Chromium Code Reviews| Index: ui/gfx/buffer_types.h |
| diff --git a/ui/gfx/buffer_types.h b/ui/gfx/buffer_types.h |
| index 179ee1941b42e828353daed7a90998d8fddd4e7e..83d13fa2d10a7496e1fc8ec63a044fb10511b6e9 100644 |
| --- a/ui/gfx/buffer_types.h |
| +++ b/ui/gfx/buffer_types.h |
| @@ -41,6 +41,9 @@ enum class BufferFormat { |
| enum class BufferUsage { |
| GPU_READ, |
| SCANOUT, |
| + // Flips of SCANOUT_ASYNC buffers are not synchronized with flips of other |
| + // buffers or overlay updates. |
| + SCANOUT_ASYNC, |
|
reveman
2017/06/14 21:35:59
Why do we need to add this here? How flips are syn
jbauman
2017/06/14 22:18:17
I wasn't sure how to specify the type of buffer ne
|
| SCANOUT_CPU_READ_WRITE, |
| GPU_READ_CPU_READ_WRITE, |
| // TODO(reveman): Merge this with GPU_READ_CPU_READ_WRITE when SurfaceTexture |