Index: components/viz/service/display/surface_aggregator.cc |
diff --git a/components/viz/service/display/surface_aggregator.cc b/components/viz/service/display/surface_aggregator.cc |
index c72ed3606ea78a949a584a5976eb8d251d277b8d..2a7ae8716913752299d63b1125ad7d6c04115c3a 100644 |
--- a/components/viz/service/display/surface_aggregator.cc |
+++ b/components/viz/service/display/surface_aggregator.cc |
@@ -265,7 +265,9 @@ void SurfaceAggregator::HandleSurfaceQuad( |
copy_pass->SetAll(remapped_pass_id, source.output_rect, source.output_rect, |
source.transform_to_root_target, source.filters, |
source.background_filters, blending_color_space_, |
- source.has_transparent_background); |
+ source.has_transparent_background, |
+ source.cache_render_pass, |
+ source.has_damage_from_contributing_content); |
MoveMatchingRequests(source.id, ©_requests, ©_pass->copy_requests); |
@@ -282,7 +284,13 @@ void SurfaceAggregator::HandleSurfaceQuad( |
child_to_parent_map, gfx::Transform(), ClipData(), |
copy_pass.get(), surface_id); |
+ // If the render pass has copy requests, or should be cached, or has |
+ // moving-pixel filters, or in a moving-pixel surface, we should damage the |
+ // whole output rect so that we always drawn the full content. Otherwise, we |
+ // might have incompleted copy request, or cached patially drawn render pass |
+ // . |
danakj
2017/07/27 21:24:33
this period should be attached to a word :) so wra
wutao
2017/07/28 17:05:16
Done
|
if (!copy_request_passes_.count(remapped_pass_id) && |
+ !copy_pass->cache_render_pass && |
!moved_pixel_passes_.count(remapped_pass_id)) { |
gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); |
if (copy_pass->transform_to_root_target.GetInverse(&inverse_transform)) { |
@@ -293,6 +301,7 @@ void SurfaceAggregator::HandleSurfaceQuad( |
} |
} |
+ id_to_render_pass_map_[copy_pass->id] = copy_pass.get(); |
danakj
2017/07/27 21:24:33
one thought here: it seems like this map is only u
wutao
2017/07/28 17:05:16
Very nice, thank you.
The bool should not change a
|
dest_pass_list_->push_back(std::move(copy_pass)); |
} |
@@ -301,6 +310,13 @@ void SurfaceAggregator::HandleSurfaceQuad( |
surface_transform.ConcatTransform(target_transform); |
const auto& last_pass = *render_pass_list.back(); |
+ // This will check if all the surface_quads (including child surfaces) has |
+ // damage because HandleSurfaceQuad is a recursive call by calling |
+ // CopyQuadsToPass in it. |
+ dest_pass->has_damage_from_contributing_content |= |
+ !DamageRectForSurface(surface, last_pass, last_pass.output_rect) |
+ .IsEmpty(); |
+ |
if (merge_pass) { |
// TODO(jamesr): Clean up last pass special casing. |
const cc::QuadList& quads = last_pass.quad_list; |
@@ -410,11 +426,12 @@ void SurfaceAggregator::CopyQuadsToPass( |
const SurfaceId& surface_id) { |
const cc::SharedQuadState* last_copied_source_shared_quad_state = nullptr; |
const cc::SharedQuadState* dest_shared_quad_state = nullptr; |
- // If the current frame has copy requests then aggregate the entire |
- // thing, as otherwise parts of the copy requests may be ignored. |
- const bool ignore_undamaged = aggregate_only_damaged_ && |
- !has_copy_requests_ && |
- !moved_pixel_passes_.count(dest_pass->id); |
+ // If the current frame has copy requests or cahced render passes, then |
danakj
2017/07/27 21:24:33
cached
wutao
2017/07/28 17:05:16
Done.
|
+ // aggregate the entire thing, as otherwise parts of the copy requests may be |
+ // ignored and we could cache partially drawn render pass. |
+ const bool ignore_undamaged = |
+ aggregate_only_damaged_ && !has_copy_requests_ && |
+ !has_cached_render_passes_ && !moved_pixel_passes_.count(dest_pass->id); |
// Damage rect in the quad space of the current shared quad state. |
// TODO(jbauman): This rect may contain unnecessary area if |
// transform isn't axis-aligned. |
@@ -455,7 +472,8 @@ void SurfaceAggregator::CopyQuadsToPass( |
dest_shared_quad_state = CopySharedQuadState( |
quad->shared_quad_state, target_transform, clip_rect, dest_pass); |
last_copied_source_shared_quad_state = quad->shared_quad_state; |
- if (aggregate_only_damaged_ && !has_copy_requests_) { |
+ if (aggregate_only_damaged_ && !has_copy_requests_ && |
+ !has_cached_render_passes_) { |
damage_rect_in_quad_space_valid = CalculateQuadSpaceDamageRect( |
dest_shared_quad_state->quad_to_target_transform, |
dest_pass->transform_to_root_target, root_damage_rect_, |
@@ -472,8 +490,18 @@ void SurfaceAggregator::CopyQuadsToPass( |
cc::DrawQuad* dest_quad; |
if (quad->material == cc::DrawQuad::RENDER_PASS) { |
const auto* pass_quad = cc::RenderPassDrawQuad::MaterialCast(quad); |
- int original_pass_id = pass_quad->render_pass_id; |
- int remapped_pass_id = RemapPassId(original_pass_id, surface_id); |
+ cc::RenderPassId original_pass_id = pass_quad->render_pass_id; |
+ cc::RenderPassId remapped_pass_id = |
+ RemapPassId(original_pass_id, surface_id); |
+ |
+ // If the RenderPassDrawQuad is referring to other render pass with the |
+ // |has_damage_from_contributing_content| set on it, then the dest_pass |
+ // should have the flag set on it as well. |
+ auto iter = id_to_render_pass_map_.find(remapped_pass_id); |
+ if (iter != id_to_render_pass_map_.end()) { |
+ dest_pass->has_damage_from_contributing_content |= |
+ iter->second->has_damage_from_contributing_content; |
+ } |
dest_quad = dest_pass->CopyFromAndAppendRenderPassDrawQuad( |
pass_quad, dest_shared_quad_state, remapped_pass_id); |
@@ -542,12 +570,21 @@ void SurfaceAggregator::CopyPasses(const cc::CompositorFrame& frame, |
copy_pass->SetAll(remapped_pass_id, source.output_rect, source.output_rect, |
source.transform_to_root_target, source.filters, |
source.background_filters, blending_color_space_, |
- source.has_transparent_background); |
+ source.has_transparent_background, |
+ source.cache_render_pass, |
+ source.has_damage_from_contributing_content); |
CopyQuadsToPass(source.quad_list, source.shared_quad_state_list, |
child_to_parent_map, gfx::Transform(), ClipData(), |
copy_pass.get(), surface->surface_id()); |
+ |
+ // If the render pass has copy requests, or should be cached, or has |
+ // moving-pixel filters, or in a moving-pixel surface, we should damage the |
+ // whole output rect so that we always drawn the full content. Otherwise, we |
+ // might have incompleted copy request, or cached patially drawn render pass |
+ // . |
danakj
2017/07/27 21:24:33
this one also
wutao
2017/07/28 17:05:16
Done.
|
if (!copy_request_passes_.count(remapped_pass_id) && |
+ !copy_pass->cache_render_pass && |
!moved_pixel_passes_.count(remapped_pass_id)) { |
gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); |
if (copy_pass->transform_to_root_target.GetInverse(&inverse_transform)) { |
@@ -558,6 +595,7 @@ void SurfaceAggregator::CopyPasses(const cc::CompositorFrame& frame, |
} |
} |
+ id_to_render_pass_map_[copy_pass->id] = copy_pass.get(); |
dest_pass_list_->push_back(std::move(copy_pass)); |
} |
} |
@@ -768,11 +806,12 @@ gfx::Rect SurfaceAggregator::PrewalkTree(const SurfaceId& surface_id, |
CHECK(debug_weak_this.get()); |
for (const auto& render_pass : frame.render_pass_list) { |
- if (!render_pass->copy_requests.empty()) { |
- cc::RenderPassId remapped_pass_id = |
- RemapPassId(render_pass->id, surface_id); |
+ cc::RenderPassId remapped_pass_id = |
+ RemapPassId(render_pass->id, surface_id); |
+ if (!render_pass->copy_requests.empty()) |
copy_request_passes_.insert(remapped_pass_id); |
- } |
+ if (render_pass->cache_render_pass) |
+ cached_render_passes_.insert(remapped_pass_id); |
danakj
2017/07/27 21:24:33
it seems like we're building this structure just t
wutao
2017/07/28 17:05:16
Good point, done.
|
} |
// TODO(jbauman): Remove when https://crbug.com/745684 fixed. |
@@ -871,6 +910,7 @@ cc::CompositorFrame SurfaceAggregator::Aggregate(const SurfaceId& surface_id) { |
root_damage_rect_ = PrewalkTree(surface_id, false, 0, &prewalk_result); |
PropagateCopyRequestPasses(); |
has_copy_requests_ = !copy_request_passes_.empty(); |
+ has_cached_render_passes_ = !cached_render_passes_.empty(); |
frame.metadata.may_contain_video = prewalk_result.may_contain_video; |
CopyUndrawnSurfaces(&prewalk_result); |
@@ -901,6 +941,7 @@ cc::CompositorFrame SurfaceAggregator::Aggregate(const SurfaceId& surface_id) { |
return {}; |
dest_pass_list_ = NULL; |
+ id_to_render_pass_map_.clear(); |
ProcessAddedAndRemovedSurfaces(); |
contained_surfaces_.swap(previous_contained_surfaces_); |
contained_surfaces_.clear(); |