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Side by Side Diff: components/viz/frame_sinks/gpu_root_compositor_frame_sink.cc

Issue 2908783002: WIP Hittest Component.
Patch Set: surface observer and test setup Created 3 years, 6 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/viz/frame_sinks/gpu_root_compositor_frame_sink.h" 5 #include "components/viz/frame_sinks/gpu_root_compositor_frame_sink.h"
6 6
7 #include "cc/surfaces/compositor_frame_sink_support.h" 7 #include "cc/surfaces/compositor_frame_sink_support.h"
8 #include "cc/surfaces/display.h" 8 #include "cc/surfaces/display.h"
9 9
10 namespace viz { 10 namespace viz {
(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after
107 support_->RequestCopyOfSurface(std::move(request)); 107 support_->RequestCopyOfSurface(std::move(request));
108 } 108 }
109 109
110 void GpuRootCompositorFrameSink::DisplayOutputSurfaceLost() { 110 void GpuRootCompositorFrameSink::DisplayOutputSurfaceLost() {
111 // TODO(staraz): Implement this. Client should hear about context/output 111 // TODO(staraz): Implement this. Client should hear about context/output
112 // surface lost. 112 // surface lost.
113 } 113 }
114 114
115 void GpuRootCompositorFrameSink::DisplayWillDrawAndSwap( 115 void GpuRootCompositorFrameSink::DisplayWillDrawAndSwap(
116 bool will_draw_and_swap, 116 bool will_draw_and_swap,
117 const cc::RenderPassList& render_pass) {} 117 const cc::RenderPassList& render_pass) {
118 hittest_aggregator_.Aggregate(display_->CurrentSurfaceId());
rjkroege 2017/06/02 22:45:44 am not sure that this is right?
gklassen 2017/06/05 21:32:13 in what way? Not sure the surface id should be us
119 }
118 120
119 void GpuRootCompositorFrameSink::DisplayDidDrawAndSwap() {} 121 void GpuRootCompositorFrameSink::DisplayDidDrawAndSwap() {}
120 122
121 void GpuRootCompositorFrameSink::DidReceiveCompositorFrameAck( 123 void GpuRootCompositorFrameSink::DidReceiveCompositorFrameAck(
122 const cc::ReturnedResourceArray& resources) { 124 const cc::ReturnedResourceArray& resources) {
123 if (client_) 125 if (client_)
124 client_->DidReceiveCompositorFrameAck(resources); 126 client_->DidReceiveCompositorFrameAck(resources);
125 } 127 }
126 128
127 void GpuRootCompositorFrameSink::OnBeginFrame(const cc::BeginFrameArgs& args) { 129 void GpuRootCompositorFrameSink::OnBeginFrame(const cc::BeginFrameArgs& args) {
(...skipping 19 matching lines...) Expand all
147 } 149 }
148 150
149 void GpuRootCompositorFrameSink::OnPrivateConnectionLost() { 151 void GpuRootCompositorFrameSink::OnPrivateConnectionLost() {
150 private_connection_lost_ = true; 152 private_connection_lost_ = true;
151 // Request destruction of |this| only if both connections are lost. 153 // Request destruction of |this| only if both connections are lost.
152 delegate_->OnPrivateConnectionLost(support_->frame_sink_id(), 154 delegate_->OnPrivateConnectionLost(support_->frame_sink_id(),
153 client_connection_lost_); 155 client_connection_lost_);
154 } 156 }
155 157
156 } // namespace viz 158 } // namespace viz
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