| Index: ash/wm/window_state.h
|
| diff --git a/ash/wm/window_state.h b/ash/wm/window_state.h
|
| index 25f52bd126e28e99626d2049c9bf47a043eb6756..a1dcbfb8a2aeafccf4d155fa507ed6c0f2ec6dd0 100644
|
| --- a/ash/wm/window_state.h
|
| +++ b/ash/wm/window_state.h
|
| @@ -13,12 +13,9 @@
|
| #include "base/gtest_prod_util.h"
|
| #include "base/macros.h"
|
| #include "base/observer_list.h"
|
| +#include "ui/aura/window_observer.h"
|
| #include "ui/base/ui_base_types.h"
|
|
|
| -namespace aura {
|
| -class Window;
|
| -}
|
| -
|
| namespace gfx {
|
| class Rect;
|
| }
|
| @@ -26,7 +23,6 @@ class Rect;
|
| namespace ash {
|
| class LockWindowState;
|
| class MaximizeModeWindowState;
|
| -class WmWindow;
|
|
|
| namespace mojom {
|
| enum class WindowPinType;
|
| @@ -58,7 +54,7 @@ ASH_EXPORT const WindowState* GetWindowState(const aura::Window* window);
|
| // Prefer using this class instead of passing aura::Window* around in
|
| // ash code as this is often what you need to interact with, and
|
| // accessing the window using |window()| is cheap.
|
| -class ASH_EXPORT WindowState {
|
| +class ASH_EXPORT WindowState : public aura::WindowObserver {
|
| public:
|
| // A subclass of State class represents one of the window's states
|
| // that corresponds to WindowStateType in Ash environment, e.g.
|
| @@ -92,10 +88,10 @@ class ASH_EXPORT WindowState {
|
| };
|
|
|
| // Call GetWindowState() to instantiate this class.
|
| - virtual ~WindowState();
|
| + ~WindowState() override;
|
|
|
| - WmWindow* window() { return window_; }
|
| - const WmWindow* window() const { return window_; }
|
| + aura::Window* window() { return window_; }
|
| + const aura::Window* window() const { return window_; }
|
|
|
| bool HasDelegate() const;
|
| void SetDelegate(std::unique_ptr<WindowStateDelegate> delegate);
|
| @@ -154,7 +150,7 @@ class ASH_EXPORT WindowState {
|
|
|
| // Caches, then disables always on top state and then stacks |window_| below
|
| // |window_on_top| if a |window_| is currently in always on top state.
|
| - void DisableAlwaysOnTop(WmWindow* window_on_top);
|
| + void DisableAlwaysOnTop(aura::Window* window_on_top);
|
|
|
| // Restores always on top state that a window might have cached.
|
| void RestoreAlwaysOnTop();
|
| @@ -327,12 +323,6 @@ class ASH_EXPORT WindowState {
|
| const DragDetails* drag_details() const { return drag_details_.get(); }
|
| DragDetails* drag_details() { return drag_details_.get(); }
|
|
|
| - // Called from the associated WmWindow once the show state changes.
|
| - void OnWindowShowStateChanged();
|
| -
|
| - // Called from the associated WmWindow once the window pin type changes.
|
| - void OnWindowPinTypeChanged();
|
| -
|
| private:
|
| friend class DefaultState;
|
| friend class ash::LockWindowState;
|
| @@ -342,7 +332,7 @@ class ASH_EXPORT WindowState {
|
| FRIEND_TEST_ALL_PREFIXES(WindowAnimationsTest,
|
| CrossFadeToBoundsFromTransform);
|
|
|
| - explicit WindowState(WmWindow* window);
|
| + explicit WindowState(aura::Window* window);
|
|
|
| WindowStateDelegate* delegate() { return delegate_.get(); }
|
|
|
| @@ -385,8 +375,13 @@ class ASH_EXPORT WindowState {
|
| // a cross fade animation.
|
| void SetBoundsDirectCrossFade(const gfx::Rect& bounds);
|
|
|
| + // aura::WindowObserver:
|
| + void OnWindowPropertyChanged(aura::Window* window,
|
| + const void* key,
|
| + intptr_t old) override;
|
| +
|
| // The owner of this window settings.
|
| - WmWindow* window_;
|
| + aura::Window* window_;
|
| std::unique_ptr<WindowStateDelegate> delegate_;
|
|
|
| bool window_position_managed_;
|
|
|