Chromium Code Reviews| Index: third_party/WebKit/Source/core/dom/AXObject.cpp |
| diff --git a/third_party/WebKit/Source/core/dom/AXObject.cpp b/third_party/WebKit/Source/core/dom/AXObject.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..4d5a0793267452732993a859691809c0a1129d9f |
| --- /dev/null |
| +++ b/third_party/WebKit/Source/core/dom/AXObject.cpp |
| @@ -0,0 +1,90 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "core/dom/AXObject.h" |
| + |
| +#include "core/HTMLElementTypeHelpers.h" |
| +#include "core/dom/Element.h" |
| +#include "core/dom/Node.h" |
| +#include "platform/wtf/HashSet.h" |
| +#include "platform/wtf/text/StringHash.h" |
| +#include "platform/wtf/text/WTFString.h" |
| + |
| +namespace blink { |
| + |
| +namespace { |
| + |
| +typedef HashSet<String, CaseFoldingHash> ARIAWidgetSet; |
| + |
| +const char* g_aria_widgets[] = { |
| + // From http://www.w3.org/TR/wai-aria/roles#widget_roles |
| + "alert", "alertdialog", "button", "checkbox", "dialog", "gridcell", "link", |
| + "log", "marquee", "menuitem", "menuitemcheckbox", "menuitemradio", "option", |
| + "progressbar", "radio", "scrollbar", "slider", "spinbutton", "status", |
| + "tab", "tabpanel", "textbox", "timer", "tooltip", "treeitem", |
| + // Composite user interface widgets. |
| + // This list is also from the w3.org site referenced above. |
| + "combobox", "grid", "listbox", "menu", "menubar", "radiogroup", "tablist", |
| + "tree", "treegrid"}; |
| + |
| +static ARIAWidgetSet* CreateARIARoleWidgetSet() { |
| + ARIAWidgetSet* widget_set = new HashSet<String, CaseFoldingHash>(); |
| + for (size_t i = 0; i < WTF_ARRAY_LENGTH(g_aria_widgets); ++i) |
| + widget_set->insert(String(g_aria_widgets[i])); |
| + return widget_set; |
| +} |
| + |
| +bool IncludesARIAWidgetRole(const String& role) { |
| + static const HashSet<String, CaseFoldingHash>* role_set = |
| + CreateARIARoleWidgetSet(); |
| + |
| + Vector<String> role_vector; |
| + role.Split(' ', role_vector); |
| + for (const auto& child : role_vector) { |
| + if (role_set->Contains(child)) |
| + return true; |
| + } |
| + return false; |
| +} |
| + |
| +const char* g_aria_interactive_widget_attributes[] = { |
| + // These attributes implicitly indicate the given widget is interactive. |
| + // From http://www.w3.org/TR/wai-aria/states_and_properties#attrs_widgets |
| + "aria-activedescendant", "aria-checked", "aria-controls", |
| + "aria-disabled", // If it's disabled, it can be made interactive. |
| + "aria-expanded", "aria-haspopup", "aria-multiselectable", |
|
dmazzoni
2017/05/16 04:20:45
Optional, but could you fix this list while you're
sashab
2017/05/22 03:05:16
Done :) Cool trick
|
| + "aria-pressed", "aria-required", "aria-selected"}; |
| + |
| +bool HasInteractiveARIAAttribute(const Element& element) { |
| + for (size_t i = 0; i < WTF_ARRAY_LENGTH(g_aria_interactive_widget_attributes); |
| + ++i) { |
| + const char* attribute = g_aria_interactive_widget_attributes[i]; |
| + if (element.hasAttribute(attribute)) { |
| + return true; |
| + } |
| + } |
| + return false; |
| +} |
| + |
| +} // namespace |
| + |
| +bool AXObject::IsInsideFocusableElementOrARIAWidget(const Node& node) { |
| + const Node* cur_node = &node; |
| + do { |
| + if (cur_node->IsElementNode()) { |
| + const Element* element = ToElement(cur_node); |
| + if (element->IsFocusable()) |
| + return true; |
| + String role = element->getAttribute("role"); |
| + if (!role.IsEmpty() && IncludesARIAWidgetRole(role)) |
| + return true; |
| + if (HasInteractiveARIAAttribute(*element)) |
| + return true; |
| + } |
| + cur_node = cur_node->parentNode(); |
| + } while (cur_node && !isHTMLBodyElement(node)); |
| + return false; |
| +} |
| + |
| +} // namespace blink |