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Unified Diff: remoting/client/direct_input_strategy.h

Issue 2862893003: [CRD iOS] Inject mouse events to the host (Closed)
Patch Set: Resolve Feedback Created 3 years, 7 months ago
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Index: remoting/client/direct_input_strategy.h
diff --git a/remoting/client/direct_input_strategy.h b/remoting/client/direct_input_strategy.h
new file mode 100644
index 0000000000000000000000000000000000000000..83502db4861dcf485eb799ce8a7558f95f1c3c7e
--- /dev/null
+++ b/remoting/client/direct_input_strategy.h
@@ -0,0 +1,47 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef REMOTING_CLIENT_SIMULATED_TOUCH_INPUT_STRATEGY_H_
+#define REMOTING_CLIENT_SIMULATED_TOUCH_INPUT_STRATEGY_H_
+
+#include "remoting/client/input_strategy.h"
+
+namespace remoting {
+
+// This strategy directly translates all operations on the OpenGL view into
+// corresponding operations on the desktop. It doesn't maintain the cursor
+// positions separately -- the positions come from the location of the touch.
+class DirectInputStrategy : public InputStrategy {
+ public:
+ DirectInputStrategy();
+ ~DirectInputStrategy() override;
+
+ // InputStrategy overrides.
+
+ void HandlePinch(float pivot_x,
+ float pivot_y,
+ float scale,
+ DesktopViewport* viewport) override;
+
+ void HandlePan(float translation_x,
+ float translation_y,
+ bool is_dragging_mode,
+ DesktopViewport* viewport) override;
+
+ void FindCursorPositions(float touch_x,
+ float touch_y,
+ const DesktopViewport& viewport,
+ float* cursor_x,
+ float* cursor_y) override;
+
+ bool IsCursorVisible() const override;
+
+ private:
+ // TouchInputStrategy is neither copyable nor movable.
+ DirectInputStrategy(const DirectInputStrategy&) = delete;
+ DirectInputStrategy& operator=(const DirectInputStrategy&) = delete;
+};
+
+} // namespace remoting
+#endif // REMOTING_CLIENT_SIMULATED_TOUCH_INPUT_STRATEGY_H_
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