Chromium Code Reviews| Index: chrome/browser/android/vr_shell/ui_scene_manager.cc |
| diff --git a/chrome/browser/android/vr_shell/ui_scene_manager.cc b/chrome/browser/android/vr_shell/ui_scene_manager.cc |
| index 925995a81270be72fc69ce95f173cda5305ab38d..f90f4bd6ced57d37cd1701ba0cb0563628573862 100644 |
| --- a/chrome/browser/android/vr_shell/ui_scene_manager.cc |
| +++ b/chrome/browser/android/vr_shell/ui_scene_manager.cc |
| @@ -230,8 +230,9 @@ void UiSceneManager::CreateBackground() { |
| element->set_size({kSceneSize, kSceneSize, 1.0}); |
| element->set_translation({0.0, -kSceneHeight / 2, 0.0}); |
| element->set_rotation({1.0, 0.0, 0.0, -M_PI / 2.0}); |
| - element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); |
| + element->set_fill(vr_shell::Fill::GRID_GRADIENT); |
| element->set_draw_phase(0); |
| + element->set_gridline_count(kFloorGridlineCount); |
| floor_ = element.get(); |
| content_elements_.push_back(element.get()); |
| scene_->AddUiElement(std::move(element)); |
| @@ -240,7 +241,6 @@ void UiSceneManager::CreateBackground() { |
| element = base::MakeUnique<UiElement>(); |
| element->set_debug_id(kCeiling); |
| element->set_id(AllocateId()); |
| - element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); |
| element->set_size({kSceneSize, kSceneSize, 1.0}); |
| element->set_translation({0.0, kSceneHeight / 2, 0.0}); |
| element->set_rotation({1.0, 0.0, 0.0, M_PI / 2}); |
| @@ -250,20 +250,6 @@ void UiSceneManager::CreateBackground() { |
| content_elements_.push_back(element.get()); |
| scene_->AddUiElement(std::move(element)); |
| - // Floor grid. |
| - element = base::MakeUnique<UiElement>(); |
| - element->set_debug_id(kFloorGrid); |
|
cjgrant
2017/05/31 14:49:17
Need to remove kFloorGrid from the debug enum and
acondor_
2017/05/31 15:38:30
Done.
|
| - element->set_id(AllocateId()); |
| - element->set_size({kSceneSize, kSceneSize, 1.0}); |
| - element->set_translation({0.0, -kSceneHeight / 2 + kTextureOffset, 0.0}); |
| - element->set_rotation({1.0, 0.0, 0.0, -M_PI / 2}); |
| - element->set_fill(vr_shell::Fill::GRID_GRADIENT); |
| - element->set_gridline_count(kFloorGridlineCount); |
| - element->set_draw_phase(0); |
| - floor_grid_ = element.get(); |
| - content_elements_.push_back(element.get()); |
| - scene_->AddUiElement(std::move(element)); |
| - |
| UpdateBackgroundColor(); |
| } |
| @@ -365,9 +351,7 @@ void UiSceneManager::UpdateBackgroundColor() { |
| ceiling_->set_edge_color(color_scheme().horizon); |
| floor_->set_center_color(color_scheme().floor); |
| floor_->set_edge_color(color_scheme().horizon); |
| - floor_grid_->set_center_color(color_scheme().floor_grid); |
| - SkColor floor_grid_edge_color = SkColorSetA(color_scheme().floor_grid, 0); |
| - floor_grid_->set_edge_color(floor_grid_edge_color); |
| + floor_->set_grid_color(color_scheme().floor_grid); |
| } |
| void UiSceneManager::SetAudioCapturingIndicator(bool enabled) { |