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Issue 2872563002: Use OnceCallback on Mojo interfaces in //device/gamepad (Closed)
Patch Set: rebase Created 3 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "device/gamepad/gamepad_monitor.h" 5 #include "device/gamepad/gamepad_monitor.h"
6 6
7 #include <utility>
8
7 #include "base/memory/ptr_util.h" 9 #include "base/memory/ptr_util.h"
8 #include "base/memory/shared_memory.h" 10 #include "base/memory/shared_memory.h"
9 #include "device/gamepad/gamepad_service.h" 11 #include "device/gamepad/gamepad_service.h"
10 #include "device/gamepad/gamepad_shared_buffer.h" 12 #include "device/gamepad/gamepad_shared_buffer.h"
11 #include "mojo/public/cpp/bindings/strong_binding.h" 13 #include "mojo/public/cpp/bindings/strong_binding.h"
12 14
13 namespace device { 15 namespace device {
14 16
15 GamepadMonitor::GamepadMonitor() : is_started_(false) {} 17 GamepadMonitor::GamepadMonitor() : is_started_(false) {}
16 18
(...skipping 14 matching lines...) Expand all
31 if (gamepad_observer_) 33 if (gamepad_observer_)
32 gamepad_observer_->GamepadConnected(index, gamepad); 34 gamepad_observer_->GamepadConnected(index, gamepad);
33 } 35 }
34 36
35 void GamepadMonitor::OnGamepadDisconnected(unsigned index, 37 void GamepadMonitor::OnGamepadDisconnected(unsigned index,
36 const Gamepad& gamepad) { 38 const Gamepad& gamepad) {
37 if (gamepad_observer_) 39 if (gamepad_observer_)
38 gamepad_observer_->GamepadDisconnected(index, gamepad); 40 gamepad_observer_->GamepadDisconnected(index, gamepad);
39 } 41 }
40 42
41 void GamepadMonitor::GamepadStartPolling( 43 void GamepadMonitor::GamepadStartPolling(GamepadStartPollingCallback callback) {
42 const GamepadStartPollingCallback& callback) {
43 DCHECK(!is_started_); 44 DCHECK(!is_started_);
44 is_started_ = true; 45 is_started_ = true;
45 46
46 GamepadService* service = GamepadService::GetInstance(); 47 GamepadService* service = GamepadService::GetInstance();
47 service->ConsumerBecameActive(this); 48 service->ConsumerBecameActive(this);
48 callback.Run(service->GetSharedBufferHandle()); 49 std::move(callback).Run(service->GetSharedBufferHandle());
49 } 50 }
50 51
51 void GamepadMonitor::GamepadStopPolling( 52 void GamepadMonitor::GamepadStopPolling(GamepadStopPollingCallback callback) {
52 const GamepadStopPollingCallback& callback) {
53 DCHECK(is_started_); 53 DCHECK(is_started_);
54 is_started_ = false; 54 is_started_ = false;
55 55
56 GamepadService::GetInstance()->ConsumerBecameInactive(this); 56 GamepadService::GetInstance()->ConsumerBecameInactive(this);
57 callback.Run(); 57 std::move(callback).Run();
58 } 58 }
59 59
60 void GamepadMonitor::SetObserver(mojom::GamepadObserverPtr gamepad_observer) { 60 void GamepadMonitor::SetObserver(mojom::GamepadObserverPtr gamepad_observer) {
61 gamepad_observer_ = std::move(gamepad_observer); 61 gamepad_observer_ = std::move(gamepad_observer);
62 } 62 }
63 63
64 } // namespace device 64 } // namespace device
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