| Index: components/keyboard_lock/key_hook.h
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| diff --git a/components/keyboard_lock/key_hook.h b/components/keyboard_lock/key_hook.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..3071249fa4038ace254c3a715cd5e8231128fcfe
|
| --- /dev/null
|
| +++ b/components/keyboard_lock/key_hook.h
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| @@ -0,0 +1,35 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef COMPONENTS_KEYBOARD_LOCK_KEY_HOOK_H_
|
| +#define COMPONENTS_KEYBOARD_LOCK_KEY_HOOK_H_
|
| +
|
| +#include <vector>
|
| +
|
| +#include "base/callback.h"
|
| +#include "ui/events/keycodes/keyboard_codes.h"
|
| +
|
| +namespace keyboard_lock {
|
| +
|
| +// An interface to register and unregister key codes from low level callback.
|
| +// The implementation needs to guarantee the thread-safety of RegisterKey() and
|
| +// UnregisterKey() functions, which may be executed in both UI thread and
|
| +// network thread.
|
| +class KeyHook {
|
| + public:
|
| + KeyHook() = default;
|
| + virtual ~KeyHook() = default;
|
| +
|
| + // The |on_result| callback will be called with the result if it's not null.
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| + // Calling |on_result| with |false| indicates the failure of an OK API
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| + // invoking. Thus, the required ui::KeyboardCode may not be able to received.
|
| + virtual void RegisterKey(const std::vector<ui::KeyboardCode>& codes,
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| + base::Callback<void(bool)> on_result) = 0;
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| + virtual void UnregisterKey(const std::vector<ui::KeyboardCode>& codes,
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| + base::Callback<void(bool)> on_result) = 0;
|
| +};
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| +
|
| +} // namespace keyboard_lock
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| +
|
| +#endif // COMPONENTS_KEYBOARD_LOCK_KEY_HOOK_H_
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|
|