Chromium Code Reviews| Index: components/viz/hittest/display_hittest_data.h |
| diff --git a/components/viz/hittest/display_hittest_data.h b/components/viz/hittest/display_hittest_data.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..ae3f57dc3b738dcbca458e9f5f0e7146a6fbb751 |
| --- /dev/null |
| +++ b/components/viz/hittest/display_hittest_data.h |
| @@ -0,0 +1,65 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef COMPONENTS_VIZ_HITTEST_HITTEST_DATA_H_ |
|
rjkroege
2017/06/07 17:16:45
HIT_TEST now
Or... use Targeting
gklassen
2017/06/07 20:04:44
Interesting... are you suggesting replacing HitTes
|
| +#define COMPONENTS_VIZ_HITTEST_HITTEST_DATA_H_ |
| + |
| +#include <stdint.h> |
| + |
| +#include <map> |
| +#include <memory> |
| + |
| +#include "cc/surfaces/surface_id.h" |
| +#include "cc/surfaces/surface_observer.h" |
| +#include "components/viz/hittest/hittest_export.h" |
| +#include "components/viz/hittest/public/interfaces/hittest_data.mojom.h" |
| +#include "hittest_aggregator.h" |
| +#include "ui/gfx/geometry/quad_f.h" |
| + |
| +namespace viz { |
| + |
| +// DiplayHittestData contains the hittest data for the Display. |
| +// |
| +// It is designed to be in shared memory so that |
| +// - the viz process can collect and write the hittest data, and |
| +// - other processes can access without process hops or mojo calls |
| +// |
| +// One instance of this class contains a double buffer of entries - |
| +// the viz process will write into one half while client processes read from |
| +// the other. front_offset_ is used to swap buffers atomically. |
| + |
| +class DisplayHittestData { |
| + public: |
| + static DisplayHittestData* Create(); |
|
rjkroege
2017/06/07 17:16:45
embed the cast here? align with the buffer code th
|
| + static DisplayHittestData* Create(int size); |
| + |
| + // Build regions from map of active hittest data objects |
| + void Build(const HittestDataMap& map, cc::SurfaceId root_surface_id); |
| + void Swap(); |
| + |
| + private: |
| + DisplayHittestData(); |
| + ~DisplayHittestData(); |
| + |
| + void Append(const HittestDataMap& map, cc::SurfaceId root_surface_id); |
| + void Append(const HittestDataMap& map, |
| + const hittest::mojom::HittestRegionPtr& region); |
| + |
| + struct Element { |
|
rjkroege
2017/06/07 17:16:45
the client side code needs to walk this tree. yes?
gklassen
2017/06/07 20:04:44
Yes. This has been changed to be a structure so t
|
| + cc::SurfaceId surface_id_; |
| + hittest::mojom::HittestRegionFlags flags_; |
| + gfx::Rect rect_; |
| + gfx::Transform transform_; |
| + int child_count_; |
| + }; |
| + |
| + base::subtle::Atomic32 front_offset_; |
|
rjkroege
2017/06/07 17:16:45
what's front and what's back?
gklassen
2017/06/07 20:04:44
Front is the portion currently in use for targetti
|
| + int size_; |
| + int count_; |
| + Element regions_[]; |
| +}; |
| + |
| +} // namespace viz |
|
rjkroege
2017/06/07 17:16:45
suppose to be 1 space I think. But I could be wron
gklassen
2017/06/07 20:04:44
Done.
|
| + |
| +#endif // COMPONENTS_VIZ_HITTEST_HITTEST_DATA_H_ |