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Side by Side Diff: ui/aura/mus/window_tree_client.cc

Issue 2897663002: chromeos: makes it possible for windows to outlive WindowTreeClient (Closed)
Patch Set: cleanup Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/aura/mus/window_tree_client.h" 5 #include "ui/aura/mus/window_tree_client.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <string> 9 #include <string>
10 #include <utility> 10 #include <utility>
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44 #include "ui/aura/mus/window_mus.h" 44 #include "ui/aura/mus/window_mus.h"
45 #include "ui/aura/mus/window_port_mus.h" 45 #include "ui/aura/mus/window_port_mus.h"
46 #include "ui/aura/mus/window_tree_client_delegate.h" 46 #include "ui/aura/mus/window_tree_client_delegate.h"
47 #include "ui/aura/mus/window_tree_client_observer.h" 47 #include "ui/aura/mus/window_tree_client_observer.h"
48 #include "ui/aura/mus/window_tree_client_test_observer.h" 48 #include "ui/aura/mus/window_tree_client_test_observer.h"
49 #include "ui/aura/mus/window_tree_host_mus.h" 49 #include "ui/aura/mus/window_tree_host_mus.h"
50 #include "ui/aura/mus/window_tree_host_mus_init_params.h" 50 #include "ui/aura/mus/window_tree_host_mus_init_params.h"
51 #include "ui/aura/window.h" 51 #include "ui/aura/window.h"
52 #include "ui/aura/window_delegate.h" 52 #include "ui/aura/window_delegate.h"
53 #include "ui/aura/window_event_dispatcher.h" 53 #include "ui/aura/window_event_dispatcher.h"
54 #include "ui/aura/window_port_for_shutdown.h"
54 #include "ui/aura/window_tracker.h" 55 #include "ui/aura/window_tracker.h"
55 #include "ui/base/layout.h" 56 #include "ui/base/layout.h"
56 #include "ui/base/ui_base_types.h" 57 #include "ui/base/ui_base_types.h"
57 #include "ui/display/screen.h" 58 #include "ui/display/screen.h"
58 #include "ui/events/event.h" 59 #include "ui/events/event.h"
59 #include "ui/gfx/geometry/dip_util.h" 60 #include "ui/gfx/geometry/dip_util.h"
60 #include "ui/gfx/geometry/insets.h" 61 #include "ui/gfx/geometry/insets.h"
61 #include "ui/gfx/geometry/size.h" 62 #include "ui/gfx/geometry/size.h"
62 63
63 #if defined(HiWord) 64 #if defined(HiWord)
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254 255
255 WindowTreeClient::~WindowTreeClient() { 256 WindowTreeClient::~WindowTreeClient() {
256 in_destructor_ = true; 257 in_destructor_ = true;
257 258
258 if (discardable_shared_memory_manager_) 259 if (discardable_shared_memory_manager_)
259 base::DiscardableMemoryAllocator::SetInstance(nullptr); 260 base::DiscardableMemoryAllocator::SetInstance(nullptr);
260 261
261 for (WindowTreeClientObserver& observer : observers_) 262 for (WindowTreeClientObserver& observer : observers_)
262 observer.OnWillDestroyClient(this); 263 observer.OnWillDestroyClient(this);
263 264
264 // Clients should properly delete all of their windows before shutdown.
265 CHECK(windows_.empty());
266
267 capture_synchronizer_.reset(); 265 capture_synchronizer_.reset();
268 266
269 client::GetTransientWindowClient()->RemoveObserver(this); 267 client::GetTransientWindowClient()->RemoveObserver(this);
270 268
271 Env* env = Env::GetInstance(); 269 Env* env = Env::GetInstance();
272 if (compositor_context_factory_ && 270 if (compositor_context_factory_ &&
273 env->context_factory() == compositor_context_factory_.get()) { 271 env->context_factory() == compositor_context_factory_.get()) {
274 env->set_context_factory(initial_context_factory_); 272 env->set_context_factory(initial_context_factory_);
275 } 273 }
274
275 // Allow for windows to exist (and be created) after we are destroyed. This
276 // is necessary because of shutdown ordering (WindowTreeClient is destroyed
277 // before windows).
278 in_shutdown_ = true;
279 IdToWindowMap windows;
280 std::swap(windows, windows_);
281 for (auto& pair : windows)
282 WindowPortForShutdown::Install(pair.second->GetWindow());
283
284 env->WindowTreeClientDestroyed(this);
285 CHECK(windows_.empty());
276 } 286 }
277 287
278 void WindowTreeClient::ConnectViaWindowTreeFactory() { 288 void WindowTreeClient::ConnectViaWindowTreeFactory() {
279 // The client id doesn't really matter, we use 101 purely for debugging. 289 // The client id doesn't really matter, we use 101 purely for debugging.
280 client_id_ = 101; 290 client_id_ = 101;
281 291
282 ui::mojom::WindowTreeFactoryPtr factory; 292 ui::mojom::WindowTreeFactoryPtr factory;
283 connector_->BindInterface(ui::mojom::kServiceName, &factory); 293 connector_->BindInterface(ui::mojom::kServiceName, &factory);
284 ui::mojom::WindowTreePtr window_tree; 294 ui::mojom::WindowTreePtr window_tree;
285 factory->CreateWindowTree(MakeRequest(&window_tree), 295 factory->CreateWindowTree(MakeRequest(&window_tree),
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737 base::Bind(&WindowTreeClient::OnSetDisplayRootDone, 747 base::Bind(&WindowTreeClient::OnSetDisplayRootDone,
738 base::Unretained(this))); 748 base::Unretained(this)));
739 } 749 }
740 } 750 }
741 } 751 }
742 752
743 void WindowTreeClient::OnWindowMusDestroyed(WindowMus* window, Origin origin) { 753 void WindowTreeClient::OnWindowMusDestroyed(WindowMus* window, Origin origin) {
744 if (focus_synchronizer_->focused_window() == window) 754 if (focus_synchronizer_->focused_window() == window)
745 focus_synchronizer_->OnFocusedWindowDestroyed(); 755 focus_synchronizer_->OnFocusedWindowDestroyed();
746 756
757 // If we're |in_shutdown_| there is no point in telling the server about the
758 // deletion. The connection to the server is about to be dropped and the
759 // server will take appropriate action.
747 // TODO: decide how to deal with windows not owned by this client. 760 // TODO: decide how to deal with windows not owned by this client.
748 if (origin == Origin::CLIENT && 761 if (!in_shutdown_ && origin == Origin::CLIENT &&
749 (WasCreatedByThisClient(window) || IsRoot(window))) { 762 (WasCreatedByThisClient(window) || IsRoot(window))) {
750 const uint32_t change_id = 763 const uint32_t change_id =
751 ScheduleInFlightChange(base::MakeUnique<CrashInFlightChange>( 764 ScheduleInFlightChange(base::MakeUnique<CrashInFlightChange>(
752 window, ChangeType::DELETE_WINDOW)); 765 window, ChangeType::DELETE_WINDOW));
753 tree_->DeleteWindow(change_id, window->server_id()); 766 tree_->DeleteWindow(change_id, window->server_id());
754 } 767 }
755 768
756 windows_.erase(window->server_id()); 769 windows_.erase(window->server_id());
757 770
758 for (auto& entry : embedded_windows_) { 771 for (auto& entry : embedded_windows_) {
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2079 } 2092 }
2080 2093
2081 void WindowTreeClient::OnCompositingLockStateChanged( 2094 void WindowTreeClient::OnCompositingLockStateChanged(
2082 ui::Compositor* compositor) {} 2095 ui::Compositor* compositor) {}
2083 2096
2084 void WindowTreeClient::OnCompositingShuttingDown(ui::Compositor* compositor) { 2097 void WindowTreeClient::OnCompositingShuttingDown(ui::Compositor* compositor) {
2085 compositor->RemoveObserver(this); 2098 compositor->RemoveObserver(this);
2086 } 2099 }
2087 2100
2088 } // namespace aura 2101 } // namespace aura
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