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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/drm/gpu/screen_manager.h" | 5 #include "ui/ozone/platform/drm/gpu/screen_manager.h" |
6 | 6 |
7 #include <xf86drmMode.h> | 7 #include <xf86drmMode.h> |
8 | 8 |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
11 #include "base/memory/ptr_util.h" | 11 #include "base/memory/ptr_util.h" |
12 #include "third_party/skia/include/core/SkCanvas.h" | 12 #include "third_party/skia/include/core/SkCanvas.h" |
13 #include "ui/display/types/display_snapshot.h" | 13 #include "ui/display/types/display_snapshot_mojo.h" |
dnicoara
2017/05/23 18:48:20
Is this required?
| |
14 #include "ui/gfx/geometry/point.h" | 14 #include "ui/gfx/geometry/point.h" |
15 #include "ui/gfx/geometry/rect.h" | 15 #include "ui/gfx/geometry/rect.h" |
16 #include "ui/gfx/geometry/size.h" | 16 #include "ui/gfx/geometry/size.h" |
17 #include "ui/ozone/platform/drm/common/drm_util.h" | 17 #include "ui/ozone/platform/drm/common/drm_util.h" |
18 #include "ui/ozone/platform/drm/gpu/crtc_controller.h" | 18 #include "ui/ozone/platform/drm/gpu/crtc_controller.h" |
19 #include "ui/ozone/platform/drm/gpu/drm_console_buffer.h" | 19 #include "ui/ozone/platform/drm/gpu/drm_console_buffer.h" |
20 #include "ui/ozone/platform/drm/gpu/drm_device.h" | 20 #include "ui/ozone/platform/drm/gpu/drm_device.h" |
21 #include "ui/ozone/platform/drm/gpu/drm_window.h" | 21 #include "ui/ozone/platform/drm/gpu/drm_window.h" |
22 #include "ui/ozone/platform/drm/gpu/hardware_display_controller.h" | 22 #include "ui/ozone/platform/drm/gpu/hardware_display_controller.h" |
23 #include "ui/ozone/platform/drm/gpu/scanout_buffer.h" | 23 #include "ui/ozone/platform/drm/gpu/scanout_buffer.h" |
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402 DrmWindow* ScreenManager::FindWindowAt(const gfx::Rect& bounds) const { | 402 DrmWindow* ScreenManager::FindWindowAt(const gfx::Rect& bounds) const { |
403 for (auto& pair : window_map_) { | 403 for (auto& pair : window_map_) { |
404 if (pair.second->bounds() == bounds) | 404 if (pair.second->bounds() == bounds) |
405 return pair.second.get(); | 405 return pair.second.get(); |
406 } | 406 } |
407 | 407 |
408 return nullptr; | 408 return nullptr; |
409 } | 409 } |
410 | 410 |
411 } // namespace ui | 411 } // namespace ui |
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