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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_WM_OVERVIEW_OVERVIEW_WINDOW_DRAG_CONTROLLER_H_ | |
| 6 #define ASH_WM_OVERVIEW_OVERVIEW_WINDOW_DRAG_CONTROLLER_H_ | |
| 7 | |
| 8 #include <memory> | |
| 9 | |
| 10 #include "ash/ash_export.h" | |
| 11 #include "base/macros.h" | |
| 12 #include "ui/gfx/geometry/point.h" | |
| 13 #include "ui/gfx/geometry/rect.h" | |
| 14 | |
| 15 namespace ash { | |
| 16 | |
| 17 class WindowSelector; | |
| 18 class WindowSelectorItem; | |
| 19 class PhantomWindowController; | |
| 20 class SplitViewController; | |
| 21 | |
| 22 // The drag controller for an overview window item in overview mode. It updates | |
| 23 // the position of the corresponding window item while dragging and shows/hides | |
|
oshima
2017/06/14 00:19:27
update the position using transform?
xdai1
2017/06/15 22:11:41
Done.
| |
| 24 // the phantom window accordingly. | |
| 25 class ASH_EXPORT OverviewWindowDragController { | |
| 26 public: | |
| 27 enum SnapType { SNAP_LEFT, SNAP_RIGHT, SNAP_NONE }; | |
|
oshima
2017/06/14 00:19:27
does this have to be public?
xdai1
2017/06/15 22:11:41
You're right. Not necessarily. Moved to private.
| |
| 28 | |
| 29 OverviewWindowDragController(WindowSelector* window_selector); | |
|
oshima
2017/06/14 00:19:27
explicit
xdai1
2017/06/15 22:11:41
Done.
| |
| 30 ~OverviewWindowDragController(); | |
| 31 | |
| 32 void InitiateDrag(WindowSelectorItem* item, | |
| 33 const gfx::Point& location_in_screen); | |
| 34 void Drag(WindowSelectorItem* item, const gfx::Point& location_in_screen); | |
| 35 void CompleteDrag(WindowSelectorItem* item); | |
| 36 | |
| 37 private: | |
| 38 void UpdatePhantomWindow(const gfx::Point& location_in_screen); | |
| 39 SnapType GetSnapType(const gfx::Point& location_in_screen); | |
| 40 | |
| 41 void SnapToLeft(); | |
| 42 void SnapToRight(); | |
| 43 | |
| 44 WindowSelector* window_selector_; | |
| 45 | |
| 46 SplitViewController* split_view_controller_; | |
| 47 | |
| 48 // Gives a previews of where the dragged window will end up. | |
| 49 std::unique_ptr<PhantomWindowController> phantom_window_controller_; | |
| 50 | |
| 51 // The drag target window in the overview mode. | |
| 52 WindowSelectorItem* item_ = nullptr; | |
| 53 | |
| 54 // The location of the initial mouse/touch/gesture event in screen. | |
| 55 gfx::Point initial_event_location_; | |
| 56 | |
| 57 // The location of the previous mouse/touch/gesture event in screen. | |
| 58 gfx::Point previous_event_location_; | |
| 59 | |
| 60 // Set to true once the bounds of |item_| changes. | |
| 61 bool did_move_ = false; | |
| 62 | |
| 63 SnapType snap_type_ = SNAP_NONE; | |
| 64 | |
| 65 DISALLOW_COPY_AND_ASSIGN(OverviewWindowDragController); | |
| 66 }; | |
| 67 | |
| 68 } // namespace ash | |
| 69 | |
| 70 #endif // ASH_WM_OVERVIEW_OVERVIEW_WINDOW_DRAG_CONTROLLER_H_ | |
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