| OLD | NEW |
| 1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
| 2 <body> | 2 <body> |
| 3 <script src="../resources/runner.js"></script> | 3 <script src="../resources/runner.js"></script> |
| 4 <script src="resources/paint.js"></script> |
| 4 <script> | 5 <script> |
| 5 function createTable(rows, columns) { | 6 function createTable(rows, columns) { |
| 6 var table = document.createElement("TABLE"); | 7 var table = document.createElement("TABLE"); |
| 7 // Collapsing border is not necessary to see the slowness | 8 // Collapsing border is not necessary to see the slowness |
| 8 // but it makes the painting phase ~2x slower. | 9 // but it makes the painting phase ~2x slower. |
| 9 table.style.borderCollapse = "collapse"; | 10 table.style.borderCollapse = "collapse"; |
| 10 for (var i = 0; i < rows; ++i) { | 11 for (var i = 0; i < rows; ++i) { |
| 11 var tr = document.createElement("TR"); | 12 var tr = document.createElement("TR"); |
| 12 for (var j = 0; j < columns; ++j) { | 13 for (var j = 0; j < columns; ++j) { |
| 13 var td = document.createElement("TD"); | 14 var td = document.createElement("TD"); |
| 14 tr.appendChild(td); | 15 tr.appendChild(td); |
| 15 } | 16 } |
| 16 table.appendChild(tr); | 17 table.appendChild(tr); |
| 17 } | 18 } |
| 18 return table; | 19 return table; |
| 19 } | 20 } |
| 20 | 21 |
| 21 var table = createTable(600, 600); | 22 var table = createTable(600, 600); |
| 22 document.body.appendChild(table); | 23 document.body.appendChild(table); |
| 23 | 24 |
| 24 var ix = 30; | 25 var ix = 30; |
| 25 var iy = 30; | 26 var iy = 30; |
| 26 | 27 |
| 27 PerfTestRunner.measureFrameTime({ | 28 measurePaint({ |
| 28 run: function() { | 29 run: function() { |
| 29 table.childNodes[iy].childNodes[ix].style.backgroundColor = 'teal'; | 30 table.childNodes[iy].childNodes[ix].style.backgroundColor = 'teal'; |
| 30 ix++; | 31 ix++; |
| 31 iy++; | 32 iy++; |
| 32 }, | 33 }, |
| 33 }); | 34 }); |
| 34 </script> | 35 </script> |
| 35 </body> | 36 </body> |
| OLD | NEW |