Index: third_party/WebKit/public/platform/WebGestureEvent.h |
diff --git a/third_party/WebKit/public/platform/WebGestureEvent.h b/third_party/WebKit/public/platform/WebGestureEvent.h |
index 94d56575b0612378ded98ae89cf2e75763b73e5c..9bd89255998e0ad32a909a83631648dc020fdfd0 100644 |
--- a/third_party/WebKit/public/platform/WebGestureEvent.h |
+++ b/third_party/WebKit/public/platform/WebGestureEvent.h |
@@ -85,9 +85,9 @@ class WebGestureEvent : public WebInputEvent { |
struct { |
// Initial motion that triggered the scroll. |
- // May be redundant with deltaX/deltaY in the first scrollUpdate. |
float delta_x_hint; |
float delta_y_hint; |
+ bool ignore_delta_hints; |
tdresser
2017/06/23 19:14:12
Why do we need this? Should it have a comment?
sahel
2017/06/23 20:01:00
As you mentioned in previous comments, relying on
|
// Default initialized to ScrollUnits::PrecisePixels. |
ScrollUnits delta_hint_units; |
// If true, this event will skip hit testing to find a scroll |