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Unified Diff: third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiobuffersource.html

Issue 2895963003: Apply layout-test-tidy to LayoutTests/webaudio (Closed)
Patch Set: Created 3 years, 7 months ago
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Index: third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiobuffersource.html
diff --git a/third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiobuffersource.html b/third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiobuffersource.html
index c21ead7aaaa0d7db51b9dd46b3ee2454b6cc087f..f11c6ca572765ebe766f9fef7e4db9d091ba5a92 100644
--- a/third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiobuffersource.html
+++ b/third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiobuffersource.html
@@ -1,57 +1,55 @@
<!DOCTYPE html>
-
<!--
See if we can load an AudioBuffer, create an AudioBufferSourceNode, attach the buffer to it, then play it.
-->
-
<html>
-<head>
-<script src="../../resources/js-test.js"></script>
-<script src="../resources/audit-util.js"></script>
-<script type="text/javascript" src="../resources/buffer-loader.js"></script>
-
-<script>
-
-window.onload = init;
-
-var sampleRate = 44100.0;
-var lengthInSeconds = 2;
-
-var context = 0;
-var bufferLoader = 0;
-
-function init() {
- if (!window.testRunner)
- return;
-
- // Create offline audio context.
- context = new OfflineAudioContext(2, sampleRate * lengthInSeconds, sampleRate);
-
- bufferLoader = new BufferLoader(
- context,
- [
- "../resources/hyper-reality/br-jam-loop.wav",
- ],
- finishedLoading
- );
-
- bufferLoader.load();
- testRunner.waitUntilDone();
-}
-
-function finishedLoading(bufferList) {
- var bufferSource = context.createBufferSource();
- bufferSource.buffer = bufferList[0];
-
- bufferSource.connect(context.destination);
- bufferSource.start(0);
-
- context.oncomplete = finishAudioTest;
- context.startRendering();
-}
-
-</script>
-</head>
-<body>
-</body>
+ <head>
+ <title>
+ audiobuffersource.html
+ </title>
+ <script src="../../resources/js-test.js"></script>
+ <script src="../resources/audit-util.js"></script>
+ <script src="../resources/buffer-loader.js"></script>
+ </head>
+ <body>
+ <script id="layout-test-code">
+ window.onload = init;
+
+ let sampleRate = 44100.0;
+ let lengthInSeconds = 2;
+
+ let context = 0;
+ let bufferLoader = 0;
+
+ function init() {
+ if (!window.testRunner)
+ return;
+
+ // Create offline audio context.
+ context = new OfflineAudioContext(
+ 2, sampleRate * lengthInSeconds, sampleRate);
+
+ bufferLoader = new BufferLoader(
+ context,
+ [
+ '../resources/hyper-reality/br-jam-loop.wav',
+ ],
+ finishedLoading);
+
+ bufferLoader.load();
+ testRunner.waitUntilDone();
+ }
+
+ function finishedLoading(bufferList) {
+ let bufferSource = context.createBufferSource();
+ bufferSource.buffer = bufferList[0];
+
+ bufferSource.connect(context.destination);
+ bufferSource.start(0);
+
+ context.oncomplete = finishAudioTest;
+ context.startRendering();
+ }
+ </script>
+ </body>
</html>

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