Index: third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiobuffersource-playbackrate-zero.html |
diff --git a/third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiobuffersource-playbackrate-zero.html b/third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiobuffersource-playbackrate-zero.html |
index 9dfc522cd36cb91e7cf9ecd86a5c3ab77cf3f8a6..b4b92dfe712f91cba1986417430860d565cef4b7 100644 |
--- a/third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiobuffersource-playbackrate-zero.html |
+++ b/third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiobuffersource-playbackrate-zero.html |
@@ -14,20 +14,20 @@ |
// Sample rate should be power of 128 to observe the change of AudioParam at |
// the beginning of rendering quantum. (playbackRate is k-rate) This is the |
// minimum sample rate in the valid sample rate range. |
- var sampleRate = 4096; |
+ let sampleRate = 4096; |
// The render duration in seconds, and the length in samples. |
- var renderDuration = 1.0; |
- var renderLength = renderDuration * sampleRate; |
+ let renderDuration = 1.0; |
+ let renderLength = renderDuration * sampleRate; |
- var context = new OfflineAudioContext(1, renderLength, sampleRate); |
- var audit = Audit.createTaskRunner(); |
+ let context = new OfflineAudioContext(1, renderLength, sampleRate); |
+ let audit = Audit.createTaskRunner(); |
// Task: Render the actual buffer and compare with the reference. |
audit.define('synthesize-verify', (task, should) => { |
- var ramp = context.createBufferSource(); |
- var rampBuffer = createLinearRampBuffer(context, renderLength); |
+ let ramp = context.createBufferSource(); |
+ let rampBuffer = createLinearRampBuffer(context, renderLength); |
ramp.buffer = rampBuffer; |
ramp.connect(context.destination); |
@@ -40,12 +40,13 @@ |
ramp.playbackRate.setValueAtTime(0.0, renderDuration / 2); |
context.startRendering().then(function (renderedBuffer) { |
- var data = renderedBuffer.getChannelData(0); |
- var rampData = rampBuffer.getChannelData(0); |
- var half = rampData.length / 2; |
- var passed = true; |
+ let data = renderedBuffer.getChannelData(0); |
+ let rampData = rampBuffer.getChannelData(0); |
+ let half = rampData.length / 2; |
+ let passed = true; |
+ let i; |
- for (var i = 1; i < rampData.length; i++) { |
+ for (i = 1; i < rampData.length; i++) { |
if (i < half) { |
// Before the half position, the actual should match with the |
// original ramp data. |