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Side by Side Diff: services/ui/ws/event_dispatcher.h

Issue 2884463002: Make event-targeting asynchronous in window server. (Closed)
Patch Set: std::move Created 3 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SERVICES_UI_WS_EVENT_DISPATCHER_H_ 5 #ifndef SERVICES_UI_WS_EVENT_DISPATCHER_H_
6 #define SERVICES_UI_WS_EVENT_DISPATCHER_H_ 6 #define SERVICES_UI_WS_EVENT_DISPATCHER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
11 #include <memory> 11 #include <memory>
12 #include <utility> 12 #include <utility>
13 13
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/memory/weak_ptr.h"
15 #include "services/ui/common/types.h" 16 #include "services/ui/common/types.h"
16 #include "services/ui/public/interfaces/cursor/cursor.mojom.h" 17 #include "services/ui/public/interfaces/cursor/cursor.mojom.h"
17 #include "services/ui/public/interfaces/window_manager.mojom.h" 18 #include "services/ui/public/interfaces/window_manager.mojom.h"
18 #include "services/ui/ws/drag_cursor_updater.h" 19 #include "services/ui/ws/drag_cursor_updater.h"
19 #include "services/ui/ws/modal_window_controller.h" 20 #include "services/ui/ws/modal_window_controller.h"
20 #include "services/ui/ws/server_window_observer.h" 21 #include "services/ui/ws/server_window_observer.h"
21 #include "ui/gfx/geometry/rect_f.h" 22 #include "ui/gfx/geometry/rect_f.h"
22 23
23 namespace ui { 24 namespace ui {
24 class Event; 25 class Event;
(...skipping 110 matching lines...) Expand 10 before | Expand all | Expand 10 after
135 // is not added. Returns whether adding the accelerator was successful or not. 136 // is not added. Returns whether adding the accelerator was successful or not.
136 bool AddAccelerator(uint32_t id, mojom::EventMatcherPtr event_matcher); 137 bool AddAccelerator(uint32_t id, mojom::EventMatcherPtr event_matcher);
137 138
138 void RemoveAccelerator(uint32_t id); 139 void RemoveAccelerator(uint32_t id);
139 140
140 // Processes the supplied event, informing the delegate as approriate. This 141 // Processes the supplied event, informing the delegate as approriate. This
141 // may result in generating any number of events. If |match_phase| is 142 // may result in generating any number of events. If |match_phase| is
142 // ANY and there is a matching accelerator with PRE_TARGET found, than only 143 // ANY and there is a matching accelerator with PRE_TARGET found, than only
143 // OnAccelerator() is called. The expectation is after the PRE_TARGET has been 144 // OnAccelerator() is called. The expectation is after the PRE_TARGET has been
144 // handled this is again called with an AcceleratorMatchPhase of POST_ONLY. 145 // handled this is again called with an AcceleratorMatchPhase of POST_ONLY.
145 void ProcessEvent(const ui::Event& event, AcceleratorMatchPhase match_phase); 146 void ProcessEvent(const ui::Event& event, AcceleratorMatchPhase match_phase);
sky 2017/05/22 16:06:56 Update the description.
riajiang 2017/05/29 23:38:07 Added that it may be asynchronous.
146 147
148 bool IsHitTestInFlight() const;
149
147 private: 150 private:
148 friend class test::EventDispatcherTestApi; 151 friend class test::EventDispatcherTestApi;
149 152
150 // Keeps track of state associated with an active pointer. 153 // Keeps track of state associated with an active pointer.
151 struct PointerTarget { 154 struct PointerTarget {
152 PointerTarget() 155 PointerTarget()
153 : window(nullptr), 156 : window(nullptr),
154 is_mouse_event(false), 157 is_mouse_event(false),
155 in_nonclient_area(false), 158 in_nonclient_area(false),
156 is_pointer_down(false) {} 159 is_pointer_down(false) {}
157 160
158 // The target window, which may be null. null is used in two situations: 161 // The target window, which may be null. null is used in two situations:
159 // when there is no valid window target, or there was a target but the 162 // when there is no valid window target, or there was a target but the
160 // window is destroyed before a corresponding release/cancel. 163 // window is destroyed before a corresponding release/cancel.
161 ServerWindow* window; 164 ServerWindow* window;
162 165
163 bool is_mouse_event; 166 bool is_mouse_event;
164 167
165 // Did the pointer event start in the non-client area. 168 // Did the pointer event start in the non-client area.
166 bool in_nonclient_area; 169 bool in_nonclient_area;
167 170
168 bool is_pointer_down; 171 bool is_pointer_down;
169 }; 172 };
170 173
174 using PointerTargetForEventCallback = base::OnceCallback<void(PointerTarget)>;
175 using HitTestCallback = base::OnceCallback<void(DeepestWindow)>;
176
177 struct HitTestRequest {
178 HitTestRequest(const gfx::Point& location,
179 HitTestCallback hittest_callback);
180 ~HitTestRequest();
181
182 gfx::Point hittest_location;
183 HitTestCallback hittest_callback;
184 };
185
171 void SetMouseCursorSourceWindow(ServerWindow* window); 186 void SetMouseCursorSourceWindow(ServerWindow* window);
172 187
173 void ProcessKeyEvent(const ui::KeyEvent& event, 188 void ProcessKeyEvent(const ui::KeyEvent& event,
174 AcceleratorMatchPhase match_phase); 189 AcceleratorMatchPhase match_phase);
175 190
176 bool IsTrackingPointer(int32_t pointer_id) const { 191 bool IsTrackingPointer(int32_t pointer_id) const {
177 return pointer_targets_.count(pointer_id) > 0; 192 return pointer_targets_.count(pointer_id) > 0;
178 } 193 }
179 194
180 // EventDispatcher provides the following logic for pointer events: 195 // EventDispatcher provides the following logic for pointer events:
181 // . wheel events go to the current target of the associated pointer. If 196 // . wheel events go to the current target of the associated pointer. If
182 // there is no target, they go to the deepest window. 197 // there is no target, they go to the deepest window.
183 // . move (not drag) events go to the deepest window. 198 // . move (not drag) events go to the deepest window.
184 // . when a pointer goes down all events until the corresponding up or 199 // . when a pointer goes down all events until the corresponding up or
185 // cancel go to the deepest target. For mouse events the up only occurs 200 // cancel go to the deepest target. For mouse events the up only occurs
186 // when no buttons on the mouse are down. 201 // when no buttons on the mouse are down.
187 // This also generates exit events as appropriate. For example, if the mouse 202 // This also generates exit events as appropriate. For example, if the mouse
188 // moves between one window to another an exit is generated on the first. 203 // moves between one window to another an exit is generated on the first.
189 void ProcessPointerEvent(const ui::PointerEvent& event); 204 void ProcessPointerEvent(const ui::PointerEvent& event);
205 void ProcessPointerEventOnFoundTarget(const ui::PointerEvent& event,
206 PointerTarget pointer_target_found);
190 207
191 // Adds |pointer_target| to |pointer_targets_|. 208 // Adds |pointer_target| to |pointer_targets_|.
192 void StartTrackingPointer(int32_t pointer_id, 209 void StartTrackingPointer(int32_t pointer_id,
193 const PointerTarget& pointer_target); 210 const PointerTarget& pointer_target);
194 211
195 // Removes a PointerTarget from |pointer_targets_|. 212 // Removes a PointerTarget from |pointer_targets_|.
196 void StopTrackingPointer(int32_t pointer_id); 213 void StopTrackingPointer(int32_t pointer_id);
197 214
198 // Starts tracking the pointer for |event|, or if already tracking the 215 // Starts tracking the pointer for |event|, or if already tracking the
199 // pointer sends the appropriate event to the delegate and updates the 216 // pointer sends the appropriate event to the delegate and updates the
200 // currently tracked PointerTarget appropriately. 217 // currently tracked PointerTarget appropriately.
201 void UpdateTargetForPointer(int32_t pointer_id, 218 void UpdateTargetForPointer(int32_t pointer_id,
202 const ui::LocatedEvent& event); 219 const ui::PointerEvent& event,
220 const PointerTarget& pointer_target_found);
203 221
204 // Returns a PointerTarget for the supplied event. If there is no valid 222 // |callback| is called with a PointerTarget for the supplied event. If there
205 // event target for the specified location |window| in the returned value is 223 // is no valid event target for the specified location |window| in the
206 // null. 224 // returned value is null.
207 PointerTarget PointerTargetForEvent(const ui::LocatedEvent& event); 225 void PointerTargetForEvent(const ui::PointerEvent& event,
226 PointerTargetForEventCallback callback);
227 void PointerTargetForEventOnFoundWindow(
228 const ui::PointerEvent& event,
229 PointerTargetForEventCallback callback,
230 DeepestWindow deepest_window);
208 231
209 // Returns true if any pointers are in the pressed/down state. 232 // Returns true if any pointers are in the pressed/down state.
210 bool AreAnyPointersDown() const; 233 bool AreAnyPointersDown() const;
211 234
212 // If |target->window| is valid, then passes the event to the delegate. 235 // If |target->window| is valid, then passes the event to the delegate.
213 void DispatchToPointerTarget(const PointerTarget& target, 236 void DispatchToPointerTarget(const PointerTarget& target,
214 const ui::LocatedEvent& event); 237 const ui::LocatedEvent& event);
215 238
216 // Dispatch |event| to the delegate. 239 // Dispatch |event| to the delegate.
217 void DispatchToClient(ServerWindow* window, 240 void DispatchToClient(ServerWindow* window,
218 ClientSpecificId client_id, 241 ClientSpecificId client_id,
219 const ui::LocatedEvent& event); 242 const ui::LocatedEvent& event);
220 243
221 // Stops sending pointer events to |window|. This does not remove the entry 244 // Stops sending pointer events to |window|. This does not remove the entry
222 // for |window| from |pointer_targets_|, rather it nulls out the window. This 245 // for |window| from |pointer_targets_|, rather it nulls out the window. This
223 // way we continue to eat events until the up/cancel is received. 246 // way we continue to eat events until the up/cancel is received.
224 void CancelPointerEventsToTarget(ServerWindow* window); 247 void CancelPointerEventsToTarget(ServerWindow* window);
225 248
226 // Used to observe a window. Can be called multiple times on a window. To 249 // Used to observe a window. Can be called multiple times on a window. To
227 // unobserve a window, UnobserveWindow() should be called the same number of 250 // unobserve a window, UnobserveWindow() should be called the same number of
228 // times. 251 // times.
229 void ObserveWindow(ServerWindow* winodw); 252 void ObserveWindow(ServerWindow* winodw);
230 void UnobserveWindow(ServerWindow* winodw); 253 void UnobserveWindow(ServerWindow* winodw);
231 254
232 // Returns an Accelerator bound to the specified code/flags, and of the 255 // Returns an Accelerator bound to the specified code/flags, and of the
233 // matching |phase|. Otherwise returns null. 256 // matching |phase|. Otherwise returns null.
234 Accelerator* FindAccelerator(const ui::KeyEvent& event, 257 Accelerator* FindAccelerator(const ui::KeyEvent& event,
235 const ui::mojom::AcceleratorPhase phase); 258 const ui::mojom::AcceleratorPhase phase);
236 259
237 DeepestWindow FindDeepestVisibleWindowForEvents(const gfx::Point& location); 260 // Call WindowFinder to find the deepest visible window for |location|.
261 // |callback| is called with the window found.
262 void FindDeepestVisibleWindowForEvents(const gfx::Point& location,
263 HitTestCallback callback);
sky 2017/05/22 16:06:56 I understand you're doing this as an initial step
riajiang 2017/05/29 23:38:07 As discussed, changed to use the new EventTargeter
264 void FindDeepestVisibleWindowForEventsImpl(const gfx::Point& location,
265 HitTestCallback callback);
266 void FindDeepestVisibleWindowForEventsAsync(const gfx::Point& location,
267 HitTestCallback callback);
268
269 void UpdateNonClientAreaForCurrentWindowOnFoundWindow(
270 DeepestWindow deepest_window);
271 void UpdateCursorProviderByLastKnownLocationOnFoundWindow(
272 DeepestWindow deepest_window);
273
274 void ProcessNextHittesetRequestFromQueue();
238 275
239 // Clears the implicit captures in |pointer_targets_|, with the exception of 276 // Clears the implicit captures in |pointer_targets_|, with the exception of
240 // |window|. |window| may be null. |client_id| is the target client of 277 // |window|. |window| may be null. |client_id| is the target client of
241 // |window|. 278 // |window|.
242 void CancelImplicitCaptureExcept(ServerWindow* window, 279 void CancelImplicitCaptureExcept(ServerWindow* window,
243 ClientSpecificId client_id); 280 ClientSpecificId client_id);
244 281
245 // ServerWindowObserver: 282 // ServerWindowObserver:
246 void OnWillChangeWindowHierarchy(ServerWindow* window, 283 void OnWillChangeWindowHierarchy(ServerWindow* window,
247 ServerWindow* new_parent, 284 ServerWindow* new_parent,
(...skipping 16 matching lines...) Expand all
264 bool mouse_button_down_; 301 bool mouse_button_down_;
265 ServerWindow* mouse_cursor_source_window_; 302 ServerWindow* mouse_cursor_source_window_;
266 bool mouse_cursor_in_non_client_area_; 303 bool mouse_cursor_in_non_client_area_;
267 304
268 // The on screen location of the mouse pointer. This can be outside the 305 // The on screen location of the mouse pointer. This can be outside the
269 // bounds of |mouse_cursor_source_window_|, which can capture the cursor. 306 // bounds of |mouse_cursor_source_window_|, which can capture the cursor.
270 gfx::Point mouse_pointer_last_location_; 307 gfx::Point mouse_pointer_last_location_;
271 308
272 std::map<uint32_t, std::unique_ptr<Accelerator>> accelerators_; 309 std::map<uint32_t, std::unique_ptr<Accelerator>> accelerators_;
273 310
311 // True if we are waiting for the result of a hit-test. False otherwise.
312 bool hittest_in_flight_;
313
314 // Request would go into this queue if it's coming from EventDispatcher::
315 // UpdateNonClientAreaForCurrentWindow() or EventDispatcher::
316 // UpdateCursorProviderByLastKnownLocation(). If it's an event that needs
317 // targeting, it would only go to WindowManagerState::event_queue_ when it's
318 // waiting for an active hit-test.
319 std::queue<std::unique_ptr<HitTestRequest>> hittest_request_queue_;
320
274 using PointerIdToTargetMap = std::map<int32_t, PointerTarget>; 321 using PointerIdToTargetMap = std::map<int32_t, PointerTarget>;
275 // |pointer_targets_| contains the active pointers. For a mouse based pointer 322 // |pointer_targets_| contains the active pointers. For a mouse based pointer
276 // a PointerTarget is always active (and present in |pointer_targets_|). For 323 // a PointerTarget is always active (and present in |pointer_targets_|). For
277 // touch based pointers the pointer is active while down and removed on 324 // touch based pointers the pointer is active while down and removed on
278 // cancel or up. 325 // cancel or up.
279 PointerIdToTargetMap pointer_targets_; 326 PointerIdToTargetMap pointer_targets_;
280 327
281 // Keeps track of number of observe requests for each observed window. 328 // Keeps track of number of observe requests for each observed window.
282 std::map<const ServerWindow*, uint8_t> observed_windows_; 329 std::map<const ServerWindow*, uint8_t> observed_windows_;
283 330
284 #if !defined(NDEBUG) 331 #if !defined(NDEBUG)
285 std::unique_ptr<ui::Event> previous_event_; 332 std::unique_ptr<ui::Event> previous_event_;
286 AcceleratorMatchPhase previous_accelerator_match_phase_ = 333 AcceleratorMatchPhase previous_accelerator_match_phase_ =
287 AcceleratorMatchPhase::ANY; 334 AcceleratorMatchPhase::ANY;
288 #endif 335 #endif
289 336
337 base::WeakPtrFactory<EventDispatcher> weak_ptr_factory_;
338
290 DISALLOW_COPY_AND_ASSIGN(EventDispatcher); 339 DISALLOW_COPY_AND_ASSIGN(EventDispatcher);
291 }; 340 };
292 341
293 } // namespace ws 342 } // namespace ws
294 } // namespace ui 343 } // namespace ui
295 344
296 #endif // SERVICES_UI_WS_EVENT_DISPATCHER_H_ 345 #endif // SERVICES_UI_WS_EVENT_DISPATCHER_H_
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