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Unified Diff: services/ui/ws/event_dispatcher.h

Issue 2884463002: Make event-targeting asynchronous in window server. (Closed)
Patch Set: std::move Created 3 years, 7 months ago
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Index: services/ui/ws/event_dispatcher.h
diff --git a/services/ui/ws/event_dispatcher.h b/services/ui/ws/event_dispatcher.h
index 8b084d7994f697a555d078ac1023b4dc5336f825..e921503a41f516d7394fb171491a7e7f1ade2079 100644
--- a/services/ui/ws/event_dispatcher.h
+++ b/services/ui/ws/event_dispatcher.h
@@ -12,6 +12,7 @@
#include <utility>
#include "base/macros.h"
+#include "base/memory/weak_ptr.h"
#include "services/ui/common/types.h"
#include "services/ui/public/interfaces/cursor/cursor.mojom.h"
#include "services/ui/public/interfaces/window_manager.mojom.h"
@@ -144,6 +145,8 @@ class EventDispatcher : public ServerWindowObserver, public DragCursorUpdater {
// handled this is again called with an AcceleratorMatchPhase of POST_ONLY.
void ProcessEvent(const ui::Event& event, AcceleratorMatchPhase match_phase);
sky 2017/05/22 16:06:56 Update the description.
riajiang 2017/05/29 23:38:07 Added that it may be asynchronous.
+ bool IsHitTestInFlight() const;
+
private:
friend class test::EventDispatcherTestApi;
@@ -168,6 +171,18 @@ class EventDispatcher : public ServerWindowObserver, public DragCursorUpdater {
bool is_pointer_down;
};
+ using PointerTargetForEventCallback = base::OnceCallback<void(PointerTarget)>;
+ using HitTestCallback = base::OnceCallback<void(DeepestWindow)>;
+
+ struct HitTestRequest {
+ HitTestRequest(const gfx::Point& location,
+ HitTestCallback hittest_callback);
+ ~HitTestRequest();
+
+ gfx::Point hittest_location;
+ HitTestCallback hittest_callback;
+ };
+
void SetMouseCursorSourceWindow(ServerWindow* window);
void ProcessKeyEvent(const ui::KeyEvent& event,
@@ -187,6 +202,8 @@ class EventDispatcher : public ServerWindowObserver, public DragCursorUpdater {
// This also generates exit events as appropriate. For example, if the mouse
// moves between one window to another an exit is generated on the first.
void ProcessPointerEvent(const ui::PointerEvent& event);
+ void ProcessPointerEventOnFoundTarget(const ui::PointerEvent& event,
+ PointerTarget pointer_target_found);
// Adds |pointer_target| to |pointer_targets_|.
void StartTrackingPointer(int32_t pointer_id,
@@ -199,12 +216,18 @@ class EventDispatcher : public ServerWindowObserver, public DragCursorUpdater {
// pointer sends the appropriate event to the delegate and updates the
// currently tracked PointerTarget appropriately.
void UpdateTargetForPointer(int32_t pointer_id,
- const ui::LocatedEvent& event);
-
- // Returns a PointerTarget for the supplied event. If there is no valid
- // event target for the specified location |window| in the returned value is
- // null.
- PointerTarget PointerTargetForEvent(const ui::LocatedEvent& event);
+ const ui::PointerEvent& event,
+ const PointerTarget& pointer_target_found);
+
+ // |callback| is called with a PointerTarget for the supplied event. If there
+ // is no valid event target for the specified location |window| in the
+ // returned value is null.
+ void PointerTargetForEvent(const ui::PointerEvent& event,
+ PointerTargetForEventCallback callback);
+ void PointerTargetForEventOnFoundWindow(
+ const ui::PointerEvent& event,
+ PointerTargetForEventCallback callback,
+ DeepestWindow deepest_window);
// Returns true if any pointers are in the pressed/down state.
bool AreAnyPointersDown() const;
@@ -234,7 +257,21 @@ class EventDispatcher : public ServerWindowObserver, public DragCursorUpdater {
Accelerator* FindAccelerator(const ui::KeyEvent& event,
const ui::mojom::AcceleratorPhase phase);
- DeepestWindow FindDeepestVisibleWindowForEvents(const gfx::Point& location);
+ // Call WindowFinder to find the deepest visible window for |location|.
+ // |callback| is called with the window found.
+ void FindDeepestVisibleWindowForEvents(const gfx::Point& location,
+ HitTestCallback callback);
sky 2017/05/22 16:06:56 I understand you're doing this as an initial step
riajiang 2017/05/29 23:38:07 As discussed, changed to use the new EventTargeter
+ void FindDeepestVisibleWindowForEventsImpl(const gfx::Point& location,
+ HitTestCallback callback);
+ void FindDeepestVisibleWindowForEventsAsync(const gfx::Point& location,
+ HitTestCallback callback);
+
+ void UpdateNonClientAreaForCurrentWindowOnFoundWindow(
+ DeepestWindow deepest_window);
+ void UpdateCursorProviderByLastKnownLocationOnFoundWindow(
+ DeepestWindow deepest_window);
+
+ void ProcessNextHittesetRequestFromQueue();
// Clears the implicit captures in |pointer_targets_|, with the exception of
// |window|. |window| may be null. |client_id| is the target client of
@@ -271,6 +308,16 @@ class EventDispatcher : public ServerWindowObserver, public DragCursorUpdater {
std::map<uint32_t, std::unique_ptr<Accelerator>> accelerators_;
+ // True if we are waiting for the result of a hit-test. False otherwise.
+ bool hittest_in_flight_;
+
+ // Request would go into this queue if it's coming from EventDispatcher::
+ // UpdateNonClientAreaForCurrentWindow() or EventDispatcher::
+ // UpdateCursorProviderByLastKnownLocation(). If it's an event that needs
+ // targeting, it would only go to WindowManagerState::event_queue_ when it's
+ // waiting for an active hit-test.
+ std::queue<std::unique_ptr<HitTestRequest>> hittest_request_queue_;
+
using PointerIdToTargetMap = std::map<int32_t, PointerTarget>;
// |pointer_targets_| contains the active pointers. For a mouse based pointer
// a PointerTarget is always active (and present in |pointer_targets_|). For
@@ -287,6 +334,8 @@ class EventDispatcher : public ServerWindowObserver, public DragCursorUpdater {
AcceleratorMatchPhase::ANY;
#endif
+ base::WeakPtrFactory<EventDispatcher> weak_ptr_factory_;
+
DISALLOW_COPY_AND_ASSIGN(EventDispatcher);
};
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