| Index: Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp
|
| diff --git a/Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp b/Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp
|
| index db7e3091c66ee516548faee28aed29304dbb7fe6..b75d77956999f7d1c93283c4dbd1886feb272abb 100644
|
| --- a/Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp
|
| +++ b/Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp
|
| @@ -32,6 +32,7 @@
|
| #include "V8WebGLRenderingContext.h"
|
|
|
| #include "V8ANGLEInstancedArrays.h"
|
| +#include "V8EXTBlendMinMax.h"
|
| #include "V8EXTFragDepth.h"
|
| #include "V8EXTShaderTextureLOD.h"
|
| #include "V8EXTTextureFilterAnisotropic.h"
|
| @@ -189,6 +190,10 @@ static v8::Handle<v8::Value> toV8Object(WebGLExtension* extension, v8::Handle<v8
|
| extensionObject = toV8(static_cast<ANGLEInstancedArrays*>(extension), contextObject, isolate);
|
| referenceName = "angleInstancedArraysName";
|
| break;
|
| + case EXTBlendMinMaxName:
|
| + extensionObject = toV8(static_cast<EXTBlendMinMax*>(extension), contextObject, isolate);
|
| + referenceName = "extBlendMinMaxName";
|
| + break;
|
| case EXTFragDepthName:
|
| extensionObject = toV8(static_cast<EXTFragDepth*>(extension), contextObject, isolate);
|
| referenceName = "extFragDepthName";
|
|
|