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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/drm/mus_thread_proxy.h" | 5 #include "ui/ozone/platform/drm/mus_thread_proxy.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/single_thread_task_runner.h" | 8 #include "base/single_thread_task_runner.h" |
9 #include "base/task_runner.h" | 9 #include "base/task_runner.h" |
10 #include "base/threading/thread_task_runner_handle.h" | 10 #include "base/threading/thread_task_runner_handle.h" |
11 #include "ui/display/types/display_snapshot_mojo.h" | |
dnicoara
2017/05/23 18:48:20
Is this include required?
| |
12 #include "ui/ozone/platform/drm/common/drm_util.h" | |
11 #include "ui/ozone/platform/drm/gpu/drm_thread.h" | 13 #include "ui/ozone/platform/drm/gpu/drm_thread.h" |
12 #include "ui/ozone/platform/drm/gpu/proxy_helpers.h" | 14 #include "ui/ozone/platform/drm/gpu/proxy_helpers.h" |
13 #include "ui/ozone/platform/drm/host/drm_display_host_manager.h" | 15 #include "ui/ozone/platform/drm/host/drm_display_host_manager.h" |
14 #include "ui/ozone/platform/drm/host/drm_overlay_manager.h" | 16 #include "ui/ozone/platform/drm/host/drm_overlay_manager.h" |
15 | 17 |
16 namespace ui { | 18 namespace ui { |
17 | 19 |
18 CursorProxyThread::CursorProxyThread(MusThreadProxy* mus_thread_proxy) | 20 CursorProxyThread::CursorProxyThread(MusThreadProxy* mus_thread_proxy) |
19 : mus_thread_proxy_(mus_thread_proxy) {} | 21 : mus_thread_proxy_(mus_thread_proxy) {} |
20 CursorProxyThread::~CursorProxyThread() {} | 22 CursorProxyThread::~CursorProxyThread() {} |
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204 weak_ptr_factory_.GetWeakPtr()); | 206 weak_ptr_factory_.GetWeakPtr()); |
205 auto safe_callback = CreateSafeOnceCallback(std::move(callback)); | 207 auto safe_callback = CreateSafeOnceCallback(std::move(callback)); |
206 drm_thread_->task_runner()->PostTask( | 208 drm_thread_->task_runner()->PostTask( |
207 FROM_HERE, | 209 FROM_HERE, |
208 base::BindOnce(&DrmThread::RefreshNativeDisplays, | 210 base::BindOnce(&DrmThread::RefreshNativeDisplays, |
209 base::Unretained(drm_thread_), std::move(safe_callback))); | 211 base::Unretained(drm_thread_), std::move(safe_callback))); |
210 return true; | 212 return true; |
211 } | 213 } |
212 | 214 |
213 bool MusThreadProxy::GpuConfigureNativeDisplay(int64_t id, | 215 bool MusThreadProxy::GpuConfigureNativeDisplay(int64_t id, |
214 const DisplayMode_Params& mode, | 216 const DisplayMode_Params& pmode, |
215 const gfx::Point& origin) { | 217 const gfx::Point& origin) { |
216 DCHECK(drm_thread_->IsRunning()); | 218 DCHECK(drm_thread_->IsRunning()); |
217 DCHECK(on_window_server_thread_.CalledOnValidThread()); | 219 DCHECK(on_window_server_thread_.CalledOnValidThread()); |
218 | 220 |
221 auto mode = CreateDisplayModeFromParams(pmode); | |
219 auto callback = | 222 auto callback = |
220 base::BindOnce(&MusThreadProxy::GpuConfigureNativeDisplayCallback, | 223 base::BindOnce(&MusThreadProxy::GpuConfigureNativeDisplayCallback, |
221 weak_ptr_factory_.GetWeakPtr()); | 224 weak_ptr_factory_.GetWeakPtr()); |
222 auto safe_callback = CreateSafeOnceCallback(std::move(callback)); | 225 auto safe_callback = CreateSafeOnceCallback(std::move(callback)); |
223 drm_thread_->task_runner()->PostTask( | 226 drm_thread_->task_runner()->PostTask( |
224 FROM_HERE, base::BindOnce(&DrmThread::ConfigureNativeDisplay, | 227 FROM_HERE, |
225 base::Unretained(drm_thread_), id, mode, origin, | 228 base::BindOnce(&DrmThread::ConfigureNativeDisplay, |
226 std::move(safe_callback))); | 229 base::Unretained(drm_thread_), id, std::move(mode), origin, |
230 std::move(safe_callback))); | |
227 return true; | 231 return true; |
228 } | 232 } |
229 | 233 |
230 bool MusThreadProxy::GpuDisableNativeDisplay(int64_t id) { | 234 bool MusThreadProxy::GpuDisableNativeDisplay(int64_t id) { |
231 DCHECK(drm_thread_->IsRunning()); | 235 DCHECK(drm_thread_->IsRunning()); |
232 DCHECK(on_window_server_thread_.CalledOnValidThread()); | 236 DCHECK(on_window_server_thread_.CalledOnValidThread()); |
233 auto callback = | 237 auto callback = |
234 base::BindOnce(&MusThreadProxy::GpuDisableNativeDisplayCallback, | 238 base::BindOnce(&MusThreadProxy::GpuDisableNativeDisplayCallback, |
235 weak_ptr_factory_.GetWeakPtr()); | 239 weak_ptr_factory_.GetWeakPtr()); |
236 auto safe_callback = CreateSafeOnceCallback(std::move(callback)); | 240 auto safe_callback = CreateSafeOnceCallback(std::move(callback)); |
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370 display_manager_->GpuReceivedHDCPState(display_id, success, state); | 374 display_manager_->GpuReceivedHDCPState(display_id, success, state); |
371 } | 375 } |
372 | 376 |
373 void MusThreadProxy::GpuSetHDCPStateCallback(int64_t display_id, | 377 void MusThreadProxy::GpuSetHDCPStateCallback(int64_t display_id, |
374 bool success) const { | 378 bool success) const { |
375 DCHECK(on_window_server_thread_.CalledOnValidThread()); | 379 DCHECK(on_window_server_thread_.CalledOnValidThread()); |
376 display_manager_->GpuUpdatedHDCPState(display_id, success); | 380 display_manager_->GpuUpdatedHDCPState(display_id, success); |
377 } | 381 } |
378 | 382 |
379 } // namespace ui | 383 } // namespace ui |
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