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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #ifndef V8_CONTEXTS_H_ | 28 #ifndef V8_CONTEXTS_H_ |
29 #define V8_CONTEXTS_H_ | 29 #define V8_CONTEXTS_H_ |
30 | 30 |
31 #include "isolate.h" | |
32 | |
33 namespace v8 { | 31 namespace v8 { |
34 namespace internal { | 32 namespace internal { |
35 | 33 |
36 | 34 |
37 enum ContextLookupFlags { | 35 enum ContextLookupFlags { |
38 FOLLOW_CONTEXT_CHAIN = 1, | 36 FOLLOW_CONTEXT_CHAIN = 1, |
39 FOLLOW_PROTOTYPE_CHAIN = 2, | 37 FOLLOW_PROTOTYPE_CHAIN = 2, |
40 | 38 |
41 DONT_FOLLOW_CHAINS = 0, | 39 DONT_FOLLOW_CHAINS = 0, |
42 FOLLOW_CHAINS = FOLLOW_CONTEXT_CHAIN | FOLLOW_PROTOTYPE_CHAIN | 40 FOLLOW_CHAINS = FOLLOW_CONTEXT_CHAIN | FOLLOW_PROTOTYPE_CHAIN |
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255 // The builtins object. | 253 // The builtins object. |
256 JSBuiltinsObject* builtins(); | 254 JSBuiltinsObject* builtins(); |
257 | 255 |
258 // Compute the global context by traversing the context chain. | 256 // Compute the global context by traversing the context chain. |
259 Context* global_context(); | 257 Context* global_context(); |
260 | 258 |
261 // Tells if this is a function context (as opposed to a 'with' context). | 259 // Tells if this is a function context (as opposed to a 'with' context). |
262 bool is_function_context() { return unchecked_previous() == NULL; } | 260 bool is_function_context() { return unchecked_previous() == NULL; } |
263 | 261 |
264 // Tells whether the global context is marked with out of memory. | 262 // Tells whether the global context is marked with out of memory. |
265 bool has_out_of_memory() { | 263 inline bool has_out_of_memory(); |
266 return global_context()->out_of_memory() == HEAP->true_value(); | |
267 } | |
268 | 264 |
269 // Mark the global context with out of memory. | 265 // Mark the global context with out of memory. |
270 void mark_out_of_memory() { | 266 inline void mark_out_of_memory(); |
271 global_context()->set_out_of_memory(HEAP->true_value()); | |
272 } | |
273 | 267 |
274 // The exception holder is the object used as a with object in | 268 // The exception holder is the object used as a with object in |
275 // the implementation of a catch block. | 269 // the implementation of a catch block. |
276 bool is_exception_holder(Object* object) { | 270 bool is_exception_holder(Object* object) { |
277 return IsCatchContext() && extension() == object; | 271 return IsCatchContext() && extension() == object; |
278 } | 272 } |
279 | 273 |
280 #define GLOBAL_CONTEXT_FIELD_ACCESSORS(index, type, name) \ | 274 #define GLOBAL_CONTEXT_FIELD_ACCESSORS(index, type, name) \ |
281 void set_##name(type* value) { \ | 275 void set_##name(type* value) { \ |
282 ASSERT(IsGlobalContext()); \ | 276 ASSERT(IsGlobalContext()); \ |
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335 #ifdef DEBUG | 329 #ifdef DEBUG |
336 // Bootstrapping-aware type checks. | 330 // Bootstrapping-aware type checks. |
337 static bool IsBootstrappingOrContext(Object* object); | 331 static bool IsBootstrappingOrContext(Object* object); |
338 static bool IsBootstrappingOrGlobalObject(Object* object); | 332 static bool IsBootstrappingOrGlobalObject(Object* object); |
339 #endif | 333 #endif |
340 }; | 334 }; |
341 | 335 |
342 } } // namespace v8::internal | 336 } } // namespace v8::internal |
343 | 337 |
344 #endif // V8_CONTEXTS_H_ | 338 #endif // V8_CONTEXTS_H_ |
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