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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/viz/frame_sinks/gpu_compositor_frame_sink.h" | 5 #include "components/viz/frame_sinks/gpu_compositor_frame_sink.h" |
| 6 | 6 |
| 7 namespace viz { | 7 namespace viz { |
| 8 | 8 |
| 9 GpuCompositorFrameSink::GpuCompositorFrameSink( | 9 GpuCompositorFrameSink::GpuCompositorFrameSink( |
| 10 GpuCompositorFrameSinkDelegate* delegate, | 10 GpuCompositorFrameSinkDelegate* delegate, |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 compositor_frame_sink_private_binding_( | 27 compositor_frame_sink_private_binding_( |
| 28 this, | 28 this, |
| 29 std::move(compositor_frame_sink_private_request)) { | 29 std::move(compositor_frame_sink_private_request)) { |
| 30 compositor_frame_sink_binding_.set_connection_error_handler(base::Bind( | 30 compositor_frame_sink_binding_.set_connection_error_handler(base::Bind( |
| 31 &GpuCompositorFrameSink::OnClientConnectionLost, base::Unretained(this))); | 31 &GpuCompositorFrameSink::OnClientConnectionLost, base::Unretained(this))); |
| 32 compositor_frame_sink_private_binding_.set_connection_error_handler( | 32 compositor_frame_sink_private_binding_.set_connection_error_handler( |
| 33 base::Bind(&GpuCompositorFrameSink::OnPrivateConnectionLost, | 33 base::Bind(&GpuCompositorFrameSink::OnPrivateConnectionLost, |
| 34 base::Unretained(this))); | 34 base::Unretained(this))); |
| 35 } | 35 } |
| 36 | 36 |
| 37 GpuCompositorFrameSink::~GpuCompositorFrameSink() {} | 37 GpuCompositorFrameSink::~GpuCompositorFrameSink() = default; |
| 38 | |
| 39 void GpuCompositorFrameSink::EvictCurrentSurface() { | |
| 40 support_->EvictCurrentSurface(); | |
| 41 } | |
| 42 | 38 |
| 43 void GpuCompositorFrameSink::SetNeedsBeginFrame(bool needs_begin_frame) { | 39 void GpuCompositorFrameSink::SetNeedsBeginFrame(bool needs_begin_frame) { |
| 44 support_->SetNeedsBeginFrame(needs_begin_frame); | 40 support_->SetNeedsBeginFrame(needs_begin_frame); |
| 45 } | 41 } |
| 46 | 42 |
| 47 void GpuCompositorFrameSink::SubmitCompositorFrame( | 43 void GpuCompositorFrameSink::SubmitCompositorFrame( |
| 48 const cc::LocalSurfaceId& local_surface_id, | 44 const cc::LocalSurfaceId& local_surface_id, |
| 49 cc::CompositorFrame frame) { | 45 cc::CompositorFrame frame) { |
| 50 if (!support_->SubmitCompositorFrame(local_surface_id, std::move(frame))) { | 46 if (!support_->SubmitCompositorFrame(local_surface_id, std::move(frame))) { |
| 51 compositor_frame_sink_binding_.Close(); | 47 compositor_frame_sink_binding_.Close(); |
| (...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 97 } | 93 } |
| 98 | 94 |
| 99 void GpuCompositorFrameSink::OnPrivateConnectionLost() { | 95 void GpuCompositorFrameSink::OnPrivateConnectionLost() { |
| 100 private_connection_lost_ = true; | 96 private_connection_lost_ = true; |
| 101 // Request destruction of |this| only if both connections are lost. | 97 // Request destruction of |this| only if both connections are lost. |
| 102 delegate_->OnPrivateConnectionLost(support_->frame_sink_id(), | 98 delegate_->OnPrivateConnectionLost(support_->frame_sink_id(), |
| 103 client_connection_lost_); | 99 client_connection_lost_); |
| 104 } | 100 } |
| 105 | 101 |
| 106 } // namespace viz | 102 } // namespace viz |
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