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1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
2 | |
3 <!-- | 2 <!-- |
4 See if we can load an AudioBuffer, create an AudioBufferSourceNode, attach the b
uffer to it, then play it. | 3 See if we can load an AudioBuffer, create an AudioBufferSourceNode, attach the b
uffer to it, then play it. |
5 --> | 4 --> |
| 5 <html> |
| 6 <head> |
| 7 <title> |
| 8 audiobuffersource.html |
| 9 </title> |
| 10 <script src="../../resources/js-test.js"></script> |
| 11 <script src="../resources/audit-util.js"></script> |
| 12 <script src="../resources/buffer-loader.js"></script> |
| 13 </head> |
| 14 <body> |
| 15 <script id="layout-test-code"> |
| 16 window.onload = init; |
6 | 17 |
7 <html> | 18 let sampleRate = 44100.0; |
8 <head> | 19 let lengthInSeconds = 2; |
9 <script src="../../resources/js-test.js"></script> | |
10 <script src="../resources/audit-util.js"></script> | |
11 <script type="text/javascript" src="../resources/buffer-loader.js"></script> | |
12 | 20 |
13 <script> | 21 let context = 0; |
| 22 let bufferLoader = 0; |
14 | 23 |
15 window.onload = init; | 24 function init() { |
| 25 if (!window.testRunner) |
| 26 return; |
16 | 27 |
17 var sampleRate = 44100.0; | 28 // Create offline audio context. |
18 var lengthInSeconds = 2; | 29 context = new OfflineAudioContext( |
| 30 2, sampleRate * lengthInSeconds, sampleRate); |
19 | 31 |
20 var context = 0; | 32 bufferLoader = new BufferLoader( |
21 var bufferLoader = 0; | 33 context, |
| 34 [ |
| 35 '../resources/hyper-reality/br-jam-loop.wav', |
| 36 ], |
| 37 finishedLoading); |
22 | 38 |
23 function init() { | 39 bufferLoader.load(); |
24 if (!window.testRunner) | 40 testRunner.waitUntilDone(); |
25 return; | 41 } |
26 | |
27 // Create offline audio context. | |
28 context = new OfflineAudioContext(2, sampleRate * lengthInSeconds, sampleRat
e); | |
29 | |
30 bufferLoader = new BufferLoader( | |
31 context, | |
32 [ | |
33 "../resources/hyper-reality/br-jam-loop.wav", | |
34 ], | |
35 finishedLoading | |
36 ); | |
37 | |
38 bufferLoader.load(); | |
39 testRunner.waitUntilDone(); | |
40 } | |
41 | 42 |
42 function finishedLoading(bufferList) { | 43 function finishedLoading(bufferList) { |
43 var bufferSource = context.createBufferSource(); | 44 let bufferSource = context.createBufferSource(); |
44 bufferSource.buffer = bufferList[0]; | 45 bufferSource.buffer = bufferList[0]; |
45 | |
46 bufferSource.connect(context.destination); | |
47 bufferSource.start(0); | |
48 | |
49 context.oncomplete = finishAudioTest; | |
50 context.startRendering(); | |
51 } | |
52 | 46 |
53 </script> | 47 bufferSource.connect(context.destination); |
54 </head> | 48 bufferSource.start(0); |
55 <body> | 49 |
56 </body> | 50 context.oncomplete = finishAudioTest; |
| 51 context.startRendering(); |
| 52 } |
| 53 </script> |
| 54 </body> |
57 </html> | 55 </html> |
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