Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(95)

Unified Diff: components/viz/hit_test/hit_test_aggregator.h

Issue 2908783002: WIP Hittest Component.
Patch Set: reviewer comments Created 3 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: components/viz/hit_test/hit_test_aggregator.h
diff --git a/components/viz/hit_test/hit_test_aggregator.h b/components/viz/hit_test/hit_test_aggregator.h
new file mode 100644
index 0000000000000000000000000000000000000000..ead3b417da82fc298619ad56d7826f1422fc4470
--- /dev/null
+++ b/components/viz/hit_test/hit_test_aggregator.h
@@ -0,0 +1,91 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef COMPONENTS_VIZ_HIT_TEST_HIT_TEST_AGGREGATOR_H_
+#define COMPONENTS_VIZ_HIT_TEST_HIT_TEST_AGGREGATOR_H_
+
+#include <stdint.h>
+
+#include <map>
+#include <memory>
+
+#include "cc/surfaces/surface_id.h"
+#include "cc/surfaces/surface_observer.h"
+#include "components/viz/hit_test/display_hit_test_data.h"
+#include "components/viz/hit_test/hit_test_export.h"
+#include "components/viz/hit_test/public/interfaces/hit_test_data.mojom.h"
+#include "ui/gfx/geometry/quad_f.h"
+
+namespace viz {
+
+namespace hit_test {
+namespace test {
+class HitTestAggregatorTest;
+}
+}
+
+// HitTest maintains maping between display regions and associated surfaces
+// in shared memory to enable efficient hit testing across processes.
+//
+// This is intended to be created in the viz or GPU process. For mus+ash this
+// will be true after the mus process split.
+
rjkroege 2017/06/07 21:19:06 nit: remove blank? And: since when can you preser
gklassen 2017/06/08 20:33:21 Yes - although I believe it may be possible to mov
+typedef std::map<cc::SurfaceId, hit_test::mojom::HitTestDataPtr> HitTestDataMap;
+
+class HIT_TEST_EXPORT HitTestAggregator : public cc::SurfaceObserver {
+ friend class hit_test::test::HitTestAggregatorTest;
+
+ public:
+ HitTestAggregator();
+ ~HitTestAggregator();
+
+ // Called when HitTestData is submitted along with every call
+ // to SubmitCompositorFrame. This is collected in pending_ until
+ // surfaces are aggregated and put on screen.
+ void SubmitHitTestData(hit_test::mojom::HitTestDataPtr hit_test_data);
rjkroege 2017/06/07 21:19:06 Need a TODO for what to do if the submitted data i
gklassen 2017/06/08 20:33:21 Good call. TODO added to the implementaiton. Done.
+
+ // Called when surfaces have been aggregated. Used to aggregate
+ // HitTestData into the tree structure in shared memory and used
+ // for event targetting.
+ void Aggregate(cc::SurfaceId display_surface_id);
+
+ // Called at BeginFrame to swap buffers in shared memory.
+ void Swap();
+
+ // SurfaceObserver
+ void OnSurfaceCreated(const cc::SurfaceInfo& surface_info) override {}
+ void OnSurfaceDestroyed(const cc::SurfaceId& surface_id) override {}
+ void OnSurfaceDamaged(const cc::SurfaceId& surface_id,
+ const cc::BeginFrameAck& ack,
+ bool* changed) override {}
+ void OnSurfaceDiscarded(const cc::SurfaceId& surface_id) override;
+ void OnSurfaceDamageExpected(const cc::SurfaceId& surface_id,
+ const cc::BeginFrameArgs& args) override {}
+
rjkroege 2017/06/07 21:19:06 remove blank
gklassen 2017/06/08 20:33:21 Done.
+ // Called when a surface has been aggregated and added to the
+ // display frame. HitTestData objects are held but ignored until
+ // this happens. HitTestData for the surface is copied from pending_
+ // to active_ in this method.
+ void OnSurfaceWillDraw(const cc::SurfaceId& surface_id) override;
+
+ DisplayHitTestData* display_hit_test_data_;
rjkroege 2017/06/07 21:19:05 Does it need to be public? Have an accessor?
gklassen 2017/06/08 20:33:21 Good call. Done.
+
+ DisplayHitTestRegion* GetCurrentRegions();
+
+ private:
+ HitTestDataMap pending_;
+ HitTestDataMap active_;
+
+ void AllocateDisplayHitTestData();
rjkroege 2017/06/07 21:19:05 method comments would be convenient for people unf
gklassen 2017/06/08 20:33:21 Agreed. Done.
+ void AllocateDisplayHitTestData(int size);
+
+ int GetBackIndex();
+
+ int Append(cc::SurfaceId surface_id, int index);
+ int Append(const hit_test::mojom::HitTestRegionPtr& region, int index);
+};
+
+} // namespace viz
+
+#endif // COMPONENTS_VIZ_HIT_TEST_HIT_TEST_AGGREGATOR_H_

Powered by Google App Engine
This is Rietveld 408576698