Chromium Code Reviews| Index: ash/wm/overview/overview_window_drag_controller.h |
| diff --git a/ash/wm/overview/overview_window_drag_controller.h b/ash/wm/overview/overview_window_drag_controller.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6c84f5366a0bef5d2f0791a8729698e31c74a430 |
| --- /dev/null |
| +++ b/ash/wm/overview/overview_window_drag_controller.h |
| @@ -0,0 +1,70 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef ASH_WM_OVERVIEW_OVERVIEW_WINDOW_DRAG_CONTROLLER_H_ |
| +#define ASH_WM_OVERVIEW_OVERVIEW_WINDOW_DRAG_CONTROLLER_H_ |
| + |
| +#include <memory> |
| + |
| +#include "ash/ash_export.h" |
| +#include "base/macros.h" |
| +#include "ui/gfx/geometry/point.h" |
| +#include "ui/gfx/geometry/rect.h" |
| + |
| +namespace ash { |
| + |
| +class WindowSelector; |
| +class WindowSelectorItem; |
| +class PhantomWindowController; |
| +class SplitViewController; |
| + |
| +// The drag controller for an overview window item in overview mode. It updates |
| +// the position of the corresponding window item while dragging and shows/hides |
|
oshima
2017/06/14 00:19:27
update the position using transform?
xdai1
2017/06/15 22:11:41
Done.
|
| +// the phantom window accordingly. |
| +class ASH_EXPORT OverviewWindowDragController { |
| + public: |
| + enum SnapType { SNAP_LEFT, SNAP_RIGHT, SNAP_NONE }; |
|
oshima
2017/06/14 00:19:27
does this have to be public?
xdai1
2017/06/15 22:11:41
You're right. Not necessarily. Moved to private.
|
| + |
| + OverviewWindowDragController(WindowSelector* window_selector); |
|
oshima
2017/06/14 00:19:27
explicit
xdai1
2017/06/15 22:11:41
Done.
|
| + ~OverviewWindowDragController(); |
| + |
| + void InitiateDrag(WindowSelectorItem* item, |
| + const gfx::Point& location_in_screen); |
| + void Drag(WindowSelectorItem* item, const gfx::Point& location_in_screen); |
| + void CompleteDrag(WindowSelectorItem* item); |
| + |
| + private: |
| + void UpdatePhantomWindow(const gfx::Point& location_in_screen); |
| + SnapType GetSnapType(const gfx::Point& location_in_screen); |
| + |
| + void SnapToLeft(); |
| + void SnapToRight(); |
| + |
| + WindowSelector* window_selector_; |
| + |
| + SplitViewController* split_view_controller_; |
| + |
| + // Gives a previews of where the dragged window will end up. |
| + std::unique_ptr<PhantomWindowController> phantom_window_controller_; |
| + |
| + // The drag target window in the overview mode. |
| + WindowSelectorItem* item_ = nullptr; |
| + |
| + // The location of the initial mouse/touch/gesture event in screen. |
| + gfx::Point initial_event_location_; |
| + |
| + // The location of the previous mouse/touch/gesture event in screen. |
| + gfx::Point previous_event_location_; |
| + |
| + // Set to true once the bounds of |item_| changes. |
| + bool did_move_ = false; |
| + |
| + SnapType snap_type_ = SNAP_NONE; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(OverviewWindowDragController); |
| +}; |
| + |
| +} // namespace ash |
| + |
| +#endif // ASH_WM_OVERVIEW_OVERVIEW_WINDOW_DRAG_CONTROLLER_H_ |