Index: third_party/WebKit/Source/platform/wtf/allocator/Allocator.md |
diff --git a/third_party/WebKit/Source/platform/wtf/allocator/Allocator.md b/third_party/WebKit/Source/platform/wtf/allocator/Allocator.md |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e57366d14e5ad757570ed0842b2116871aa71c2b |
--- /dev/null |
+++ b/third_party/WebKit/Source/platform/wtf/allocator/Allocator.md |
@@ -0,0 +1,46 @@ |
+# Blink Allocator Design |
haraken
2017/05/10 01:02:20
Design of PartitionAlloc in Blink
(Blink Allocato
Chris Palmer
2017/05/10 23:45:44
Done.
|
+ |
+All objects in Blink are expected to be allocated with PartitionAlloc or Oilpan. |
+ |
+Blink uses different PartitionAlloc partitions, for different kinds of objects: |
+ |
+* LayoutObject partition: A partition to allocate `LayoutObject`s. |
+The LayoutObject partition is a `SizeSpecificPartitionAllocator`. This means |
+that no extra padding is needed to allocate a `LayoutObject` object. Different |
+sizes of `LayoutObject`s are allocated in different buckets. Having a dedicated |
+partition for `LayoutObject`s improves cache locality and thus performance. |
+ |
+* Buffer partition: A partition to allocate objects that have a strong risk |
+that the length and/or the contents are exploited by user scripts. Specifically, |
+we allocate `Vector`s, `HashTable`s, and `String`s in the Buffer partition. |
+ |
+* ArrayBuffer partition: A partition to allocate `ArrayBufferContents`s. |
+ |
+* Node partition: A partition to allocate `Node`s. *Note:* Blink does not yet |
+use this partition, but may in the future. |
haraken
2017/05/10 01:02:21
Remove this. Node partition is gone.
Chris Palmer
2017/05/10 23:45:44
Done.
|
+ |
+* FastMalloc partition: A partition to allocate all other objects. Objects |
+marked with `USING_FAST_MALLOC` are allocated on the FastMalloc partition. |
+ |
+The Buffer partition and the FastMalloc partition have many buckets. They |
+support any arbitrary size of allocations but padding may be added to align the |
+allocation with the closest bucket size. The bucket sizes are chosen to keep the |
+worst-case memory overhead less than 10%. |
+ |
+## Security |
+ |
+We put `LayoutObject`s into a dedicated partition because `LayoutObject`s are |
+likely to be a source of use-after-free (UAF) vulnerabilities. Similarly, we put |
+`String`s, `Vector`s, et c. into the Buffer partition, and |
+`ArrayBufferContents`s into the ArrayBuffer partition, because malicious web |
+contents are likely to exploit the length field and/or contents of these |
+objects. |
+ |
+## Performance |
+ |
+PartitionAlloc doesn't acquire a lock when allocating on the LayoutObject |
+partition, because it's guaranteed that `LayoutObject`s are allocated only by |
+the main thread. |
+ |
+PartitionAlloc acquires a lock when allocating on the Buffer, ArrayBuffer, and |
+FastMalloc partitions. |