Index: cc/ipc/struct_traits_unittest.cc |
diff --git a/cc/ipc/struct_traits_unittest.cc b/cc/ipc/struct_traits_unittest.cc |
index 5bffa4584bcb68ed9aa17bd7ffe57cc545d49ccd..48fa5d7e12ba6644d2803b1a270afd2857bf24d2 100644 |
--- a/cc/ipc/struct_traits_unittest.cc |
+++ b/cc/ipc/struct_traits_unittest.cc |
@@ -831,10 +831,13 @@ TEST_F(StructTraitsTest, RenderPass) { |
background_filters.Append(FilterOperation::CreateSaturateFilter(2.f)); |
gfx::ColorSpace color_space = gfx::ColorSpace::CreateXYZD50(); |
const bool has_transparent_background = true; |
+ const bool should_cache_render_surface = false; |
+ const bool has_damage_from_contributing_content = false; |
std::unique_ptr<RenderPass> input = RenderPass::Create(); |
input->SetAll(render_pass_id, output_rect, damage_rect, transform_to_root, |
filters, background_filters, color_space, |
- has_transparent_background); |
+ has_transparent_background, should_cache_render_surface, |
+ has_damage_from_contributing_content); |
SharedQuadState* shared_state_1 = input->CreateAndAppendSharedQuadState(); |
shared_state_1->SetAll( |
@@ -949,10 +952,13 @@ TEST_F(StructTraitsTest, RenderPassWithEmptySharedQuadStateList) { |
SkColorSpaceTransferFn fn = {1, 0, 1, 0, 0, 0, 1}; |
gfx::ColorSpace color_space = gfx::ColorSpace::CreateCustom(to_XYZD50, fn); |
const bool has_transparent_background = true; |
+ const bool should_cache_render_surface = false; |
+ const bool has_damage_from_contributing_content = false; |
std::unique_ptr<RenderPass> input = RenderPass::Create(); |
input->SetAll(render_pass_id, output_rect, damage_rect, transform_to_root, |
FilterOperations(), FilterOperations(), color_space, |
- has_transparent_background); |
+ has_transparent_background, should_cache_render_surface, |
+ has_damage_from_contributing_content); |
// Unlike the previous test, don't add any quads to the list; we need to |
// verify that the serialization code can deal with that. |