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1 // Copyright (c) 2017 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/skia_paint_util.h" | 5 #include "ui/gfx/skia_paint_util.h" |
6 | 6 |
7 #include "base/memory/ptr_util.h" | |
8 #include "third_party/skia/include/core/SkColorFilter.h" | 7 #include "third_party/skia/include/core/SkColorFilter.h" |
9 #include "third_party/skia/include/effects/SkBlurMaskFilter.h" | 8 #include "third_party/skia/include/effects/SkBlurMaskFilter.h" |
10 #include "third_party/skia/include/effects/SkGradientShader.h" | 9 #include "third_party/skia/include/effects/SkGradientShader.h" |
11 #include "third_party/skia/include/effects/SkLayerDrawLooper.h" | 10 #include "third_party/skia/include/effects/SkLayerDrawLooper.h" |
12 #include "ui/gfx/image/image_skia_rep.h" | 11 #include "ui/gfx/image/image_skia_rep.h" |
13 | 12 |
14 namespace gfx { | 13 namespace gfx { |
15 | 14 |
16 std::unique_ptr<cc::PaintShader> CreateImageRepShader( | 15 sk_sp<cc::PaintShader> CreateImageRepShader(const gfx::ImageSkiaRep& image_rep, |
17 const gfx::ImageSkiaRep& image_rep, | 16 cc::PaintShader::TileMode tile_mode, |
18 SkShader::TileMode tile_mode, | 17 const SkMatrix& local_matrix) { |
19 const SkMatrix& local_matrix) { | 18 return cc::WrapSkShader(CreateImageRepShaderForScale( |
20 return CreateImageRepShaderForScale(image_rep, tile_mode, local_matrix, | 19 image_rep, tile_mode, local_matrix, image_rep.scale())); |
21 image_rep.scale()); | |
22 } | 20 } |
23 | 21 |
24 std::unique_ptr<cc::PaintShader> CreateImageRepShaderForScale( | 22 sk_sp<cc::PaintShader> CreateImageRepShaderForScale( |
25 const gfx::ImageSkiaRep& image_rep, | 23 const gfx::ImageSkiaRep& image_rep, |
26 SkShader::TileMode tile_mode, | 24 cc::PaintShader::TileMode tile_mode, |
27 const SkMatrix& local_matrix, | 25 const SkMatrix& local_matrix, |
28 SkScalar scale) { | 26 SkScalar scale) { |
29 // Unscale matrix by |scale| such that the bitmap is drawn at the | 27 // Unscale matrix by |scale| such that the bitmap is drawn at the |
30 // correct density. | 28 // correct density. |
31 // Convert skew and translation to pixel coordinates. | 29 // Convert skew and translation to pixel coordinates. |
32 // Thus, for |bitmap_scale| = 2: | 30 // Thus, for |bitmap_scale| = 2: |
33 // x scale = 2, x translation = 1 DIP, | 31 // x scale = 2, x translation = 1 DIP, |
34 // should be converted to | 32 // should be converted to |
35 // x scale = 1, x translation = 2 pixels. | 33 // x scale = 1, x translation = 2 pixels. |
36 SkMatrix shader_scale = local_matrix; | 34 SkMatrix shader_scale = local_matrix; |
37 shader_scale.preScale(scale, scale); | 35 shader_scale.preScale(scale, scale); |
38 shader_scale.setScaleX(local_matrix.getScaleX() / scale); | 36 shader_scale.setScaleX(local_matrix.getScaleX() / scale); |
39 shader_scale.setScaleY(local_matrix.getScaleY() / scale); | 37 shader_scale.setScaleY(local_matrix.getScaleY() / scale); |
40 | 38 |
41 return cc::PaintShader::MakeImage( | 39 return cc::PaintShader::MakeBitmapShader(image_rep.sk_bitmap(), tile_mode, |
42 SkImage::MakeFromBitmap(image_rep.sk_bitmap()), tile_mode, tile_mode, | 40 tile_mode, &shader_scale); |
43 &shader_scale); | |
44 } | 41 } |
45 | 42 |
46 std::unique_ptr<cc::PaintShader> CreateGradientShader(int start_point, | 43 sk_sp<cc::PaintShader> CreateGradientShader(int start_point, |
47 int end_point, | 44 int end_point, |
48 SkColor start_color, | 45 SkColor start_color, |
49 SkColor end_color) { | 46 SkColor end_color) { |
50 SkColor grad_colors[2] = {start_color, end_color}; | 47 SkColor grad_colors[2] = {start_color, end_color}; |
51 SkPoint grad_points[2]; | 48 SkPoint grad_points[2]; |
52 grad_points[0].iset(0, start_point); | 49 grad_points[0].iset(0, start_point); |
53 grad_points[1].iset(0, end_point); | 50 grad_points[1].iset(0, end_point); |
54 | 51 |
55 return cc::PaintShader::MakeLinearGradient(grad_points, grad_colors, nullptr, | 52 return cc::WrapSkShader(SkGradientShader::MakeLinear( |
56 2, SkShader::kClamp_TileMode); | 53 grad_points, grad_colors, NULL, 2, cc::PaintShader::kClamp_TileMode)); |
57 } | 54 } |
58 | 55 |
59 // This is copied from | 56 // This is copied from |
60 // third_party/WebKit/Source/platform/graphics/skia/SkiaUtils.h | 57 // third_party/WebKit/Source/platform/graphics/skia/SkiaUtils.h |
61 static SkScalar RadiusToSigma(double radius) { | 58 static SkScalar RadiusToSigma(double radius) { |
62 return radius > 0 ? SkDoubleToScalar(0.288675f * radius + 0.5f) : 0; | 59 return radius > 0 ? SkDoubleToScalar(0.288675f * radius + 0.5f) : 0; |
63 } | 60 } |
64 | 61 |
65 sk_sp<SkDrawLooper> CreateShadowDrawLooper( | 62 sk_sp<SkDrawLooper> CreateShadowDrawLooper( |
66 const std::vector<ShadowValue>& shadows) { | 63 const std::vector<ShadowValue>& shadows) { |
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89 kNormal_SkBlurStyle, RadiusToSigma(shadow.blur() / 2), | 86 kNormal_SkBlurStyle, RadiusToSigma(shadow.blur() / 2), |
90 SkBlurMaskFilter::kHighQuality_BlurFlag)); | 87 SkBlurMaskFilter::kHighQuality_BlurFlag)); |
91 paint->setColorFilter( | 88 paint->setColorFilter( |
92 SkColorFilter::MakeModeFilter(shadow.color(), SkBlendMode::kSrcIn)); | 89 SkColorFilter::MakeModeFilter(shadow.color(), SkBlendMode::kSrcIn)); |
93 } | 90 } |
94 | 91 |
95 return looper_builder.detach(); | 92 return looper_builder.detach(); |
96 } | 93 } |
97 | 94 |
98 } // namespace gfx | 95 } // namespace gfx |
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