
| 221 #define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
| 222 #define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
| 223 |
| 224 #define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 |
| 225 #define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 |
| 226 |
| 227 #define GR_GL_COMPRESSED_RGB8_ETC1 0x8D64 |
| 228 |
| 229 #define GR_GL_COMPRESSED_R11 0x9270 |
| 230 #define GR_GL_COMPRESSED_SIGNED_R11 0x9271 |
| 231 #define GR_GL_COMPRESSED_RG11 0x9272 |
| 232 #define GR_GL_COMPRESSED_SIGNED_RG11 0x9273 |
| 233 |
| 234 #define GR_GL_COMPRESSED_RGB8_ETC2 0x9274 |
| 235 #define GR_GL_COMPRESSED_SRGB8 0x9275 |
| 236 #define GR_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1 0x9276 |
| 237 #define GR_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1 0x9277 |
| 238 #define GR_GL_COMPRESSED_RGBA8_ETC2 0x9278 |
| 239 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ETC2 0x9279 |
| 240 |
| 241 #define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C |
| 242 #define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D |
| 243 #define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E |
| 244 #define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F |
| 245 |
| 246 #define GR_GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 |
| 247 #define GR_GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 |
| 248 #define GR_GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 |
| 249 #define GR_GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 |
| 250 #define GR_GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 |
| 251 #define GR_GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5 |
| 252 #define GR_GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6 |
| 253 #define GR_GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7 |
| 254 #define GR_GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8 |
| 255 #define GR_GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9 |
| 256 #define GR_GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA |
| 257 #define GR_GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB |
| 258 #define GR_GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC |
| 259 #define GR_GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD |
| 260 |
| 261 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0 |
| 262 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1 |
| 263 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2 |
| 264 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3 |
| 265 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4 |
| 266 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5 |
| 267 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6 |
| 268 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7 |
| 269 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8 |
| 270 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9 |
| 271 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA |
| 272 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB |
| 273 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC |
| 274 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD |
| 275 |
213 /* HintMode */ | 276 /* HintMode */ |
214 #define GR_GL_DONT_CARE 0x1100 | 277 #define GR_GL_DONT_CARE 0x1100 |
215 #define GR_GL_FASTEST 0x1101 | 278 #define GR_GL_FASTEST 0x1101 |
216 #define GR_GL_NICEST 0x1102 | 279 #define GR_GL_NICEST 0x1102 |
217 | 280 |
218 /* HintTarget */ | 281 /* HintTarget */ |
219 #define GR_GL_GENERATE_MIPMAP_HINT 0x8192 | 282 #define GR_GL_GENERATE_MIPMAP_HINT 0x8192 |
220 | 283 |
221 /* DataType */ | 284 /* DataType */ |
222 #define GR_GL_BYTE 0x1400 | 285 #define GR_GL_BYTE 0x1400 |
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890 #define GR_GL_ADJACENT_PAIRS 0x90AE | 953 #define GR_GL_ADJACENT_PAIRS 0x90AE |
891 #define GR_GL_FIRST_TO_REST 0x90AF | 954 #define GR_GL_FIRST_TO_REST 0x90AF |
892 | 955 |
893 //path gen modes | 956 //path gen modes |
894 #define GR_GL_PATH_GEN_MODE 0x90B0 | 957 #define GR_GL_PATH_GEN_MODE 0x90B0 |
895 #define GR_GL_PATH_GEN_COEFF 0x90B1 | 958 #define GR_GL_PATH_GEN_COEFF 0x90B1 |
896 #define GR_GL_PATH_GEN_COLOR_FORMAT 0x90B2 | 959 #define GR_GL_PATH_GEN_COLOR_FORMAT 0x90B2 |
897 #define GR_GL_PATH_GEN_COMPONENTS 0x90B3 | 960 #define GR_GL_PATH_GEN_COMPONENTS 0x90B3 |
898 | 961 |
899 #endif | 962 #endif |
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