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Unified Diff: chrome/browser/android/vr_shell/vr_gl_thread.h

Issue 2891243002: VR: Loading DD controller model after GL is initialized (Closed)
Patch Set: doing texture patching on background task Created 3 years, 7 months ago
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Index: chrome/browser/android/vr_shell/vr_gl_thread.h
diff --git a/chrome/browser/android/vr_shell/vr_gl_thread.h b/chrome/browser/android/vr_shell/vr_gl_thread.h
index ebad2bd26c69e2e597949948e5e18c0471501bd0..474e3515abd1098dcbc4e60bace28ef61640c0c4 100644
--- a/chrome/browser/android/vr_shell/vr_gl_thread.h
+++ b/chrome/browser/android/vr_shell/vr_gl_thread.h
@@ -33,7 +33,8 @@ class VrGLThread : public base::Thread,
gvr_context* gvr_api,
bool initially_web_vr,
bool in_cct,
- bool reprojected_rendering);
+ bool reprojected_rendering,
+ bool daydream_support);
~VrGLThread() override;
base::WeakPtr<VrShellGl> GetVrShellGl() { return weak_vr_shell_gl_; }
@@ -91,6 +92,7 @@ class VrGLThread : public base::Thread,
bool initially_web_vr_;
bool in_cct_;
bool reprojected_rendering_;
+ bool daydream_support_;
DISALLOW_COPY_AND_ASSIGN(VrGLThread);
};
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