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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "core/dom/AXObject.h" | |
| 6 | |
| 7 #include "core/HTMLElementTypeHelpers.h" | |
| 8 #include "core/dom/Element.h" | |
| 9 #include "core/dom/Node.h" | |
| 10 #include "platform/wtf/HashSet.h" | |
| 11 #include "platform/wtf/text/StringHash.h" | |
| 12 #include "platform/wtf/text/WTFString.h" | |
| 13 | |
| 14 namespace blink { | |
| 15 | |
| 16 namespace { | |
| 17 | |
| 18 typedef HashSet<String, CaseFoldingHash> ARIAWidgetSet; | |
| 19 | |
| 20 const char* g_aria_widgets[] = { | |
| 21 // From http://www.w3.org/TR/wai-aria/roles#widget_roles | |
| 22 "alert", "alertdialog", "button", "checkbox", "dialog", "gridcell", "link", | |
| 23 "log", "marquee", "menuitem", "menuitemcheckbox", "menuitemradio", "option", | |
| 24 "progressbar", "radio", "scrollbar", "slider", "spinbutton", "status", | |
| 25 "tab", "tabpanel", "textbox", "timer", "tooltip", "treeitem", | |
| 26 // Composite user interface widgets. | |
| 27 // This list is also from the w3.org site referenced above. | |
| 28 "combobox", "grid", "listbox", "menu", "menubar", "radiogroup", "tablist", | |
| 29 "tree", "treegrid"}; | |
| 30 | |
| 31 static ARIAWidgetSet* CreateARIARoleWidgetSet() { | |
| 32 ARIAWidgetSet* widget_set = new HashSet<String, CaseFoldingHash>(); | |
| 33 for (size_t i = 0; i < WTF_ARRAY_LENGTH(g_aria_widgets); ++i) | |
| 34 widget_set->insert(String(g_aria_widgets[i])); | |
| 35 return widget_set; | |
| 36 } | |
| 37 | |
| 38 bool IncludesARIAWidgetRole(const String& role) { | |
| 39 static const HashSet<String, CaseFoldingHash>* role_set = | |
| 40 CreateARIARoleWidgetSet(); | |
| 41 | |
| 42 Vector<String> role_vector; | |
| 43 role.Split(' ', role_vector); | |
| 44 for (const auto& child : role_vector) { | |
| 45 if (role_set->Contains(child)) | |
| 46 return true; | |
| 47 } | |
| 48 return false; | |
| 49 } | |
| 50 | |
| 51 const char* g_aria_interactive_widget_attributes[] = { | |
| 52 // These attributes implicitly indicate the given widget is interactive. | |
| 53 // From http://www.w3.org/TR/wai-aria/states_and_properties#attrs_widgets | |
| 54 "aria-activedescendant", "aria-checked", "aria-controls", | |
| 55 "aria-disabled", // If it's disabled, it can be made interactive. | |
| 56 "aria-expanded", "aria-haspopup", "aria-multiselectable", | |
|
dmazzoni
2017/05/16 04:20:45
Optional, but could you fix this list while you're
sashab
2017/05/22 03:05:16
Done :) Cool trick
| |
| 57 "aria-pressed", "aria-required", "aria-selected"}; | |
| 58 | |
| 59 bool HasInteractiveARIAAttribute(const Element& element) { | |
| 60 for (size_t i = 0; i < WTF_ARRAY_LENGTH(g_aria_interactive_widget_attributes); | |
| 61 ++i) { | |
| 62 const char* attribute = g_aria_interactive_widget_attributes[i]; | |
| 63 if (element.hasAttribute(attribute)) { | |
| 64 return true; | |
| 65 } | |
| 66 } | |
| 67 return false; | |
| 68 } | |
| 69 | |
| 70 } // namespace | |
| 71 | |
| 72 bool AXObject::IsInsideFocusableElementOrARIAWidget(const Node& node) { | |
| 73 const Node* cur_node = &node; | |
| 74 do { | |
| 75 if (cur_node->IsElementNode()) { | |
| 76 const Element* element = ToElement(cur_node); | |
| 77 if (element->IsFocusable()) | |
| 78 return true; | |
| 79 String role = element->getAttribute("role"); | |
| 80 if (!role.IsEmpty() && IncludesARIAWidgetRole(role)) | |
| 81 return true; | |
| 82 if (HasInteractiveARIAAttribute(*element)) | |
| 83 return true; | |
| 84 } | |
| 85 cur_node = cur_node->parentNode(); | |
| 86 } while (cur_node && !isHTMLBodyElement(node)); | |
| 87 return false; | |
| 88 } | |
| 89 | |
| 90 } // namespace blink | |
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