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Side by Side Diff: ui/base/test/ui_controls.h

Issue 2904113002: Replacing WM_TOUCH with WM_POINTER for touch events on Wins 8+ (Closed)
Patch Set: wm touch Created 3 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_TEST_UI_CONTROLS_H_ 5 #ifndef UI_BASE_TEST_UI_CONTROLS_H_
6 #define UI_BASE_TEST_UI_CONTROLS_H_ 6 #define UI_BASE_TEST_UI_CONTROLS_H_
7 7
8 #include "base/callback_forward.h" 8 #include "base/callback_forward.h"
9 #include "build/build_config.h" 9 #include "build/build_config.h"
10 #include "ui/events/keycodes/keyboard_codes.h" 10 #include "ui/events/keycodes/keyboard_codes.h"
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 MIDDLE, 73 MIDDLE,
74 RIGHT, 74 RIGHT,
75 }; 75 };
76 76
77 // Used to indicate the state of the button when generating events. 77 // Used to indicate the state of the button when generating events.
78 enum MouseButtonState { 78 enum MouseButtonState {
79 UP = 1, 79 UP = 1,
80 DOWN = 2 80 DOWN = 2
81 }; 81 };
82 82
83 enum TouchType { PRESS = 1 << 0, RELEASE = 1 << 1, MOVE = 1 << 2 };
84
83 // Sends a mouse down and/or up message. The click will be sent to wherever 85 // Sends a mouse down and/or up message. The click will be sent to wherever
84 // the cursor currently is, so be sure to move the cursor before calling this 86 // the cursor currently is, so be sure to move the cursor before calling this
85 // (and be sure the cursor has arrived!). 87 // (and be sure the cursor has arrived!).
86 bool SendMouseEvents(MouseButton type, int state); 88 bool SendMouseEvents(MouseButton type, int state);
87 bool SendMouseEventsNotifyWhenDone(MouseButton type, 89 bool SendMouseEventsNotifyWhenDone(MouseButton type,
88 int state, 90 int state,
89 const base::Closure& task); 91 const base::Closure& task);
90 92
91 // Same as SendMouseEvents with UP | DOWN. 93 // Same as SendMouseEvents with UP | DOWN.
92 bool SendMouseClick(MouseButton type); 94 bool SendMouseClick(MouseButton type);
93 95
96 // Send WM_POINTER messages to generate touch events. |action| means the type
sky 2017/06/24 00:01:14 |action| is a bitmask of the TouchType constants t
lanwei 2017/06/26 22:59:29 Done.
97 // of the touch events, |num| is the number of the touch pointers, |x| and |y|
98 // are the coordinates of the touch pointers.
99 bool SendTouchEventsNotifyWhenDone(int action,
100 int num,
101 int x,
102 int y,
103 const base::Closure& task);
104
94 #if defined(TOOLKIT_VIEWS) 105 #if defined(TOOLKIT_VIEWS)
95 // Runs |closure| after processing all pending ui events. 106 // Runs |closure| after processing all pending ui events.
96 void RunClosureAfterAllPendingUIEvents(const base::Closure& closure); 107 void RunClosureAfterAllPendingUIEvents(const base::Closure& closure);
97 #endif 108 #endif
98 109
99 #if defined(USE_AURA) 110 #if defined(USE_AURA)
100 class UIControlsAura; 111 class UIControlsAura;
101 void InstallUIControlsAura(UIControlsAura* instance); 112 void InstallUIControlsAura(UIControlsAura* instance);
102 #endif 113 #endif
103 114
104 #if defined(OS_MACOSX) 115 #if defined(OS_MACOSX)
105 // Returns true when tests need to use extra Tab and Shift-Tab key events 116 // Returns true when tests need to use extra Tab and Shift-Tab key events
106 // to traverse to the desired item; because the application is configured to 117 // to traverse to the desired item; because the application is configured to
107 // traverse more elements for accessibility reasons. 118 // traverse more elements for accessibility reasons.
108 bool IsFullKeyboardAccessEnabled(); 119 bool IsFullKeyboardAccessEnabled();
109 #endif 120 #endif
110 121
111 } // namespace ui_controls 122 } // namespace ui_controls
112 123
113 #endif // UI_BASE_TEST_UI_CONTROLS_H_ 124 #endif // UI_BASE_TEST_UI_CONTROLS_H_
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