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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. |
3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
4 * Copyright (C) 2013 Google, Inc. All rights reserved. | 4 * Copyright (C) 2013 Google, Inc. All rights reserved. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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52 | 52 |
53 Pattern::Pattern(RepeatMode repeat_mode) : repeat_mode_(repeat_mode) {} | 53 Pattern::Pattern(RepeatMode repeat_mode) : repeat_mode_(repeat_mode) {} |
54 | 54 |
55 Pattern::~Pattern() { | 55 Pattern::~Pattern() { |
56 } | 56 } |
57 | 57 |
58 void Pattern::ApplyToFlags(PaintFlags& flags, const SkMatrix& local_matrix) { | 58 void Pattern::ApplyToFlags(PaintFlags& flags, const SkMatrix& local_matrix) { |
59 if (!cached_shader_ || IsLocalMatrixChanged(local_matrix)) | 59 if (!cached_shader_ || IsLocalMatrixChanged(local_matrix)) |
60 cached_shader_ = CreateShader(local_matrix); | 60 cached_shader_ = CreateShader(local_matrix); |
61 | 61 |
62 flags.setShader(cached_shader_); | 62 flags.setShader(WTF::MakeUnique<PaintShader>(*cached_shader_)); |
63 } | 63 } |
64 | 64 |
65 bool Pattern::IsLocalMatrixChanged(const SkMatrix& local_matrix) const { | 65 bool Pattern::IsLocalMatrixChanged(const SkMatrix& local_matrix) const { |
66 return local_matrix != cached_shader_->getLocalMatrix(); | 66 return local_matrix != cached_shader_->sk_shader()->getLocalMatrix(); |
67 } | 67 } |
68 | 68 |
69 } // namespace blink | 69 } // namespace blink |
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