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Unified Diff: net/ntlm/ntlm_client_unittest.cc

Issue 2904633002: Replace NTLMv1 implementation with a functionally equivalent one.
Patch Set: Merge build config back to net Created 3 years, 5 months ago
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Index: net/ntlm/ntlm_client_unittest.cc
diff --git a/net/ntlm/ntlm_client_unittest.cc b/net/ntlm/ntlm_client_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..f48215fc543a0d3c1a57505eef5d7f27e15ecfbb
--- /dev/null
+++ b/net/ntlm/ntlm_client_unittest.cc
@@ -0,0 +1,380 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "net/ntlm/ntlm_client.h"
+
+#include <string>
+
+#include "base/strings/string_util.h"
+#include "base/strings/utf_string_conversions.h"
+#include "build/build_config.h"
+#include "net/ntlm/ntlm.h"
+#include "net/ntlm/ntlm_buffer_reader.h"
+#include "net/ntlm/ntlm_buffer_writer.h"
+#include "net/ntlm/ntlm_test_data.h"
+#include "testing/platform_test.h"
+
+namespace net {
+namespace ntlm {
+
+namespace {
+
+void GetNegotiateMessage(const NtlmClient& client,
+ std::unique_ptr<uint8_t[]>* negotiate_msg,
+ size_t* negotiate_msg_len) {
+ uint8_t* negotiate_msg_ptr = nullptr;
+ client.GetNegotiateMessage(&negotiate_msg_ptr, negotiate_msg_len);
+ negotiate_msg->reset(negotiate_msg_ptr);
asanka 2017/07/12 20:38:37 as mentioned elsewhere, this assumes that negotiat
zentaro 2017/07/13 20:27:18 Specialized the unique_ptr to call free.
+}
+
+bool GenerateAuthMsg(const NtlmClient& client,
+ const uint8_t* challenge_msg,
+ size_t challenge_msg_len,
+ std::unique_ptr<uint8_t[]>* authenticate_msg,
+ size_t* authenticate_msg_len) {
+ uint8_t* authenticate_msg_ptr = nullptr;
+ bool result = client.GenerateAuthenticateMessage(
+ NTLM_DOMAIN, NTLM_USER, NTLM_PASSWORD, NTLM_HOSTNAME_ASCII,
+ CLIENT_CHALLENGE, challenge_msg, challenge_msg_len, &authenticate_msg_ptr,
+ authenticate_msg_len);
+ if (result)
+ authenticate_msg->reset(authenticate_msg_ptr);
+
+ return result;
+}
+
+bool GenerateAuthMsg(const NtlmClient& client,
+ const NtlmBufferWriter& challenge_writer,
+ std::unique_ptr<uint8_t[]>* authenticate_msg,
+ size_t* authenticate_msg_len) {
+ base::StringPiece piece(challenge_writer.GetBuffer());
+
+ return GenerateAuthMsg(client, reinterpret_cast<const uint8_t*>(piece.data()),
+ piece.length(), authenticate_msg,
+ authenticate_msg_len);
+}
+
+bool GetAuthMsgResult(const NtlmClient& client,
+ const NtlmBufferWriter& challenge_writer) {
+ std::unique_ptr<uint8_t[]> authenticate_msg;
+ size_t authenticate_msg_len;
+ return GenerateAuthMsg(client, challenge_writer, &authenticate_msg,
+ &authenticate_msg_len);
+}
+
+bool ReadBytesPayload(NtlmBufferReader* reader, uint8_t* buffer, size_t len) {
+ SecurityBuffer sec_buf;
+ return reader->ReadSecurityBuffer(&sec_buf) && (sec_buf.length == len) &&
+ reader->ReadBytesFrom(sec_buf, buffer);
+}
+
+// Reads bytes from a payload and assigns them to a string. This makes
+// no assumptions about the underlying encoding.
+bool ReadStringPayload(NtlmBufferReader* reader, std::string* str) {
+ SecurityBuffer sec_buf;
+ if (!reader->ReadSecurityBuffer(&sec_buf))
+ return false;
+
+ uint8_t raw[sec_buf.length];
+ if (!reader->ReadBytesFrom(sec_buf, raw))
+ return false;
+
+ str->assign(reinterpret_cast<const char*>(raw), sec_buf.length);
+ return true;
+}
+
+// Reads bytes from a payload and assigns them to a string16. This makes
+// no assumptions about the underlying encoding. This will fail if there
+// are an odd number of bytes in the payload.
+bool ReadString16Payload(NtlmBufferReader* reader, base::string16* str) {
+ SecurityBuffer sec_buf;
+ if (!reader->ReadSecurityBuffer(&sec_buf) || (sec_buf.length % 2 != 0))
+ return false;
+
+ uint8_t raw[sec_buf.length];
+ if (!reader->ReadBytesFrom(sec_buf, raw))
+ return false;
+
+#if defined(ARCH_CPU_BIG_ENDIAN)
+ for (size_t i = 0; i < sec_buf.length; i += 2) {
+ std::swap(raw[i], raw[i + 1]);
+ }
+#endif
+
+ str->assign(reinterpret_cast<const base::char16*>(raw), sec_buf.length / 2);
+ return true;
+}
+
+} // namespace
+
+TEST(NtlmClientTest, VerifyNegotiateMessageV1) {
+ NtlmClient client;
+
+ std::unique_ptr<uint8_t[]> negotiate_msg;
+ size_t negotiate_msg_len;
+ GetNegotiateMessage(client, &negotiate_msg, &negotiate_msg_len);
+
+ ASSERT_EQ(NEGOTIATE_MESSAGE_LEN, negotiate_msg_len);
+ ASSERT_EQ(0, memcmp(EXPECTED_NEGOTIATE_MSG, negotiate_msg.get(),
+ NEGOTIATE_MESSAGE_LEN));
+}
+
+TEST(NtlmClientTest, MinimalStructurallyValidChallenge) {
+ NtlmClient client;
+
+ NtlmBufferWriter writer(MIN_CHALLENGE_HEADER_LEN);
+ ASSERT_TRUE(
+ writer.WriteBytes(MIN_CHALLENGE_MESSAGE, MIN_CHALLENGE_HEADER_LEN));
+
+ ASSERT_TRUE(GetAuthMsgResult(client, writer));
+}
+
+TEST(NtlmClientTest, MinimalStructurallyValidChallengeZeroOffset) {
+ NtlmClient client;
+
+ // The spec (2.2.1.2) states that the length SHOULD be 0 and the offset
+ // SHOULD be where the payload would be if it was present. This is the
+ // expected response from a compliant server when no target name is sent.
+ // In reality the offset should always be ignored if the length is zero.
+ // Also implementations often just write zeros.
+ uint8_t raw[MIN_CHALLENGE_HEADER_LEN];
+ memcpy(raw, MIN_CHALLENGE_MESSAGE, MIN_CHALLENGE_HEADER_LEN);
+ // Modify the default valid message to overwrite the offset to zero.
+ raw[16] = 0x00;
+
+ NtlmBufferWriter writer(MIN_CHALLENGE_HEADER_LEN);
+ ASSERT_TRUE(writer.WriteBytes(raw, arraysize(raw)));
+
+ ASSERT_TRUE(GetAuthMsgResult(client, writer));
+}
+
+TEST(NtlmClientTest, ChallengeMsgTooShort) {
+ NtlmClient client;
+
+ // Fail because the minimum size valid message is 32 bytes.
+ NtlmBufferWriter writer(MIN_CHALLENGE_HEADER_LEN - 1);
+ ASSERT_TRUE(
+ writer.WriteBytes(MIN_CHALLENGE_MESSAGE, MIN_CHALLENGE_HEADER_LEN - 1));
+ ASSERT_FALSE(GetAuthMsgResult(client, writer));
+}
+
+TEST(NtlmClientTest, ChallengeMsgNoSig) {
+ NtlmClient client;
+
+ // Fail because the first 8 bytes don't match "NTLMSSP\0"
+ uint8_t raw[MIN_CHALLENGE_HEADER_LEN];
+ memcpy(raw, MIN_CHALLENGE_MESSAGE, MIN_CHALLENGE_HEADER_LEN);
+ // Modify the default valid message to overwrite the last byte of the
+ // signature.
+ raw[7] = 0xff;
+ NtlmBufferWriter writer(MIN_CHALLENGE_HEADER_LEN);
+ ASSERT_TRUE(writer.WriteBytes(raw, arraysize(raw)));
+ ASSERT_FALSE(GetAuthMsgResult(client, writer));
+}
+
+TEST(NtlmClientTest, ChallengeMsgWrongMessageType) {
+ NtlmClient client;
+
+ // Fail because the message type should be MessageType::CHALLENGE (0x00000002)
+ uint8_t raw[MIN_CHALLENGE_HEADER_LEN];
+ memcpy(raw, MIN_CHALLENGE_MESSAGE, MIN_CHALLENGE_HEADER_LEN);
+ // Modify the message type.
+ raw[8] = 0x03;
+
+ NtlmBufferWriter writer(MIN_CHALLENGE_HEADER_LEN);
+ ASSERT_TRUE(writer.WriteBytes(raw, arraysize(raw)));
+
+ ASSERT_FALSE(GetAuthMsgResult(client, writer));
+}
+
+TEST(NtlmClientTest, ChallengeWithNoTargetName) {
+ NtlmClient client;
+
+ // The spec (2.2.1.2) states that the length SHOULD be 0 and the offset
+ // SHOULD be where the payload would be if it was present. This is the
+ // expected response from a compliant server when no target name is sent.
+ // In reality the offset should always be ignored if the length is zero.
+ // Also implementations often just write zeros.
+ uint8_t raw[MIN_CHALLENGE_HEADER_LEN];
+ memcpy(raw, MIN_CHALLENGE_MESSAGE, MIN_CHALLENGE_HEADER_LEN);
+ // Modify the default valid message to overwrite the offset to zero.
+ raw[16] = 0x00;
+
+ NtlmBufferWriter writer(MIN_CHALLENGE_HEADER_LEN);
+ ASSERT_TRUE(writer.WriteBytes(raw, arraysize(raw)));
+
+ ASSERT_TRUE(GetAuthMsgResult(client, writer));
+}
+
+TEST(NtlmClientTest, Type2MessageWithTargetName) {
+ NtlmClient client;
+
+ // One extra byte is provided for target name.
+ uint8_t raw[MIN_CHALLENGE_HEADER_LEN + 1];
+ memcpy(raw, MIN_CHALLENGE_MESSAGE, MIN_CHALLENGE_HEADER_LEN);
+ // Modify the default valid message to indicate 1 byte is present in the
+ // target name payload.
+ raw[12] = 0x01;
+ raw[14] = 0x01;
+ // Put something in the target name.
+ raw[32] = 'Z';
+
+ NtlmBufferWriter writer(CHALLENGE_HEADER_LEN + 1);
+ ASSERT_TRUE(writer.WriteBytes(raw, arraysize(raw)));
+
+ ASSERT_TRUE(GetAuthMsgResult(client, writer));
+}
+
+TEST(NtlmClientTest, NoTargetNameOverflowFromOffset) {
+ NtlmClient client;
+
+ uint8_t raw[MIN_CHALLENGE_HEADER_LEN];
+ memcpy(raw, MIN_CHALLENGE_MESSAGE, MIN_CHALLENGE_HEADER_LEN);
+ // Modify the default valid message to claim that the target name field is 1
+ // byte long overrunning the end of the message message.
+ raw[12] = 0x01;
+ raw[14] = 0x01;
+
+ NtlmBufferWriter writer(MIN_CHALLENGE_HEADER_LEN);
+ ASSERT_TRUE(writer.WriteBytes(raw, arraysize(raw)));
+
+ // The above malformed message could cause an implementation to read outside
+ // the message buffer because the offset is past the end of the message.
+ // Verify it gets rejected.
+ ASSERT_FALSE(GetAuthMsgResult(client, writer));
+}
+
+TEST(NtlmClientTest, NoTargetNameOverflowFromLength) {
+ NtlmClient client;
+
+ // Message has 1 extra byte of space after the header for the target name.
+ // One extra byte is provided for target name.
+ uint8_t raw[MIN_CHALLENGE_HEADER_LEN + 1];
+ memcpy(raw, MIN_CHALLENGE_MESSAGE, MIN_CHALLENGE_HEADER_LEN);
+ // Modify the default valid message to indicate 2 bytes are present in the
+ // target name payload (however there is only space for 1).
+ raw[12] = 0x02;
+ raw[14] = 0x02;
+ // Put something in the target name.
+ raw[32] = 'Z';
+
+ NtlmBufferWriter writer(MIN_CHALLENGE_HEADER_LEN + 1);
+ ASSERT_TRUE(writer.WriteBytes(raw, arraysize(raw)));
+
+ // The above malformed message could cause an implementation
+ // to read outside the message buffer because the length is
+ // longer than available space. Verify it gets rejected.
+ ASSERT_FALSE(GetAuthMsgResult(client, writer));
+}
+
+TEST(NtlmClientTest, Type3UnicodeWithSessionSecuritySpecTest) {
+ NtlmClient client;
+
+ std::unique_ptr<uint8_t[]> auth_msg;
+ size_t auth_msg_len;
+ ASSERT_TRUE(GenerateAuthMsg(client, V1_CHALLENGE_MSG,
+ arraysize(V1_CHALLENGE_MSG), &auth_msg,
+ &auth_msg_len));
+
+ ASSERT_EQ(arraysize(EXPECTED_V1_AUTHENTICATE_MSG), auth_msg_len);
+ ASSERT_EQ(0,
+ memcmp(EXPECTED_V1_AUTHENTICATE_MSG, auth_msg.get(), auth_msg_len));
+}
+
+TEST(NtlmClientTest, Type3WithoutUnicode) {
+ NtlmClient client;
+
+ std::unique_ptr<uint8_t[]> auth_msg;
+ size_t auth_msg_len;
+ ASSERT_TRUE(GenerateAuthMsg(client, MIN_CHALLENGE_MESSAGE_NO_UNICODE,
+ MIN_CHALLENGE_HEADER_LEN, &auth_msg,
+ &auth_msg_len));
+
+ NtlmBufferReader reader(auth_msg.get(), auth_msg_len);
+ ASSERT_TRUE(reader.MatchMessageHeader(MessageType::AUTHENTICATE));
+
+ // Read the LM and NTLM Response Payloads.
+ uint8_t actual_lm_response[RESPONSE_V1_LEN];
+ uint8_t actual_ntlm_response[RESPONSE_V1_LEN];
+
+ ASSERT_TRUE(ReadBytesPayload(&reader, actual_lm_response, RESPONSE_V1_LEN));
+ ASSERT_TRUE(ReadBytesPayload(&reader, actual_ntlm_response, RESPONSE_V1_LEN));
+
+ ASSERT_EQ(0, memcmp(EXPECTED_V1_WITH_SS_LM_RESPONSE, actual_lm_response,
+ RESPONSE_V1_LEN));
+ ASSERT_EQ(0, memcmp(EXPECTED_V1_WITH_SS_NTLM_RESPONSE, actual_ntlm_response,
+ RESPONSE_V1_LEN));
+
+ std::string domain;
+ std::string username;
+ std::string hostname;
+ ASSERT_TRUE(ReadStringPayload(&reader, &domain));
+ ASSERT_EQ(NTLM_DOMAIN_ASCII, domain);
+ ASSERT_TRUE(ReadStringPayload(&reader, &username));
+ ASSERT_EQ(NTLM_USER_ASCII, username);
+ ASSERT_TRUE(ReadStringPayload(&reader, &hostname));
+ ASSERT_EQ(NTLM_HOSTNAME_ASCII, hostname);
+
+ // The session key is not used in HTTP. Since NTLMSSP_NEGOTIATE_KEY_EXCH
+ // was not sent this is empty.
+ ASSERT_TRUE(reader.MatchEmptySecurityBuffer());
+
+ // Verify the unicode flag is not set and OEM flag is.
+ NegotiateFlags flags;
+ ASSERT_TRUE(reader.ReadFlags(&flags));
+ ASSERT_EQ(NegotiateFlags::NONE, flags & NegotiateFlags::UNICODE);
+ ASSERT_EQ(NegotiateFlags::OEM, flags & NegotiateFlags::OEM);
+}
+
+TEST(NtlmClientTest, ClientDoesNotDowngradeSessionSecurity) {
+ NtlmClient client;
+
+ std::unique_ptr<uint8_t[]> auth_msg;
+ size_t auth_msg_len;
+ ASSERT_TRUE(GenerateAuthMsg(client, MIN_CHALLENGE_MESSAGE_NO_SS,
+ MIN_CHALLENGE_HEADER_LEN, &auth_msg,
+ &auth_msg_len));
+
+ NtlmBufferReader reader(auth_msg.get(), auth_msg_len);
+ ASSERT_TRUE(reader.MatchMessageHeader(MessageType::AUTHENTICATE));
+
+ // Read the LM and NTLM Response Payloads.
+ uint8_t actual_lm_response[RESPONSE_V1_LEN];
+ uint8_t actual_ntlm_response[RESPONSE_V1_LEN];
+
+ ASSERT_TRUE(ReadBytesPayload(&reader, actual_lm_response, RESPONSE_V1_LEN));
+ ASSERT_TRUE(ReadBytesPayload(&reader, actual_ntlm_response, RESPONSE_V1_LEN));
+
+ // The important part of this test is that even though the
+ // server told the client to drop session security. The client
+ // DID NOT drop it.
+ ASSERT_EQ(0, memcmp(EXPECTED_V1_WITH_SS_LM_RESPONSE, actual_lm_response,
+ RESPONSE_V1_LEN));
+ ASSERT_EQ(0, memcmp(EXPECTED_V1_WITH_SS_NTLM_RESPONSE, actual_ntlm_response,
+ RESPONSE_V1_LEN));
+
+ base::string16 domain;
+ base::string16 username;
+ base::string16 hostname;
+ ASSERT_TRUE(ReadString16Payload(&reader, &domain));
+ ASSERT_EQ(NTLM_DOMAIN, domain);
+ ASSERT_TRUE(ReadString16Payload(&reader, &username));
+ ASSERT_EQ(NTLM_USER, username);
+ ASSERT_TRUE(ReadString16Payload(&reader, &hostname));
+ ASSERT_EQ(NTLM_HOSTNAME, hostname);
+
+ // The session key is not used in HTTP. Since NTLMSSP_NEGOTIATE_KEY_EXCH
+ // was not sent this is empty.
+ ASSERT_TRUE(reader.MatchEmptySecurityBuffer());
+
+ // Verify the unicode and session security flag is set.
+ NegotiateFlags flags;
+ ASSERT_TRUE(reader.ReadFlags(&flags));
+ ASSERT_EQ(NegotiateFlags::UNICODE, flags & NegotiateFlags::UNICODE);
+ ASSERT_EQ(NegotiateFlags::EXTENDED_SESSIONSECURITY,
+ flags & NegotiateFlags::EXTENDED_SESSIONSECURITY);
+}
+
+} // namespace ntlm
+} // namespace net

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