Index: remoting/client/input/simple_keyboard_input_strategy.h |
diff --git a/remoting/client/input/simple_keyboard_input_strategy.h b/remoting/client/input/simple_keyboard_input_strategy.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7749555b5997eaafbb8b463b1d7554650ed8fa65 |
--- /dev/null |
+++ b/remoting/client/input/simple_keyboard_input_strategy.h |
@@ -0,0 +1,36 @@ |
+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef REMOTING_CLIENT_INPUT_SIMPLE_KEYBOARD_INPUT_STRATEGY_H_ |
+#define REMOTING_CLIENT_INPUT_SIMPLE_KEYBOARD_INPUT_STRATEGY_H_ |
+ |
+#include <queue> |
+ |
+#include "base/macros.h" |
+#include "remoting/client/chromoting_session.h" |
+#include "remoting/client/input/keyboard_input_strategy.h" |
+ |
+namespace remoting { |
+ |
+class SimpleKeyboardInputStrategy : public KeyboardInputStrategy { |
Yuwei
2017/05/15 19:38:06
Could you document why is this strategy "simple" c
nicholss
2017/05/15 23:06:11
It was simple because it was just ascii... I think
|
+ public: |
+ explicit SimpleKeyboardInputStrategy(ChromotingSession* input_stub); |
+ ~SimpleKeyboardInputStrategy() override; |
+ |
+ // KeyboardInputStrategy overrides. |
+ void HandleTextEvent(const std::string& text, uint8_t modifiers) override; |
+ void HandleDeleteEvent(uint8_t modifiers) override; |
+ |
+ private: |
+ std::queue<KeyEvent> ConvertTextEvent(const std::string& text, |
+ uint8_t modifiers); |
+ std::queue<KeyEvent> ConvertDeleteEvent(uint8_t modifiers); |
+ |
+ ChromotingSession* input_stub_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(SimpleKeyboardInputStrategy); |
+}; |
+ |
+} // namespace remoting |
+#endif // REMOTING_CLIENT_INPUT_SIMPLE_KEYBOARD_INPUT_STRATEGY_H_ |