Index: components/viz/frame_sinks/gpu_root_compositor_frame_sink.cc |
diff --git a/components/viz/frame_sinks/gpu_root_compositor_frame_sink.cc b/components/viz/frame_sinks/gpu_root_compositor_frame_sink.cc |
index 393f53fc2eb7d7d1b55226c84b1b895e1bfcf9d8..448a28d59a27bce5790b9572b55a83565c38bd93 100644 |
--- a/components/viz/frame_sinks/gpu_root_compositor_frame_sink.cc |
+++ b/components/viz/frame_sinks/gpu_root_compositor_frame_sink.cc |
@@ -114,7 +114,9 @@ void GpuRootCompositorFrameSink::DisplayOutputSurfaceLost() { |
void GpuRootCompositorFrameSink::DisplayWillDrawAndSwap( |
bool will_draw_and_swap, |
- const cc::RenderPassList& render_pass) {} |
+ const cc::RenderPassList& render_pass) { |
+ hittest_aggregator_.Aggregate(display_->CurrentSurfaceId()); |
rjkroege
2017/06/02 22:45:44
am not sure that this is right?
gklassen
2017/06/05 21:32:13
in what way? Not sure the surface id should be us
|
+} |
void GpuRootCompositorFrameSink::DisplayDidDrawAndSwap() {} |