Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(164)

Side by Side Diff: third_party/WebKit/Source/platform/graphics/Gradient.cpp

Issue 2928703005: Revert of cc: Move SkShader construction to a single spot in PaintShader (Closed)
Patch Set: Created 3 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2010 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008, 2010 Apple Inc. All rights reserved.
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4 * Copyright (C) 2013 Google Inc. All rights reserved. 4 * Copyright (C) 2013 Google Inc. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after
114 114
115 // Copy the last stop to 1.0 if needed. See comment above about this float 115 // Copy the last stop to 1.0 if needed. See comment above about this float
116 // comparison. 116 // comparison.
117 DCHECK(!pos.IsEmpty()); 117 DCHECK(!pos.IsEmpty());
118 if (pos.back() < 1) { 118 if (pos.back() < 1) {
119 pos.push_back(WebCoreFloatToSkScalar(1)); 119 pos.push_back(WebCoreFloatToSkScalar(1));
120 colors.push_back(colors.back()); 120 colors.push_back(colors.back());
121 } 121 }
122 } 122 }
123 123
124 std::unique_ptr<PaintShader> Gradient::CreateShaderInternal( 124 sk_sp<PaintShader> Gradient::CreateShaderInternal(
125 const SkMatrix& local_matrix) { 125 const SkMatrix& local_matrix) {
126 SortStopsIfNecessary(); 126 SortStopsIfNecessary();
127 DCHECK(stops_sorted_); 127 DCHECK(stops_sorted_);
128 128
129 ColorBuffer colors; 129 ColorBuffer colors;
130 colors.ReserveCapacity(stops_.size()); 130 colors.ReserveCapacity(stops_.size());
131 OffsetBuffer pos; 131 OffsetBuffer pos;
132 pos.ReserveCapacity(stops_.size()); 132 pos.ReserveCapacity(stops_.size());
133 133
134 FillSkiaStops(colors, pos); 134 FillSkiaStops(colors, pos);
135 DCHECK_GE(colors.size(), 2ul); 135 DCHECK_GE(colors.size(), 2ul);
136 DCHECK_EQ(pos.size(), colors.size()); 136 DCHECK_EQ(pos.size(), colors.size());
137 137
138 SkShader::TileMode tile = SkShader::kClamp_TileMode; 138 SkShader::TileMode tile = SkShader::kClamp_TileMode;
139 switch (spread_method_) { 139 switch (spread_method_) {
140 case kSpreadMethodReflect: 140 case kSpreadMethodReflect:
141 tile = SkShader::kMirror_TileMode; 141 tile = SkShader::kMirror_TileMode;
142 break; 142 break;
143 case kSpreadMethodRepeat: 143 case kSpreadMethodRepeat:
144 tile = SkShader::kRepeat_TileMode; 144 tile = SkShader::kRepeat_TileMode;
145 break; 145 break;
146 case kSpreadMethodPad: 146 case kSpreadMethodPad:
147 tile = SkShader::kClamp_TileMode; 147 tile = SkShader::kClamp_TileMode;
148 break; 148 break;
149 } 149 }
150 150
151 uint32_t flags = color_interpolation_ == ColorInterpolation::kPremultiplied 151 uint32_t flags = color_interpolation_ == ColorInterpolation::kPremultiplied
152 ? SkGradientShader::kInterpolateColorsInPremul_Flag 152 ? SkGradientShader::kInterpolateColorsInPremul_Flag
153 : 0; 153 : 0;
154 std::unique_ptr<PaintShader> shader = 154 sk_sp<SkShader> shader = CreateShader(colors, pos, tile, flags, local_matrix);
155 CreateShader(colors, pos, tile, flags, local_matrix, colors.back()); 155 if (!shader) {
156 DCHECK(shader); 156 // use last color, since our "geometry" was degenerate (e.g. radius==0)
157 shader = SkShader::MakeColorShader(colors.back());
158 }
157 159
158 return shader; 160 return WrapSkShader(std::move(shader));
159 } 161 }
160 162
161 void Gradient::ApplyToFlags(PaintFlags& flags, const SkMatrix& local_matrix) { 163 void Gradient::ApplyToFlags(PaintFlags& flags, const SkMatrix& local_matrix) {
162 if (!cached_shader_ || 164 if (!cached_shader_ || local_matrix != cached_shader_->getLocalMatrix())
163 local_matrix != cached_shader_->sk_shader()->getLocalMatrix()) {
164 cached_shader_ = CreateShaderInternal(local_matrix); 165 cached_shader_ = CreateShaderInternal(local_matrix);
165 }
166 166
167 flags.setShader(WTF::MakeUnique<PaintShader>(*cached_shader_)); 167 flags.setShader(cached_shader_);
168 168
169 // Legacy behavior: gradients are always dithered. 169 // Legacy behavior: gradients are always dithered.
170 flags.setDither(true); 170 flags.setDither(true);
171 } 171 }
172 172
173 namespace { 173 namespace {
174 174
175 class LinearGradient final : public Gradient { 175 class LinearGradient final : public Gradient {
176 public: 176 public:
177 LinearGradient(const FloatPoint& p0, 177 LinearGradient(const FloatPoint& p0,
178 const FloatPoint& p1, 178 const FloatPoint& p1,
179 GradientSpreadMethod spread_method, 179 GradientSpreadMethod spread_method,
180 ColorInterpolation interpolation) 180 ColorInterpolation interpolation)
181 : Gradient(Type::kLinear, spread_method, interpolation), 181 : Gradient(Type::kLinear, spread_method, interpolation),
182 p0_(p0), 182 p0_(p0),
183 p1_(p1) {} 183 p1_(p1) {}
184 184
185 protected: 185 protected:
186 std::unique_ptr<PaintShader> CreateShader( 186 sk_sp<SkShader> CreateShader(const ColorBuffer& colors,
187 const ColorBuffer& colors, 187 const OffsetBuffer& pos,
188 const OffsetBuffer& pos, 188 SkShader::TileMode tile_mode,
189 SkShader::TileMode tile_mode, 189 uint32_t flags,
190 uint32_t flags, 190 const SkMatrix& local_matrix) const override {
191 const SkMatrix& local_matrix,
192 SkColor fallback_color) const override {
193 SkPoint pts[2] = {p0_.Data(), p1_.Data()}; 191 SkPoint pts[2] = {p0_.Data(), p1_.Data()};
194 return PaintShader::MakeLinearGradient( 192 return SkGradientShader::MakeLinear(pts, colors.data(), pos.data(),
195 pts, colors.data(), pos.data(), static_cast<int>(colors.size()), 193 static_cast<int>(colors.size()),
196 tile_mode, flags, &local_matrix, fallback_color); 194 tile_mode, flags, &local_matrix);
197 } 195 }
198 196
199 private: 197 private:
200 const FloatPoint p0_; 198 const FloatPoint p0_;
201 const FloatPoint p1_; 199 const FloatPoint p1_;
202 }; 200 };
203 201
204 class RadialGradient final : public Gradient { 202 class RadialGradient final : public Gradient {
205 public: 203 public:
206 RadialGradient(const FloatPoint& p0, 204 RadialGradient(const FloatPoint& p0,
207 float r0, 205 float r0,
208 const FloatPoint& p1, 206 const FloatPoint& p1,
209 float r1, 207 float r1,
210 float aspect_ratio, 208 float aspect_ratio,
211 GradientSpreadMethod spread_method, 209 GradientSpreadMethod spread_method,
212 ColorInterpolation interpolation) 210 ColorInterpolation interpolation)
213 : Gradient(Type::kRadial, spread_method, interpolation), 211 : Gradient(Type::kRadial, spread_method, interpolation),
214 p0_(p0), 212 p0_(p0),
215 p1_(p1), 213 p1_(p1),
216 r0_(r0), 214 r0_(r0),
217 r1_(r1), 215 r1_(r1),
218 aspect_ratio_(aspect_ratio) {} 216 aspect_ratio_(aspect_ratio) {}
219 217
220 protected: 218 protected:
221 std::unique_ptr<PaintShader> CreateShader( 219 sk_sp<SkShader> CreateShader(const ColorBuffer& colors,
222 const ColorBuffer& colors, 220 const OffsetBuffer& pos,
223 const OffsetBuffer& pos, 221 SkShader::TileMode tile_mode,
224 SkShader::TileMode tile_mode, 222 uint32_t flags,
225 uint32_t flags, 223 const SkMatrix& local_matrix) const override {
226 const SkMatrix& local_matrix,
227 SkColor fallback_color) const override {
228 SkTCopyOnFirstWrite<SkMatrix> adjusted_local_matrix(local_matrix); 224 SkTCopyOnFirstWrite<SkMatrix> adjusted_local_matrix(local_matrix);
229 if (aspect_ratio_ != 1) { 225 if (aspect_ratio_ != 1) {
230 // CSS3 elliptical gradients: apply the elliptical scaling at the 226 // CSS3 elliptical gradients: apply the elliptical scaling at the
231 // gradient center point. 227 // gradient center point.
232 DCHECK(p0_ == p1_); 228 DCHECK(p0_ == p1_);
233 adjusted_local_matrix.writable()->preScale(1, 1 / aspect_ratio_, p0_.X(), 229 adjusted_local_matrix.writable()->preScale(1, 1 / aspect_ratio_, p0_.X(),
234 p0_.Y()); 230 p0_.Y());
235 } 231 }
236 232
237 // Since the two-point radial gradient is slower than the plain radial, 233 // Since the two-point radial gradient is slower than the plain radial,
238 // only use it if we have to. 234 // only use it if we have to.
239 if (p0_ == p1_ && r0_ <= 0.0f) { 235 if (p0_ == p1_ && r0_ <= 0.0f) {
240 return PaintShader::MakeRadialGradient( 236 return SkGradientShader::MakeRadial(
241 p1_.Data(), r1_, colors.data(), pos.data(), 237 p1_.Data(), r1_, colors.data(), pos.data(),
242 static_cast<int>(colors.size()), tile_mode, flags, 238 static_cast<int>(colors.size()), tile_mode, flags,
243 adjusted_local_matrix, fallback_color); 239 adjusted_local_matrix);
244 } 240 }
245 241
246 // The radii we give to Skia must be positive. If we're given a 242 // The radii we give to Skia must be positive. If we're given a
247 // negative radius, ask for zero instead. 243 // negative radius, ask for zero instead.
248 const SkScalar radius0 = std::max(WebCoreFloatToSkScalar(r0_), 0.0f); 244 const SkScalar radius0 = std::max(WebCoreFloatToSkScalar(r0_), 0.0f);
249 const SkScalar radius1 = std::max(WebCoreFloatToSkScalar(r1_), 0.0f); 245 const SkScalar radius1 = std::max(WebCoreFloatToSkScalar(r1_), 0.0f);
250 return PaintShader::MakeTwoPointConicalGradient( 246 return SkGradientShader::MakeTwoPointConical(
251 p0_.Data(), radius0, p1_.Data(), radius1, colors.data(), pos.data(), 247 p0_.Data(), radius0, p1_.Data(), radius1, colors.data(), pos.data(),
252 static_cast<int>(colors.size()), tile_mode, flags, 248 static_cast<int>(colors.size()), tile_mode, flags,
253 adjusted_local_matrix, fallback_color); 249 adjusted_local_matrix);
254 } 250 }
255 251
256 private: 252 private:
257 const FloatPoint p0_; 253 const FloatPoint p0_;
258 const FloatPoint p1_; 254 const FloatPoint p1_;
259 const float r0_; 255 const float r0_;
260 const float r1_; 256 const float r1_;
261 const float aspect_ratio_; // For elliptical gradient, width / height. 257 const float aspect_ratio_; // For elliptical gradient, width / height.
262 }; 258 };
263 259
264 class ConicGradient final : public Gradient { 260 class ConicGradient final : public Gradient {
265 public: 261 public:
266 ConicGradient(const FloatPoint& position, 262 ConicGradient(const FloatPoint& position,
267 float angle, 263 float angle,
268 ColorInterpolation interpolation) 264 ColorInterpolation interpolation)
269 : Gradient(Type::kConic, kSpreadMethodPad, interpolation), 265 : Gradient(Type::kConic, kSpreadMethodPad, interpolation),
270 position_(position), 266 position_(position),
271 angle_(angle) {} 267 angle_(angle) {}
272 268
273 protected: 269 protected:
274 std::unique_ptr<PaintShader> CreateShader( 270 sk_sp<SkShader> CreateShader(const ColorBuffer& colors,
275 const ColorBuffer& colors, 271 const OffsetBuffer& pos,
276 const OffsetBuffer& pos, 272 SkShader::TileMode tile_mode,
277 SkShader::TileMode tile_mode, 273 uint32_t flags,
278 uint32_t flags, 274 const SkMatrix& local_matrix) const override {
279 const SkMatrix& local_matrix,
280 SkColor fallback_color) const override {
281 DCHECK_NE(tile_mode, SkShader::kMirror_TileMode); 275 DCHECK_NE(tile_mode, SkShader::kMirror_TileMode);
282 276
283 // Skia's sweep gradient angles are relative to the x-axis, not the y-axis. 277 // Skia's sweep gradient angles are relative to the x-axis, not the y-axis.
284 const float skia_angle = angle_ - 90; 278 const float skia_angle = angle_ - 90;
285 SkTCopyOnFirstWrite<SkMatrix> adjusted_local_matrix(local_matrix); 279 SkTCopyOnFirstWrite<SkMatrix> adjusted_local_matrix(local_matrix);
286 if (skia_angle) { 280 if (skia_angle) {
287 adjusted_local_matrix.writable()->preRotate(skia_angle, position_.X(), 281 adjusted_local_matrix.writable()->preRotate(skia_angle, position_.X(),
288 position_.Y()); 282 position_.Y());
289 } 283 }
290 284
291 return PaintShader::MakeSweepGradient( 285 return SkGradientShader::MakeSweep(
292 position_.X(), position_.Y(), colors.data(), pos.data(), 286 position_.X(), position_.Y(), colors.data(), pos.data(),
293 static_cast<int>(colors.size()), flags, adjusted_local_matrix, 287 static_cast<int>(colors.size()), flags, adjusted_local_matrix);
294 fallback_color);
295 } 288 }
296 289
297 private: 290 private:
298 const FloatPoint position_; 291 const FloatPoint position_;
299 const float angle_; 292 const float angle_;
300 }; 293 };
301 294
302 } // anonymous ns 295 } // anonymous ns
303 296
304 PassRefPtr<Gradient> Gradient::CreateLinear(const FloatPoint& p0, 297 PassRefPtr<Gradient> Gradient::CreateLinear(const FloatPoint& p0,
(...skipping 14 matching lines...) Expand all
319 spread_method, interpolation)); 312 spread_method, interpolation));
320 } 313 }
321 314
322 PassRefPtr<Gradient> Gradient::CreateConic(const FloatPoint& position, 315 PassRefPtr<Gradient> Gradient::CreateConic(const FloatPoint& position,
323 float angle, 316 float angle,
324 ColorInterpolation interpolation) { 317 ColorInterpolation interpolation) {
325 return AdoptRef(new ConicGradient(position, angle, interpolation)); 318 return AdoptRef(new ConicGradient(position, angle, interpolation));
326 } 319 }
327 320
328 } // namespace blink 321 } // namespace blink
OLDNEW
« no previous file with comments | « third_party/WebKit/Source/platform/graphics/Gradient.h ('k') | third_party/WebKit/Source/platform/graphics/Image.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698