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Unified Diff: remoting/client/ui/fling_tracker.cc

Issue 2888423003: [CRD iOS] Fix bugs in FlingTracker (Closed)
Patch Set: WIP Created 3 years, 7 months ago
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Index: remoting/client/ui/fling_tracker.cc
diff --git a/remoting/client/ui/fling_tracker.cc b/remoting/client/ui/fling_tracker.cc
index 6856e80a1f29c0fcd16f791cd4c4013a60afcd14..8ca5c96e0de1100af1b4a7ee2ba3a4063bb16d06 100644
--- a/remoting/client/ui/fling_tracker.cc
+++ b/remoting/client/ui/fling_tracker.cc
@@ -10,34 +10,35 @@ namespace remoting {
namespace {
+const float kSecToMs = 0.001f;
+
// TODO(yuweih): May need to tweak these numbers to get better smoothness.
// Stop flinging if the speed drops below this.
-// 1px per 16ms. i.e. 1px/frame.
+// 0.5px per 16ms. i.e. 0.5px/frame.
// TODO(yuweih): The screen unit may not be in pixel. This needs to be
// normalized with the DPI.
-const float kMinTrackSpeed = 0.0625f;
-
-// The minimum fling duration (ms) needed to trigger the fling animation. This
-// is to prevent unintentional fling with low velocity.
-const float kMinFlingTime = 500.f;
+const float kMinTrackSpeed = 0.03125f;
-float GetExpFactor(float time_constant, float time_elapsed) {
- return std::exp(-time_elapsed / time_constant);
-}
+// The minimum displacement needed to trigger the fling animation. This is to
+// prevent unintentional fling with low velocity.
+const float kMinDisplacement = 50.f;
-float GetDisplacement(float initial_speed_rate, float exp_factor) {
- // x = v0 * (1 - e^(-t / T))
+float GetDisplacement(float time_constant,
+ float initial_speed_rate,
+ float time_elapsed) {
+ // x = T * v0 * (1 - e^(-t / T))
// This comes from a solution to the linear drag equation F=-kv
- return initial_speed_rate * (1.f - exp_factor);
+ float exp_factor = -std::expm1(-time_elapsed / time_constant);
+ return time_constant * initial_speed_rate * exp_factor;
}
-float GetSpeed(float initial_speed_rate,
- float time_constant,
- float exp_factor) {
- // v = (1 / T) * v0 * e^(-t / T).
- // Derivative of the displacement.
- return (1.f / time_constant) * initial_speed_rate * exp_factor;
+// Returns the time needed for the object to get to the stable state where the
+// speed drops below kMinTrackSpeed.
+float GetDuration(float time_constant, float initial_speed_rate) {
+ // t = -T * ln(kMinTrackSpeed / v0)
+ // Solution of v(t) = kMinTrackSpeed
+ return -time_constant * std::log(kMinTrackSpeed / initial_speed_rate);
}
} // namespace
@@ -48,13 +49,22 @@ FlingTracker::FlingTracker(float time_constant)
FlingTracker::~FlingTracker() {}
void FlingTracker::StartFling(float velocity_x, float velocity_y) {
- start_time_ = base::TimeTicks::Now();
+ // Convert to pixel/ms
+ velocity_x *= kSecToMs;
+ velocity_y *= kSecToMs;
initial_speed_rate_ =
std::sqrt(velocity_x * velocity_x + velocity_y * velocity_y);
- if (GetSpeed(initial_speed_rate_, time_constant_,
- GetExpFactor(time_constant_, kMinFlingTime)) < kMinTrackSpeed) {
+ if (initial_speed_rate_ < kMinTrackSpeed) {
+ StopFling();
+ return;
+ }
+
+ fling_duration_ = GetDuration(time_constant_, initial_speed_rate_);
+
+ if (GetDisplacement(time_constant_, initial_speed_rate_, fling_duration_) <
nicholss 2017/05/22 20:16:59 It might be more readable if you assign the result
Yuwei 2017/05/22 21:18:25 Done.
+ kMinDisplacement) {
StopFling();
return;
}
@@ -83,16 +93,13 @@ bool FlingTracker::TrackMovement(base::TimeDelta time_elapsed,
float time_elapsed_ms = time_elapsed.InMilliseconds();
- float exp_factor = GetExpFactor(time_constant_, time_elapsed_ms);
-
- float speed = GetSpeed(initial_speed_rate_, time_constant_, exp_factor);
-
- if (speed < kMinTrackSpeed) {
+ if (time_elapsed_ms > fling_duration_) {
StopFling();
return false;
}
- float displacement = GetDisplacement(initial_speed_rate_, exp_factor);
+ float displacement =
+ GetDisplacement(time_constant_, initial_speed_rate_, time_elapsed_ms);
float position_x = displacement * velocity_ratio_x_;
float position_y = displacement * velocity_ratio_y_;

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