Chromium Code Reviews| Index: third_party/WebKit/Source/platform/wtf/allocator/Allocator.md |
| diff --git a/third_party/WebKit/Source/platform/wtf/allocator/Allocator.md b/third_party/WebKit/Source/platform/wtf/allocator/Allocator.md |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..e57366d14e5ad757570ed0842b2116871aa71c2b |
| --- /dev/null |
| +++ b/third_party/WebKit/Source/platform/wtf/allocator/Allocator.md |
| @@ -0,0 +1,46 @@ |
| +# Blink Allocator Design |
|
haraken
2017/05/10 01:02:20
Design of PartitionAlloc in Blink
(Blink Allocato
Chris Palmer
2017/05/10 23:45:44
Done.
|
| + |
| +All objects in Blink are expected to be allocated with PartitionAlloc or Oilpan. |
| + |
| +Blink uses different PartitionAlloc partitions, for different kinds of objects: |
| + |
| +* LayoutObject partition: A partition to allocate `LayoutObject`s. |
| +The LayoutObject partition is a `SizeSpecificPartitionAllocator`. This means |
| +that no extra padding is needed to allocate a `LayoutObject` object. Different |
| +sizes of `LayoutObject`s are allocated in different buckets. Having a dedicated |
| +partition for `LayoutObject`s improves cache locality and thus performance. |
| + |
| +* Buffer partition: A partition to allocate objects that have a strong risk |
| +that the length and/or the contents are exploited by user scripts. Specifically, |
| +we allocate `Vector`s, `HashTable`s, and `String`s in the Buffer partition. |
| + |
| +* ArrayBuffer partition: A partition to allocate `ArrayBufferContents`s. |
| + |
| +* Node partition: A partition to allocate `Node`s. *Note:* Blink does not yet |
| +use this partition, but may in the future. |
|
haraken
2017/05/10 01:02:21
Remove this. Node partition is gone.
Chris Palmer
2017/05/10 23:45:44
Done.
|
| + |
| +* FastMalloc partition: A partition to allocate all other objects. Objects |
| +marked with `USING_FAST_MALLOC` are allocated on the FastMalloc partition. |
| + |
| +The Buffer partition and the FastMalloc partition have many buckets. They |
| +support any arbitrary size of allocations but padding may be added to align the |
| +allocation with the closest bucket size. The bucket sizes are chosen to keep the |
| +worst-case memory overhead less than 10%. |
| + |
| +## Security |
| + |
| +We put `LayoutObject`s into a dedicated partition because `LayoutObject`s are |
| +likely to be a source of use-after-free (UAF) vulnerabilities. Similarly, we put |
| +`String`s, `Vector`s, et c. into the Buffer partition, and |
| +`ArrayBufferContents`s into the ArrayBuffer partition, because malicious web |
| +contents are likely to exploit the length field and/or contents of these |
| +objects. |
| + |
| +## Performance |
| + |
| +PartitionAlloc doesn't acquire a lock when allocating on the LayoutObject |
| +partition, because it's guaranteed that `LayoutObject`s are allocated only by |
| +the main thread. |
| + |
| +PartitionAlloc acquires a lock when allocating on the Buffer, ArrayBuffer, and |
| +FastMalloc partitions. |