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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/compositor.h" | 5 #include "ui/compositor/compositor.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <deque> | 10 #include <deque> |
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37 #include "third_party/skia/include/core/SkBitmap.h" | 37 #include "third_party/skia/include/core/SkBitmap.h" |
38 #include "ui/compositor/compositor_observer.h" | 38 #include "ui/compositor/compositor_observer.h" |
39 #include "ui/compositor/compositor_switches.h" | 39 #include "ui/compositor/compositor_switches.h" |
40 #include "ui/compositor/compositor_vsync_manager.h" | 40 #include "ui/compositor/compositor_vsync_manager.h" |
41 #include "ui/compositor/dip_util.h" | 41 #include "ui/compositor/dip_util.h" |
42 #include "ui/compositor/layer.h" | 42 #include "ui/compositor/layer.h" |
43 #include "ui/compositor/layer_animator_collection.h" | 43 #include "ui/compositor/layer_animator_collection.h" |
44 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 44 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
45 #include "ui/display/display_switches.h" | 45 #include "ui/display/display_switches.h" |
46 #include "ui/gfx/icc_profile.h" | 46 #include "ui/gfx/icc_profile.h" |
| 47 #include "ui/gfx/switches.h" |
47 #include "ui/gl/gl_switches.h" | 48 #include "ui/gl/gl_switches.h" |
48 | 49 |
49 namespace ui { | 50 namespace ui { |
50 | 51 |
51 Compositor::Compositor(const cc::FrameSinkId& frame_sink_id, | 52 Compositor::Compositor(const cc::FrameSinkId& frame_sink_id, |
52 ui::ContextFactory* context_factory, | 53 ui::ContextFactory* context_factory, |
53 ui::ContextFactoryPrivate* context_factory_private, | 54 ui::ContextFactoryPrivate* context_factory_private, |
54 scoped_refptr<base::SingleThreadTaskRunner> task_runner) | 55 scoped_refptr<base::SingleThreadTaskRunner> task_runner) |
55 : context_factory_(context_factory), | 56 : context_factory_(context_factory), |
56 context_factory_private_(context_factory_private), | 57 context_factory_private_(context_factory_private), |
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138 | 139 |
139 settings.use_zero_copy = IsUIZeroCopyEnabled(); | 140 settings.use_zero_copy = IsUIZeroCopyEnabled(); |
140 | 141 |
141 if (command_line->HasSwitch(switches::kUIEnableRGBA4444Textures)) | 142 if (command_line->HasSwitch(switches::kUIEnableRGBA4444Textures)) |
142 settings.renderer_settings.preferred_tile_format = cc::RGBA_4444; | 143 settings.renderer_settings.preferred_tile_format = cc::RGBA_4444; |
143 | 144 |
144 settings.use_layer_lists = | 145 settings.use_layer_lists = |
145 command_line->HasSwitch(cc::switches::kUIEnableLayerLists); | 146 command_line->HasSwitch(cc::switches::kUIEnableLayerLists); |
146 | 147 |
147 settings.enable_color_correct_rasterization = | 148 settings.enable_color_correct_rasterization = |
148 command_line->HasSwitch(cc::switches::kEnableColorCorrectRendering); | 149 command_line->HasSwitch(switches::kEnableColorCorrectRendering); |
149 settings.renderer_settings.enable_color_correct_rendering = | 150 settings.renderer_settings.enable_color_correct_rendering = |
150 settings.enable_color_correct_rasterization || | 151 settings.enable_color_correct_rasterization || |
151 command_line->HasSwitch(switches::kEnableHDR); | 152 command_line->HasSwitch(switches::kEnableHDR); |
152 | 153 |
153 // UI compositor always uses partial raster if not using zero-copy. Zero copy | 154 // UI compositor always uses partial raster if not using zero-copy. Zero copy |
154 // doesn't currently support partial raster. | 155 // doesn't currently support partial raster. |
155 settings.use_partial_raster = !settings.use_zero_copy; | 156 settings.use_partial_raster = !settings.use_zero_copy; |
156 | 157 |
157 // Populate buffer_to_texture_target_map for all buffer usage/formats. | 158 // Populate buffer_to_texture_target_map for all buffer usage/formats. |
158 for (int usage_idx = 0; usage_idx <= static_cast<int>(gfx::BufferUsage::LAST); | 159 for (int usage_idx = 0; usage_idx <= static_cast<int>(gfx::BufferUsage::LAST); |
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580 void Compositor::TimeoutLocks() { | 581 void Compositor::TimeoutLocks() { |
581 // Make a copy, we're going to cause |active_locks_| to become | 582 // Make a copy, we're going to cause |active_locks_| to become |
582 // empty. | 583 // empty. |
583 std::vector<CompositorLock*> locks = active_locks_; | 584 std::vector<CompositorLock*> locks = active_locks_; |
584 for (auto* lock : locks) | 585 for (auto* lock : locks) |
585 lock->TimeoutLock(); | 586 lock->TimeoutLock(); |
586 DCHECK(active_locks_.empty()); | 587 DCHECK(active_locks_.empty()); |
587 } | 588 } |
588 | 589 |
589 } // namespace ui | 590 } // namespace ui |
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