Chromium Code Reviews| Index: remoting/protocol/data_channel_handler.cc |
| diff --git a/remoting/protocol/data_channel_handler.cc b/remoting/protocol/data_channel_handler.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..dfc5d32a72fa93d3ddcc3005610534c316ab140e |
| --- /dev/null |
| +++ b/remoting/protocol/data_channel_handler.cc |
| @@ -0,0 +1,75 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "remoting/protocol/data_channel_handler.h" |
| + |
| +#include <utility> |
| + |
| +#include "base/location.h" |
| +#include "base/logging.h" |
| +#include "base/threading/thread_task_runner_handle.h" |
| +#include "remoting/base/compound_buffer.h" |
| + |
| +namespace remoting { |
| +namespace protocol { |
| + |
| +DataChannelHandler::DataChannelHandler(const std::string& name, |
| + std::unique_ptr<MessagePipe> pipe) |
| + : name_(name), |
| + pipe_(std::move(pipe)) { |
| + DCHECK(pipe_); |
| + pipe_->Start(this); |
| +} |
| + |
| +DataChannelHandler::~DataChannelHandler() = default; |
| + |
| +void DataChannelHandler::Close() { |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| + if (connected()) { |
| + OnDisconnecting(); |
| + is_connected_ = false; |
| + } |
| + if (!closing()) { |
| + pipe_.reset(); |
| + base::ThreadTaskRunnerHandle::Get()->DeleteSoon(FROM_HERE, this); |
|
joedow
2017/06/06 23:33:25
Why not just delete now instead of doing it async?
Hzj_jie
2017/06/07 17:31:24
If the DataChannelHandler works with a timer and t
|
| + } |
| +} |
| + |
| +bool DataChannelHandler::Send(google::protobuf::MessageLite* message, |
| + const base::Closure& done) { |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| + if (connected()) { |
| + pipe_->Send(message, done); |
| + return true; |
| + } |
| + |
| + return false; |
|
joedow
2017/06/06 23:33:25
Why don't you want to DCHECK if someone tries to s
Hzj_jie
2017/06/07 17:31:24
It also relates to the potential usage of timer: t
|
| +} |
| + |
| +void DataChannelHandler::OnIncomingMessage( |
| + std::unique_ptr<CompoundBuffer> message) {} |
| + |
| +void DataChannelHandler::OnConnected() {} |
| + |
| +void DataChannelHandler::OnDisconnecting() {} |
| + |
| +void DataChannelHandler::OnMessagePipeOpen() { |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| + DCHECK(!is_connected_); |
| + is_connected_ = true; |
| + OnConnected(); |
| +} |
| + |
| +void DataChannelHandler::OnMessageReceived( |
| + std::unique_ptr<CompoundBuffer> message) { |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| + OnIncomingMessage(std::move(message)); |
| +} |
| + |
| +void DataChannelHandler::OnMessagePipeClosed() { |
| + Close(); |
| +} |
| + |
| +} // namespace protocol |
| +} // namespace remoting |