| Index: third_party/WebKit/Source/platform/graphics/ImagePattern.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/ImagePattern.cpp b/third_party/WebKit/Source/platform/graphics/ImagePattern.cpp
|
| index b913790757bca9c8ffa42f44d0f09f4ad9aca498..69952712da6866efc1f65d7a5fca8b47d22b86b3 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/ImagePattern.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/ImagePattern.cpp
|
| @@ -29,14 +29,17 @@ bool ImagePattern::IsLocalMatrixChanged(const SkMatrix& local_matrix) const {
|
| return local_matrix != previous_local_matrix_;
|
| }
|
|
|
| -sk_sp<PaintShader> ImagePattern::CreateShader(const SkMatrix& local_matrix) {
|
| - if (!tile_image_)
|
| - return WrapSkShader(SkShader::MakeColorShader(SK_ColorTRANSPARENT));
|
| +std::unique_ptr<PaintShader> ImagePattern::CreateShader(
|
| + const SkMatrix& local_matrix) {
|
| + if (!tile_image_) {
|
| + return WTF::MakeUnique<PaintShader>(SK_ColorTRANSPARENT);
|
| + }
|
|
|
| if (IsRepeatXY()) {
|
| // Fast path: for repeatXY we just return a shader from the original image.
|
| - return MakePaintShaderImage(tile_image_, SkShader::kRepeat_TileMode,
|
| - SkShader::kRepeat_TileMode, &local_matrix);
|
| + return WTF::MakeUnique<PaintShader>(tile_image_, SkShader::kRepeat_TileMode,
|
| + SkShader::kRepeat_TileMode,
|
| + &local_matrix);
|
| }
|
|
|
| // Skia does not have a "draw the tile only once" option. Clamp_TileMode
|
| @@ -73,8 +76,8 @@ sk_sp<PaintShader> ImagePattern::CreateShader(const SkMatrix& local_matrix) {
|
| SkMatrix adjusted_matrix(local_matrix);
|
| adjusted_matrix.postTranslate(-border_pixel_x, -border_pixel_y);
|
|
|
| - return MakePaintShaderImage(std::move(tile_image), tile_mode_x, tile_mode_y,
|
| - &adjusted_matrix);
|
| + return WTF::MakeUnique<PaintShader>(std::move(tile_image), tile_mode_x,
|
| + tile_mode_y, &adjusted_matrix);
|
| }
|
|
|
| bool ImagePattern::IsTextureBacked() const {
|
|
|