Index: ash/system/tray/system_tray.h |
diff --git a/ash/system/tray/system_tray.h b/ash/system/tray/system_tray.h |
index fa16c53f74067aaee8e1eacaccff91add8d1d17d..9790a7fbf7d2683980e4ec1e803eca0ee6156bfb 100644 |
--- a/ash/system/tray/system_tray.h |
+++ b/ash/system/tray/system_tray.h |
@@ -38,6 +38,9 @@ class TrayTiles; |
class TrayUpdate; |
class WebNotificationTray; |
+// The threshold of the velocity of the fling event. |
+const float kFlingVelocity = 100.0f; |
tdanderson
2017/06/22 20:21:43
as-is, this constant is being exposed to the entir
minch1
2017/06/23 22:39:57
Done.
|
+ |
// There are different methods for creating bubble views. |
enum BubbleCreationType { |
BUBBLE_CREATE_NEW, // Closes any existing bubble and creates a new one. |
@@ -142,6 +145,11 @@ class ASH_EXPORT SystemTray : public TrayBackgroundView, |
// Activates the system tray bubble. |
void ActivateBubble(); |
+ // ui::EventHandler: |
+ void OnGestureEvent(ui::GestureEvent* event) override; |
+ |
+ gfx::Rect GetWorkAreaBoundsInScreen() const; |
+ |
private: |
friend class SystemTrayTestApi; |
class ActivationObserver; |
@@ -193,6 +201,32 @@ class ASH_EXPORT SystemTray : public TrayBackgroundView, |
// Overridden from ActionableView. |
bool PerformAction(const ui::Event& event) override; |
+ // Gesture related functions: |
+ bool ProcessGestureEvent(const ui::GestureEvent& event); |
+ bool StartGestureDrag(const ui::GestureEvent& gesture); |
+ void UpdateGestureDrag(const ui::GestureEvent& gesture); |
+ void CompleteGestureDrag(const ui::GestureEvent& gesture); |
+ |
+ // Update the bounds of the system tray bubble according to the location. |
tdanderson
2017/06/22 20:21:42
nit: also specify that |location| is in the local
minch1
2017/06/23 22:39:57
Done.
|
+ void SetBubbleBounds(gfx::Point* location); |
+ |
+ // Return true if the system bubble should be shown (i.e., animated upward to |
+ // be made fully visible) after a sequence of scroll events terminated by |
+ // |sequence_end|. Otherwise return false, indicating that the |
+ // partially-visible system bubble should be animated downward and made fully |
+ // hidden. |
+ bool ShouldShowSystemBubbleAfterScrollSequence( |
+ const ui::GestureEvent& gesture); |
+ |
+ // Shelf the system tray is in. |
+ Shelf* const shelf_; |
+ |
+ // The original bounds of the system tray bubble. |
+ gfx::Rect system_tray_bubble_bounds_; |
+ |
+ // Tracks the amount of the drag. |
+ float gesture_drag_amount_ = 0.f; |
+ |
// The web notification tray view that appears adjacent to this view. |
WebNotificationTray* web_notification_tray_ = nullptr; |