Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1399)

Side by Side Diff: ui/gfx/render_text.cc

Issue 2893083002: cc: Move SkShader construction to a single spot in PaintShader (Closed)
Patch Set: update Created 3 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « ui/gfx/render_text.h ('k') | ui/gfx/skia_paint_util.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/render_text.h" 5 #include "ui/gfx/render_text.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <climits> 10 #include <climits>
11 11
12 #include "base/command_line.h" 12 #include "base/command_line.h"
13 #include "base/i18n/break_iterator.h" 13 #include "base/i18n/break_iterator.h"
14 #include "base/logging.h" 14 #include "base/logging.h"
15 #include "base/memory/ptr_util.h"
15 #include "base/stl_util.h" 16 #include "base/stl_util.h"
16 #include "base/strings/string_util.h" 17 #include "base/strings/string_util.h"
17 #include "base/strings/utf_string_conversions.h" 18 #include "base/strings/utf_string_conversions.h"
18 #include "base/trace_event/trace_event.h" 19 #include "base/trace_event/trace_event.h"
19 #include "build/build_config.h" 20 #include "build/build_config.h"
20 #include "cc/paint/paint_canvas.h" 21 #include "cc/paint/paint_canvas.h"
21 #include "cc/paint/paint_shader.h" 22 #include "cc/paint/paint_shader.h"
22 #include "third_party/icu/source/common/unicode/rbbi.h" 23 #include "third_party/icu/source/common/unicode/rbbi.h"
23 #include "third_party/icu/source/common/unicode/utf16.h" 24 #include "third_party/icu/source/common/unicode/utf16.h"
24 #include "third_party/skia/include/core/SkDrawLooper.h" 25 #include "third_party/skia/include/core/SkDrawLooper.h"
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
98 colors->push_back(c0); 99 colors->push_back(c0);
99 } 100 }
100 positions->push_back(p0); 101 positions->push_back(p0);
101 colors->push_back(c0); 102 colors->push_back(c0);
102 positions->push_back(p1); 103 positions->push_back(p1);
103 colors->push_back(c1); 104 colors->push_back(c1);
104 } 105 }
105 106
106 // Creates a SkShader to fade the text, with |left_part| specifying the left 107 // Creates a SkShader to fade the text, with |left_part| specifying the left
107 // fade effect, if any, and |right_part| specifying the right fade effect. 108 // fade effect, if any, and |right_part| specifying the right fade effect.
108 sk_sp<SkShader> CreateFadeShader(const FontList& font_list, 109 std::unique_ptr<cc::PaintShader> CreateFadeShader(const FontList& font_list,
109 const Rect& text_rect, 110 const Rect& text_rect,
110 const Rect& left_part, 111 const Rect& left_part,
111 const Rect& right_part, 112 const Rect& right_part,
112 SkColor color) { 113 SkColor color) {
113 // The shader should only specify transparency of the fade itself, not the 114 // The shader should only specify transparency of the fade itself, not the
114 // original transparency, which will be applied by the actual renderer. 115 // original transparency, which will be applied by the actual renderer.
115 DCHECK_EQ(SkColorGetA(color), static_cast<uint8_t>(0xff)); 116 DCHECK_EQ(SkColorGetA(color), static_cast<uint8_t>(0xff));
116 117
117 // In general, fade down to 0 alpha. But when the available width is less 118 // In general, fade down to 0 alpha. But when the available width is less
118 // than four characters, linearly ramp up the fade target alpha to as high as 119 // than four characters, linearly ramp up the fade target alpha to as high as
119 // 20% at zero width. This allows the user to see the last faded characters a 120 // 20% at zero width. This allows the user to see the last faded characters a
120 // little better when there are only a few characters shown. 121 // little better when there are only a few characters shown.
121 const float width_fraction = 122 const float width_fraction =
122 text_rect.width() / static_cast<float>(font_list.GetExpectedTextWidth(4)); 123 text_rect.width() / static_cast<float>(font_list.GetExpectedTextWidth(4));
(...skipping 14 matching lines...) Expand all
137 DCHECK(!positions.empty()); 138 DCHECK(!positions.empty());
138 139
139 // Terminate |positions| with 1.0, as required by Skia. 140 // Terminate |positions| with 1.0, as required by Skia.
140 if (positions.back() != 1.0) { 141 if (positions.back() != 1.0) {
141 positions.push_back(1.0); 142 positions.push_back(1.0);
142 colors.push_back(colors.back()); 143 colors.push_back(colors.back());
143 } 144 }
144 145
145 const SkPoint points[2] = { PointToSkPoint(text_rect.origin()), 146 const SkPoint points[2] = { PointToSkPoint(text_rect.origin()),
146 PointToSkPoint(text_rect.top_right()) }; 147 PointToSkPoint(text_rect.top_right()) };
147 return 148 return cc::PaintShader::MakeLinearGradient(&points[0], &colors[0],
148 SkGradientShader::MakeLinear(&points[0], &colors[0], &positions[0], 149 &positions[0], colors.size(),
149 colors.size(), SkShader::kClamp_TileMode); 150 SkShader::kClamp_TileMode);
150 } 151 }
151 152
152 // Converts a FontRenderParams::Hinting value to the corresponding 153 // Converts a FontRenderParams::Hinting value to the corresponding
153 // cc::PaintFlags::Hinting value. 154 // cc::PaintFlags::Hinting value.
154 cc::PaintFlags::Hinting FontRenderParamsHintingToPaintFlagsHinting( 155 cc::PaintFlags::Hinting FontRenderParamsHintingToPaintFlagsHinting(
155 FontRenderParams::Hinting params_hinting) { 156 FontRenderParams::Hinting params_hinting) {
156 switch (params_hinting) { 157 switch (params_hinting) {
157 case FontRenderParams::HINTING_NONE: 158 case FontRenderParams::HINTING_NONE:
158 return cc::PaintFlags::kNo_Hinting; 159 return cc::PaintFlags::kNo_Hinting;
159 case FontRenderParams::HINTING_SLIGHT: 160 case FontRenderParams::HINTING_SLIGHT:
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
224 } 225 }
225 226
226 void SkiaTextRenderer::SetTextSize(SkScalar size) { 227 void SkiaTextRenderer::SetTextSize(SkScalar size) {
227 flags_.setTextSize(size); 228 flags_.setTextSize(size);
228 } 229 }
229 230
230 void SkiaTextRenderer::SetForegroundColor(SkColor foreground) { 231 void SkiaTextRenderer::SetForegroundColor(SkColor foreground) {
231 flags_.setColor(foreground); 232 flags_.setColor(foreground);
232 } 233 }
233 234
234 void SkiaTextRenderer::SetShader(sk_sp<SkShader> shader) { 235 void SkiaTextRenderer::SetShader(std::unique_ptr<cc::PaintShader> shader) {
235 flags_.setShader(cc::WrapSkShader(std::move(shader))); 236 flags_.setShader(std::move(shader));
236 } 237 }
237 238
238 void SkiaTextRenderer::SetUnderlineMetrics(SkScalar thickness, 239 void SkiaTextRenderer::SetUnderlineMetrics(SkScalar thickness,
239 SkScalar position) { 240 SkScalar position) {
240 underline_thickness_ = thickness; 241 underline_thickness_ = thickness;
241 underline_position_ = position; 242 underline_position_ = position;
242 } 243 }
243 244
244 void SkiaTextRenderer::DrawPosText(const SkPoint* pos, 245 void SkiaTextRenderer::DrawPosText(const SkPoint* pos,
245 const uint16_t* glyphs, 246 const uint16_t* glyphs,
(...skipping 1450 matching lines...) Expand 10 before | Expand all | Expand 10 after
1696 1697
1697 for (; range_max < length; ++range_max) 1698 for (; range_max < length; ++range_max)
1698 if (iter.IsEndOfWord(range_max) || iter.IsStartOfWord(range_max)) 1699 if (iter.IsEndOfWord(range_max) || iter.IsStartOfWord(range_max))
1699 break; 1700 break;
1700 1701
1701 return range.is_reversed() ? Range(range_max, range_min) 1702 return range.is_reversed() ? Range(range_max, range_min)
1702 : Range(range_min, range_max); 1703 : Range(range_min, range_max);
1703 } 1704 }
1704 1705
1705 } // namespace gfx 1706 } // namespace gfx
OLDNEW
« no previous file with comments | « ui/gfx/render_text.h ('k') | ui/gfx/skia_paint_util.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698