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Unified Diff: ui/base/test/ui_controls.h

Issue 2904113002: Replacing WM_TOUCH with WM_POINTER for touch events on Wins 8+ (Closed)
Patch Set: wm touch Created 3 years, 6 months ago
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Index: ui/base/test/ui_controls.h
diff --git a/ui/base/test/ui_controls.h b/ui/base/test/ui_controls.h
index 4fc54abb126c56a822c587540300e742c586f143..a6a8f3341a44e4feaeab7851d59f9fa95f129315 100644
--- a/ui/base/test/ui_controls.h
+++ b/ui/base/test/ui_controls.h
@@ -80,6 +80,8 @@ enum MouseButtonState {
DOWN = 2
};
+enum TouchType { PRESS = 1, RELEASE = 1 << 2, MOVE = 1 << 3 };
sky 2017/06/22 20:54:22 Use enum class.
lanwei 2017/06/23 20:06:05 I need to use bit-wise operator, &, |, so I cannot
+
// Sends a mouse down and/or up message. The click will be sent to wherever
// the cursor currently is, so be sure to move the cursor before calling this
// (and be sure the cursor has arrived!).
@@ -91,6 +93,14 @@ bool SendMouseEventsNotifyWhenDone(MouseButton type,
// Same as SendMouseEvents with UP | DOWN.
bool SendMouseClick(MouseButton type);
+bool SendTouchEvents(int action, int num, int x, int y);
sky 2017/06/22 20:54:22 Document what action and num is.
lanwei 2017/06/23 20:06:05 Done.
+
+bool SendTouchEventsNotifyWhenDone(int action,
+ int num,
+ int x,
+ int y,
+ const base::Closure& task);
sky 2017/06/22 20:54:22 There is no point in this variant given you can no
lanwei 2017/06/23 20:06:05 I removed the function SendTouchEvents, I need a t
sky 2017/06/24 00:01:14 Why do you need a task? The reason the other varia
lanwei 2017/06/26 22:59:28 Acknowledged.
+
#if defined(TOOLKIT_VIEWS)
// Runs |closure| after processing all pending ui events.
void RunClosureAfterAllPendingUIEvents(const base::Closure& closure);

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