| Index: ui/events/ozone/evdev/gamepad_event_converter_evdev.h
|
| diff --git a/ui/events/ozone/evdev/gamepad_event_converter_evdev.h b/ui/events/ozone/evdev/gamepad_event_converter_evdev.h
|
| index 7ec4d2a14b2af88233204c3bf04c974c5a706598..d1f233adefa2992177f6cf2905427e169a60fccf 100644
|
| --- a/ui/events/ozone/evdev/gamepad_event_converter_evdev.h
|
| +++ b/ui/events/ozone/evdev/gamepad_event_converter_evdev.h
|
| @@ -46,12 +46,12 @@ class EVENTS_OZONE_EVDEV_EXPORT GamepadEventConverterEvdev
|
| private:
|
| // This function processes EV_KEY event from gamepad device.
|
| void ProcessEvdevKey(uint16_t code,
|
| - uint16_t value,
|
| + int value,
|
| const base::TimeTicks& timestamp);
|
|
|
| // This function processes EV_ABS event from gamepad device.
|
| void ProcessEvdevAbs(uint16_t code,
|
| - uint16_t value,
|
| + int value,
|
| const base::TimeTicks& timestamp);
|
|
|
| // This function releases all the keys and resets all the axises.
|
| @@ -82,7 +82,7 @@ class EVENTS_OZONE_EVDEV_EXPORT GamepadEventConverterEvdev
|
| GamepadEventType mapped_type,
|
| uint16_t mapped_code);
|
|
|
| - bool MapValue(uint16_t value, double* mapped_value);
|
| + bool MapValue(int value, double* mapped_value);
|
|
|
| GamepadEventType mapped_type();
|
|
|
|
|