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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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29 */ | 29 */ |
30 | 30 |
31 #ifndef WebFloatRect_h | 31 #ifndef WebFloatRect_h |
32 #define WebFloatRect_h | 32 #define WebFloatRect_h |
33 | 33 |
34 #include "WebCommon.h" | 34 #include "WebCommon.h" |
35 | 35 |
36 #if BLINK_IMPLEMENTATION | 36 #if BLINK_IMPLEMENTATION |
37 #include "platform/geometry/FloatRect.h" | 37 #include "platform/geometry/FloatRect.h" |
38 #else | 38 #else |
| 39 #include <algorithm> |
39 #include <cmath> | 40 #include <cmath> |
40 #include <ui/gfx/rect_f.h> | 41 #include <ui/gfx/rect_f.h> |
41 #endif | 42 #endif |
42 | 43 |
43 namespace WebKit { | 44 namespace WebKit { |
44 | 45 |
45 struct WebFloatRect { | 46 struct WebFloatRect { |
46 float x; | 47 float x; |
47 float y; | 48 float y; |
48 float width; | 49 float width; |
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119 } | 120 } |
120 | 121 |
121 inline bool operator!=(const WebFloatRect& a, const WebFloatRect& b) | 122 inline bool operator!=(const WebFloatRect& a, const WebFloatRect& b) |
122 { | 123 { |
123 return !(a == b); | 124 return !(a == b); |
124 } | 125 } |
125 | 126 |
126 } // namespace WebKit | 127 } // namespace WebKit |
127 | 128 |
128 #endif | 129 #endif |
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