OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_WINDOW_STATE_H_ | 5 #ifndef ASH_WM_WINDOW_STATE_H_ |
6 #define ASH_WM_WINDOW_STATE_H_ | 6 #define ASH_WM_WINDOW_STATE_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
11 #include "ash/wm/drag_details.h" | 11 #include "ash/wm/drag_details.h" |
12 #include "ash/wm/wm_types.h" | 12 #include "ash/wm/wm_types.h" |
13 #include "base/gtest_prod_util.h" | 13 #include "base/gtest_prod_util.h" |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "base/observer_list.h" | 15 #include "base/observer_list.h" |
| 16 #include "ui/aura/window_observer.h" |
16 #include "ui/base/ui_base_types.h" | 17 #include "ui/base/ui_base_types.h" |
17 | 18 |
18 namespace aura { | |
19 class Window; | |
20 } | |
21 | |
22 namespace gfx { | 19 namespace gfx { |
23 class Rect; | 20 class Rect; |
24 } | 21 } |
25 | 22 |
26 namespace ash { | 23 namespace ash { |
27 class LockWindowState; | 24 class LockWindowState; |
28 class MaximizeModeWindowState; | 25 class MaximizeModeWindowState; |
29 class WmWindow; | |
30 | 26 |
31 namespace mojom { | 27 namespace mojom { |
32 enum class WindowPinType; | 28 enum class WindowPinType; |
33 } | 29 } |
34 | 30 |
35 namespace wm { | 31 namespace wm { |
36 class WindowState; | 32 class WindowState; |
37 class WindowStateDelegate; | 33 class WindowStateDelegate; |
38 class WindowStateObserver; | 34 class WindowStateObserver; |
39 class WMEvent; | 35 class WMEvent; |
(...skipping 11 matching lines...) Expand all Loading... |
51 // behavior. Ash specific per-window state (such as ones that controls | 47 // behavior. Ash specific per-window state (such as ones that controls |
52 // window manager behavior) and ash specific window behavior (such as | 48 // window manager behavior) and ash specific window behavior (such as |
53 // maximize, minimize, snap sizing etc) should be added here instead | 49 // maximize, minimize, snap sizing etc) should be added here instead |
54 // of defining separate functions (like |MaximizeWindow(aura::Window* | 50 // of defining separate functions (like |MaximizeWindow(aura::Window* |
55 // window)|) or using aura Window property. | 51 // window)|) or using aura Window property. |
56 // The WindowState gets created when first accessed by | 52 // The WindowState gets created when first accessed by |
57 // |wm::GetWindowState|, and deleted when the window is deleted. | 53 // |wm::GetWindowState|, and deleted when the window is deleted. |
58 // Prefer using this class instead of passing aura::Window* around in | 54 // Prefer using this class instead of passing aura::Window* around in |
59 // ash code as this is often what you need to interact with, and | 55 // ash code as this is often what you need to interact with, and |
60 // accessing the window using |window()| is cheap. | 56 // accessing the window using |window()| is cheap. |
61 class ASH_EXPORT WindowState { | 57 class ASH_EXPORT WindowState : public aura::WindowObserver { |
62 public: | 58 public: |
63 // A subclass of State class represents one of the window's states | 59 // A subclass of State class represents one of the window's states |
64 // that corresponds to WindowStateType in Ash environment, e.g. | 60 // that corresponds to WindowStateType in Ash environment, e.g. |
65 // maximized, minimized or side snapped, as subclass. | 61 // maximized, minimized or side snapped, as subclass. |
66 // Each subclass defines its own behavior and transition for each WMEvent. | 62 // Each subclass defines its own behavior and transition for each WMEvent. |
67 class State { | 63 class State { |
68 public: | 64 public: |
69 State() {} | 65 State() {} |
70 virtual ~State() {} | 66 virtual ~State() {} |
71 | 67 |
(...skipping 13 matching lines...) Expand all Loading... |
85 // Gets called before the state objects gets deactivated / detached from the | 81 // Gets called before the state objects gets deactivated / detached from the |
86 // window, so that it can save the various states it is interested in. | 82 // window, so that it can save the various states it is interested in. |
87 // Note: This only gets called when the state object gets changed. | 83 // Note: This only gets called when the state object gets changed. |
88 virtual void DetachState(WindowState* window_state) = 0; | 84 virtual void DetachState(WindowState* window_state) = 0; |
89 | 85 |
90 private: | 86 private: |
91 DISALLOW_COPY_AND_ASSIGN(State); | 87 DISALLOW_COPY_AND_ASSIGN(State); |
92 }; | 88 }; |
93 | 89 |
94 // Call GetWindowState() to instantiate this class. | 90 // Call GetWindowState() to instantiate this class. |
95 virtual ~WindowState(); | 91 ~WindowState() override; |
96 | 92 |
97 WmWindow* window() { return window_; } | 93 aura::Window* window() { return window_; } |
98 const WmWindow* window() const { return window_; } | 94 const aura::Window* window() const { return window_; } |
99 | 95 |
100 bool HasDelegate() const; | 96 bool HasDelegate() const; |
101 void SetDelegate(std::unique_ptr<WindowStateDelegate> delegate); | 97 void SetDelegate(std::unique_ptr<WindowStateDelegate> delegate); |
102 | 98 |
103 // Returns the window's current ash state type. | 99 // Returns the window's current ash state type. |
104 // Refer to WindowStateType definition in wm_types.h as for why Ash | 100 // Refer to WindowStateType definition in wm_types.h as for why Ash |
105 // has its own state type. | 101 // has its own state type. |
106 WindowStateType GetStateType() const; | 102 WindowStateType GetStateType() const; |
107 | 103 |
108 // Predicates to check window state. | 104 // Predicates to check window state. |
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
147 | 143 |
148 void Activate(); | 144 void Activate(); |
149 void Deactivate(); | 145 void Deactivate(); |
150 | 146 |
151 // Set the window state to normal. | 147 // Set the window state to normal. |
152 // TODO(oshima): Change to use RESTORE event. | 148 // TODO(oshima): Change to use RESTORE event. |
153 void Restore(); | 149 void Restore(); |
154 | 150 |
155 // Caches, then disables always on top state and then stacks |window_| below | 151 // Caches, then disables always on top state and then stacks |window_| below |
156 // |window_on_top| if a |window_| is currently in always on top state. | 152 // |window_on_top| if a |window_| is currently in always on top state. |
157 void DisableAlwaysOnTop(WmWindow* window_on_top); | 153 void DisableAlwaysOnTop(aura::Window* window_on_top); |
158 | 154 |
159 // Restores always on top state that a window might have cached. | 155 // Restores always on top state that a window might have cached. |
160 void RestoreAlwaysOnTop(); | 156 void RestoreAlwaysOnTop(); |
161 | 157 |
162 // Invoked when a WMevent occurs, which drives the internal | 158 // Invoked when a WMevent occurs, which drives the internal |
163 // state machine. | 159 // state machine. |
164 void OnWMEvent(const WMEvent* event); | 160 void OnWMEvent(const WMEvent* event); |
165 | 161 |
166 // TODO(oshima): Try hiding these methods and making them accessible only to | 162 // TODO(oshima): Try hiding these methods and making them accessible only to |
167 // state impl. State changes should happen through events (as much | 163 // state impl. State changes should happen through events (as much |
(...skipping 152 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
320 // resizer gets destroyed. | 316 // resizer gets destroyed. |
321 void DeleteDragDetails(); | 317 void DeleteDragDetails(); |
322 | 318 |
323 // Sets the currently stored restore bounds and clears the restore bounds. | 319 // Sets the currently stored restore bounds and clears the restore bounds. |
324 void SetAndClearRestoreBounds(); | 320 void SetAndClearRestoreBounds(); |
325 | 321 |
326 // Returns a pointer to DragDetails during drag operations. | 322 // Returns a pointer to DragDetails during drag operations. |
327 const DragDetails* drag_details() const { return drag_details_.get(); } | 323 const DragDetails* drag_details() const { return drag_details_.get(); } |
328 DragDetails* drag_details() { return drag_details_.get(); } | 324 DragDetails* drag_details() { return drag_details_.get(); } |
329 | 325 |
330 // Called from the associated WmWindow once the show state changes. | |
331 void OnWindowShowStateChanged(); | |
332 | |
333 // Called from the associated WmWindow once the window pin type changes. | |
334 void OnWindowPinTypeChanged(); | |
335 | |
336 private: | 326 private: |
337 friend class DefaultState; | 327 friend class DefaultState; |
338 friend class ash::LockWindowState; | 328 friend class ash::LockWindowState; |
339 friend class ash::MaximizeModeWindowState; | 329 friend class ash::MaximizeModeWindowState; |
340 friend WindowState* GetWindowState(aura::Window*); | 330 friend WindowState* GetWindowState(aura::Window*); |
341 FRIEND_TEST_ALL_PREFIXES(WindowAnimationsTest, CrossFadeToBounds); | 331 FRIEND_TEST_ALL_PREFIXES(WindowAnimationsTest, CrossFadeToBounds); |
342 FRIEND_TEST_ALL_PREFIXES(WindowAnimationsTest, | 332 FRIEND_TEST_ALL_PREFIXES(WindowAnimationsTest, |
343 CrossFadeToBoundsFromTransform); | 333 CrossFadeToBoundsFromTransform); |
344 | 334 |
345 explicit WindowState(WmWindow* window); | 335 explicit WindowState(aura::Window* window); |
346 | 336 |
347 WindowStateDelegate* delegate() { return delegate_.get(); } | 337 WindowStateDelegate* delegate() { return delegate_.get(); } |
348 | 338 |
349 // Returns the window's current always_on_top state. | 339 // Returns the window's current always_on_top state. |
350 bool GetAlwaysOnTop() const; | 340 bool GetAlwaysOnTop() const; |
351 | 341 |
352 // Returns the window's current show state. | 342 // Returns the window's current show state. |
353 ui::WindowShowState GetShowState() const; | 343 ui::WindowShowState GetShowState() const; |
354 | 344 |
355 // Return the window's current pin type. | 345 // Return the window's current pin type. |
(...skipping 22 matching lines...) Expand all Loading... |
378 void SetBoundsConstrained(const gfx::Rect& bounds); | 368 void SetBoundsConstrained(const gfx::Rect& bounds); |
379 | 369 |
380 // Sets the wndow's |bounds| and transitions to the new bounds with | 370 // Sets the wndow's |bounds| and transitions to the new bounds with |
381 // a scale animation. | 371 // a scale animation. |
382 void SetBoundsDirectAnimated(const gfx::Rect& bounds); | 372 void SetBoundsDirectAnimated(const gfx::Rect& bounds); |
383 | 373 |
384 // Sets the window's |bounds| and transition to the new bounds with | 374 // Sets the window's |bounds| and transition to the new bounds with |
385 // a cross fade animation. | 375 // a cross fade animation. |
386 void SetBoundsDirectCrossFade(const gfx::Rect& bounds); | 376 void SetBoundsDirectCrossFade(const gfx::Rect& bounds); |
387 | 377 |
| 378 // aura::WindowObserver: |
| 379 void OnWindowPropertyChanged(aura::Window* window, |
| 380 const void* key, |
| 381 intptr_t old) override; |
| 382 |
388 // The owner of this window settings. | 383 // The owner of this window settings. |
389 WmWindow* window_; | 384 aura::Window* window_; |
390 std::unique_ptr<WindowStateDelegate> delegate_; | 385 std::unique_ptr<WindowStateDelegate> delegate_; |
391 | 386 |
392 bool window_position_managed_; | 387 bool window_position_managed_; |
393 bool bounds_changed_by_user_; | 388 bool bounds_changed_by_user_; |
394 bool ignored_by_shelf_; | 389 bool ignored_by_shelf_; |
395 bool can_consume_system_keys_; | 390 bool can_consume_system_keys_; |
396 std::unique_ptr<DragDetails> drag_details_; | 391 std::unique_ptr<DragDetails> drag_details_; |
397 | 392 |
398 bool unminimize_to_restore_bounds_; | 393 bool unminimize_to_restore_bounds_; |
399 bool in_immersive_fullscreen_; | 394 bool in_immersive_fullscreen_; |
(...skipping 18 matching lines...) Expand all Loading... |
418 | 413 |
419 std::unique_ptr<State> current_state_; | 414 std::unique_ptr<State> current_state_; |
420 | 415 |
421 DISALLOW_COPY_AND_ASSIGN(WindowState); | 416 DISALLOW_COPY_AND_ASSIGN(WindowState); |
422 }; | 417 }; |
423 | 418 |
424 } // namespace wm | 419 } // namespace wm |
425 } // namespace ash | 420 } // namespace ash |
426 | 421 |
427 #endif // ASH_WM_WINDOW_STATE_H_ | 422 #endif // ASH_WM_WINDOW_STATE_H_ |
OLD | NEW |