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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "remoting/protocol/data_channel_handler.h" | |
| 6 | |
| 7 #include <utility> | |
| 8 | |
| 9 #include "base/location.h" | |
| 10 #include "base/logging.h" | |
| 11 #include "base/threading/thread_task_runner_handle.h" | |
| 12 #include "remoting/base/compound_buffer.h" | |
| 13 | |
| 14 namespace remoting { | |
| 15 namespace protocol { | |
| 16 | |
| 17 DataChannelHandler::DataChannelHandler(const std::string& name, | |
| 18 std::unique_ptr<MessagePipe> pipe) | |
| 19 : name_(name), | |
| 20 pipe_(std::move(pipe)) { | |
| 21 DCHECK(pipe_); | |
| 22 pipe_->Start(this); | |
| 23 } | |
| 24 | |
| 25 DataChannelHandler::~DataChannelHandler() = default; | |
| 26 | |
| 27 void DataChannelHandler::Close() { | |
| 28 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 29 if (connected()) { | |
| 30 OnDisconnecting(); | |
| 31 is_connected_ = false; | |
| 32 } | |
| 33 if (!closing()) { | |
| 34 pipe_.reset(); | |
| 35 base::ThreadTaskRunnerHandle::Get()->DeleteSoon(FROM_HERE, this); | |
|
joedow
2017/06/06 23:33:25
Why not just delete now instead of doing it async?
Hzj_jie
2017/06/07 17:31:24
If the DataChannelHandler works with a timer and t
| |
| 36 } | |
| 37 } | |
| 38 | |
| 39 bool DataChannelHandler::Send(google::protobuf::MessageLite* message, | |
| 40 const base::Closure& done) { | |
| 41 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 42 if (connected()) { | |
| 43 pipe_->Send(message, done); | |
| 44 return true; | |
| 45 } | |
| 46 | |
| 47 return false; | |
|
joedow
2017/06/06 23:33:25
Why don't you want to DCHECK if someone tries to s
Hzj_jie
2017/06/07 17:31:24
It also relates to the potential usage of timer: t
| |
| 48 } | |
| 49 | |
| 50 void DataChannelHandler::OnIncomingMessage( | |
| 51 std::unique_ptr<CompoundBuffer> message) {} | |
| 52 | |
| 53 void DataChannelHandler::OnConnected() {} | |
| 54 | |
| 55 void DataChannelHandler::OnDisconnecting() {} | |
| 56 | |
| 57 void DataChannelHandler::OnMessagePipeOpen() { | |
| 58 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 59 DCHECK(!is_connected_); | |
| 60 is_connected_ = true; | |
| 61 OnConnected(); | |
| 62 } | |
| 63 | |
| 64 void DataChannelHandler::OnMessageReceived( | |
| 65 std::unique_ptr<CompoundBuffer> message) { | |
| 66 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 67 OnIncomingMessage(std::move(message)); | |
| 68 } | |
| 69 | |
| 70 void DataChannelHandler::OnMessagePipeClosed() { | |
| 71 Close(); | |
| 72 } | |
| 73 | |
| 74 } // namespace protocol | |
| 75 } // namespace remoting | |
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